Complete Disregard


Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common

Combos Browse all

Complete Disregard


Devoid (This card has no color.)

Exile target creature with power 3 or less.

Price & Acquistion Set Price Alerts



Complete Disregard Discussion

Jagd_Tallgeese on Stand Alone Complex

1 year ago

Hey there! if you want some additional counter/removal something like Psychic Strike is a pretty decent budget card. Counters and mills at the same time. Supreme Will is a popular card running in standard, so obtaining one would be pretty easy. For on the spot removal, Path to Exile, Swords to Plowshares, or Complete Disregard would be right up your alley. Hope this helps!

DanoMania on Esper Control Revamped

1 year ago

I like it. I think I may have a few answers that you might consider. Complete Disregard is one I'm playing with. Also, Angel of Sanctions one of and 2 Kefnet the Mindful. Check it out!

the.beanpole on

1 year ago

I think I see where you're coming from. The reason that I went with a build like this was to create both redundancy and flexibility. Underhanded Designs is not overtly powerful, but the flexibility to play extra kill spells and extra Zulaport Cutthroat in the same card was appealing. Yahenni can likely go, as I should have plenty of sac' outlets between Hidden Stockpile and Syndicate Trafficker.

I have recently been playing the deck with Smothering Abomination in place of Herald of Anguish just due to cost, and it does ok. I definitely do not want to run too much fat on the top end though. An extra Herald and Abomination would just cost too much to leave up mana for Syndicate Trafficker or clues or Hidden Stockpile. Herald dodges Dynavolt Tower and Fatal Push and allows me to sac' spare Servo Schematics for value. Abomination is super sweet when it goes off though.

As for Grasp of Darkness, I have been going back and forth between it, Complete Disregard, and Stasis Snare. Complete Disregard hits a surprising amount of decks. All of B/G, most of Mardu vehicles (notably turns off Scrapheap Scrounger forever) and turns off Saheeli combo. Stasis Snare is the same, but can hit a creature-Gideon as well as gearhulks. Grasp of Darkness is cheaper though, which is a big deal. The deck definitely has a lot of tinkering left though, for sure. Thanks for your input!

FullmetalWes on Mono Black Midrange

1 year ago

I like this a lot. Have you had a chance to playtest this in Standard? Only problems I see are not enough earlier removal, maybe add another optional wincon and I wouldn't run x4 Mind Rot ever, keep that at x2 at most. My recommendation would be to cut x1 Complete Disregard and x2 Mind Rot and throw in those x3 Fatal Push you have in the sideboard. This will even your curve out a little more (you have way too many 3 drops) and help you get through those early stages of the game. Good luck!

WiltLeafElves on

1 year ago

maybe you could include some Complete Disregard (it exiles), and some Sludge Crawler, I've seen some Black and UB eldrazi deck work well with exiling opponent creatures, then wasteland strangler to remove another creature. nice deck,+1 as well

maybethat on Double D! (Demon Discard)

1 year ago

Loved the Deck!! but have you thought about using something like Complete Disregard or Voldaren Pariah  Flip? even if you don't have enough creatures to sac or a madness enabler, it could work as a last resort board cleaner...

Geo67 on Abzan Eldrazi Tribal

1 year ago

This is cool. I wish there were a way you could get more enter the battlefield effects for your Eldrazi Displacer. I wish When Cast was blinkable. Maybe a Matter Reshaper, since it gives you a nice return when it dies, and or Endless One for that early blocker or mana sink late game.

Solid removal package too. You may have problems with stuff with reach and maybe planeswalkers. I'd sub out Complete Disregard for Ruinous Path.

Cool Deck tho, +1.

_Delta_ on Is there a place for ...

1 year ago

I use to have a deck like this, I placed 3rd at a Kaladesh gameday with this list here.

Mono Black Eldrazi

Standard Delta-117


I was 4-0, until I went and kept a terrible, risky hand against a R/W vehicles deck that consisted of a swamp, 2 Grasp of Darkness, a Complete Disregard, and some other Eldrazi. It was miserable I didn't draw a second land even after 5 turns and so I so after was killed. Game 2 was unfortunately not much different even after I sideboarded in some useful things, which I never even got to draw. I this time just got land screwed despite taking a slightly better hand...

But yeah I discontinued this deck as Ceremonious Rejection was driving me crazy. It is not fun at all to have my Void Winnower countered for 1 mana!

I'm sure by making some more changes this could be made much better now however. As you can see, this deck had several obvious elements for dealing with Aetherworks Marvel decks with Emrakul, the Promised End. I would start by taking out the larger Eldrazi as aggro decks are a pain, so some smaller creatures like Scrapheap Scrounger would be better. Then take out Gonti, Lord of Luxury and Noxious Gearhulk probably. I never for that deck had access to Fatal Push and so you will want that for sure.

I have to say it was a fun deck, and I almost now regret selling my playset of Thought-Knot Seers, Matter Reshapers, and Reality Smashers.

Well anyways I hope this helps.

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