Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Common

Combos Browse all


Creature — Goblin

Tap: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins in play.

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Sparksmith Discussion

Mave on Is it Greene Gobble Innes? Then it Must Be Good!

1 month ago

You have a bit to little artifacts to let Kuldotha Rebirth work. Maybe add Gleaming Barrier, Pentad Prism, Prophetic Prism or Prismatic Lens. At least two of one.

And maybe exchange the Goblin Arsonist for one of the classic Goblin Tribal commons. Goblin Bushwhacker, Goblin Sledder or Sparksmith.As far as I know Sparksmith is an important removal card for Golbins and Goblin Sledder protects half your board against "1 damage to each creature"-spells.Goblin Bushwhacker should be played at least in the Sideboard if your opponent sideboards enchantment removal in.

shrapnel_ on Gobos!!!!

3 months ago

Grenzo, Dungeon Warden kind of seems like a slow gamble for the format.

Kiki-Jiki, Mirror Breaker+Lightning Crafter+Skirk Prospector=infinite damage combo.

I think that Legion Loyalist could be a good 1x for you (maybe replace a Skirk Prospector? Give those Goblin Piledrivers trample and stop chump blocks.

Grenzo, Havoc Raiser is worth considering imo. I think 1x of him will start popping up in legacy decks.

I like and run 2x Ancient Tomb, but people who play gobs have mixed feelings about them.

Boseiju, Who Shelters All?

Boggart Mob can get pretty out of control with Krenko, Mob Boss and the champion effect lets you retrigger a creature like Goblin Matron or Goblin Ringleader. Same with Lightning Crafter.

Sparksmith used to be popular for larger removal, but he hurts like hell. Might save you against reanimator decks and the like since you get more than one use out of him, unlike Gempalm Incinerator.Looks like fun!

Sargeras on Goblin Rush - (Red Budget Pauper)

7 months ago

Love the concept so +1, although I do have some suggestions.

  1. Having not played a ton of pauper, I don't know for sure. But if it is not banned, Goblin Grenade is obligatory. 5 damage to the face transcends almost every burn spell you can use in a deck like this.

  2. The bushwhackers and war marshals should be at 4 count, as they are insanely good at ending games if you have a board full of goblins.

  3. Goblin Sledder, Goblin Cohort, should be moved to being a 4-of, because if you aren't casting creatures, something went wrong and cards like Sledder make sure that no matter how your opponent blocks the damage hits.

  4. Pyroblast should be seeing play in your sideboard as a way to get through counterspells and destroy things like Delver of Secrets  Flip. Electrickery should be in there to deal with small creatures.

  5. As for some other interesting cards you could play, Sparksmith, Intimidator Initiate, Fireblast as a one-of.

  6. Interesting to note, Tarfire can actually be tutored with Goblin Matron as a way to deal 2 extra damage.

  7. Another card you should play is Mogg Raider, as it is effectively another Goblin Sledder.

Those are some suggestions, let me know if you need anymore help, especially if it;s for what to cut.


hubatish on Deadly Viridian Snipers (pauper)

9 months ago

I quite like Nightshade Peddler and it's interaction with tokens. Maybe some more Peddlers & Brindle Shoat or Sprout Swarm over Thornweald Archer? One suggestion.

How do you like the deck so far? The Rancor + deathtouch interaction looks fun too; worth pointing out it in the description. Hope it plays well and you have fun with it!

More random thoughts - any cool first strike granters? Another color suggestion might be red for both first strike and natural pingers to go with Nightshade Peddler. Say Thornscape Apprentice for first strike and the almighty Sparksmith for pinging.

ComradeJim270 on Krenko 1st Draft

11 months ago

This is a good start and you have the foundation of a strong Krenko deck here. There's some changes we could make though.

Aside from adding a lot of fast mana (Chrome Mox, Mox Diamond, Mana Vault, Mana Crypt, Lotus Petal) I think some improvements could be made to your creature suite. Sensation Gorger is a bit of a trap. With only 20 goblins, he typically doesn't get to do anything reliably. Voracious Dragon is win-more, and Goblin King is not needed. Zealous Conscripts should be a Lightning Crafter, which also goes infinite with Kiki and one of your plentiful sac outlets and can be tutored for.

