Cartouche of Ambition

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cartouche of Ambition

Enchantment — Aura

Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and lifelink

WhatInTheWhoNow on Lazotep Chancellor Pauper EDH

2 years ago

Thirst for Knowledge, Drake Haven, Trial of Knowledge and maybe Cartouche of Knowledge and Cartouche of Ambition with it. Not sure how good an idea it is to be cycling all your lands. Has that been working in your deck?

Spell_Slam on The Wither Outside is Wither

3 years ago

I love this commander. One of my friends plays it and it's brutal.

Blur of Blades is a decent way to get counters on a creature.

Cartouche of Ambition is excellent with your Commander. Lifelink is great.

Mark of Mutiny lets you steal a beefed creature for a turn and give it back to them completely useless.

Puncture Bolt is a straight-up kill spell in the early game and a pacifism with your commander.

Unexpected Fangs is another one of those cards that you can use either on your creatures or your opponents'.

You could be running much better creatures in your deck. Make sure you have as many infect creatures as possible (I think you are missing a couple). I would cut Banehound, Boggart Brute, Footlight Fiend, Frontline Devastator, Gluttonous Slug, Goblin Champion, Gravedigger, Infectious Horror, Pestilent Kathari, Putrid Goblin, Scorch Spitter, Skittering Heartstopper and Vraska's Butcher to make room for more value-oriented creatures and typical Pauper fatties to finish the game.

MrCuddlefish on

4 years ago

This deck seems to have a lot of good concepts working for it. Invasive Species and Arcum's Astrolabe and Abundant Growth seem like excellent parings.

I think a Naya package with Glint Hawk and Kor Skyfisher would be more powerful. But I figure that you'd like to keep the current colour scheme.

I do think you need more cheap removal, more Lightning Bolt and Disfigure / Funeral Charm instead of Chainer's Edict and Blightning .

Also I personally like adding Cartouche of Ambition in my main board to remove creatures and to give your big creatures a lot of lifelink. I found this also really good when paired with cards like Kor Skyfisher and might be good with Invasive Species.

feyner on Greven Hansen, predator Hunter

4 years ago

Permanents that let you pay life for free are allstars in Greven. Fortunately, the ones you don't have are also cheap. Moltensteel Dragon , Souldrinker , Soul Channeling , Unspeakable Symbol are all good.

After dumping up to 16 life into these, you're total might be getting low. That's why lifelink is critical for Greven. You're missing the cheap ones again: Cartouche of Ambition , Vampiric Link , Butcher's Cleaver .

Lastly, to make Greven's menace count, you want to clear at least all but one of each opponent's creatures (without killing Greven). You aren't including Fleshbag Marauder , Plaguecrafter , Merciless Executioner , or Vona's Hunger ; all of which clear one or more creatures from EACH opponent! Not to mention some all-star Greven board wipes like Chandra's Ignition , Ritual of Soot , and Crater Hellion . Spot removal can fill the gaps; pack a few.

A couple other notes. First strike can help Greven win any combat without a scratch, regardless of blockers. Double strike is obviously better. Card draw is better on permanents: Greed and Arguel's Blood Fast  Flip are good, so is erebos. Chainer, Dementia Master lets you lose life to reanimate, so does Phyrexian Delver (reanimate on a stick).

I'd add one land and some usefull bigger creatures. Get some five and six toughnesses in there and you can put Greven on the two-hit clock without a lifesink. The goal is to lose life after all.

I like where you're going with this thing. Hopefully I've shown you some cards you missed!

SynergyBuild on Best cards to be added …

4 years ago

All required enchantments for control-voltron:

Mystic Remora , Rhystic Study , Necropotence , Solitary Confinement , Verity Circle , Counterbalance (requires Sensei's Divining Top in deck), Rest in Peace , and Grasp of Fate

Wincons: Helm of Obedience + RIP, Empyrial Armor , Steel of the Godhead / Cartouche of Ambition (Your choice)

Possible enchantment: Arcane Laboratory (slightly better than Rule of Law , unless Pyroblast / Red Elemental Blast are played often), Aura of Silence , Imprisoned in the Moon , all dependent on metagame.

Otherwise, run a lot of 2cmc or less mana rocks, the best 0-2 cmc interaction, some hate, lands, etc. and win.

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