I found Thousand-Year Elixir and Illusionist's Bracers underwhelming. They can make lots of goblins, but you don't actually need very many to start going off. I cut these from my list a long time ago and have not missed them.

Hammer of Purphoros being an artifact is a bad thing; it's easier to remove. Replace with Fervor. I'd cut Impact Tremors and Boggart Shenanigans. They just don't do enough unless you're actually going off. Aggravated Assault and Breath of Fury are win-more in a Krenko list; I'd drop those as well. Throw in a Dragon Fodder. Mizzium Mortars is... well, not a good thing in a deck that's trying to go wide with tiny creatures.

From the Ashes should be either Blood Moon or Ruination.

I am personally not a fan of Goblin War Strike and similar effects. These at most kill one opponent and can be very clunky. They don't do anything until you have enough goblins to actually kill people.

I replaced Reforge the Soul with Godo, Bandit Warlord, which has been amazing.

Notable cards that are missing: Chandra, Torch of Defiance, Sensei's Divining Top, Inventors' Fair, Rummaging Goblin (draw and a goblin), Treasonous Ogre, Goblin Bushwhacker, Beetleback Chief (combo piece with Kiki!), Goblin Ringleader (makes Recruiter a million times better), Sparksmith (removal), Ancient Tomb, Cavern of Souls, Crystal Vein, Strip Mine, Wasteland, Hanweir Battlements, Mind Stone and Gamble. All of those cards are fantastic and will improve your deck. Please let me know if you're not clear on why.

Alixen on Goblins

1 year ago

Impact Tremors or Purphoros, God of the Forge can easily be the death of players when you drop your commander

Basilisk Collar + Skirk Fire Marshal = death to everything not pro red and more life than you can shake a stick at Loxodon Warhammer also works. I use Keeper of Kookus and Thick-Skinned Goblin

Lifelink and Sparksmith also make for a good time.


Akki Lavarunner / Tok-Tok, Volcano Born

Empty the Warrens for additional token generation

Might want to consider War Cadence in place of Goblin War Drums (works on your opponent's turns too)

sylvannos on I'm new to legacy and ...

1 year ago

Long-time Goblin player here.

Your maindeck looks solid.

I would advise against Warren Instigator and the artifact mana plan. Goblins already has problems against turn one Deathrite Shaman and a flipped Delver of Secrets  Flip. Warren Instigator kind of sets yourself up to get 2-for-1'd if you don't have something else to do with Chrome Mox.

Skirk Prospector and Goblin Chieftain are other options for mono-red. I'm not a fan of more than 1 Siege-Gang Commander because it usually only comes down off of Goblin Lackey and you only need 1 to win the game. Not to mention, you already have Krenko, Mob Boss. Cutting a Siege-Gang Commander for a singleton Skirk Prospector will improve your mulligans. Or, you get some more explosive power with Goblin Chieftain.

Gempalm Incinerator, Goblin Piledriver, and Mogg War Marshal are all excellent cards. But they're also flex slots due to Goblin Matron acting as Demonic Tutor. If you need more room to mess around with, you can cut down on these guys to play Tarfire, Goblin Rabblemaster, Sparksmith, Pyrokinesis, etc.

Your sideboard looks good except for Pithing Needle. I would just cut those for either more Chalice of the Voids, Umezawa's Jitte, Grafdigger's Cage/Tormod's Crypt (so Dredge can't hit all your hate with Cabal Therapy), Goblin Tinkerer, or Mindbreak Trap.

Boza on Nekrogoblikon

1 year ago

While this is not a bad idea, there are many more goblins that are just better than what you currently have. I would cut out mardu scout, freerunner, lookout, raging and subterranean. And run the following in their place:

Goblin Matron, Goblin Cohort, Goblin Sledder, Mogg Raider, Mogg War Marshal, Sparksmith, Goblin General (common vintage masters on MTGO)

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