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Cartouche of Ambition
Enchantment — Aura
Enchant creature you control
When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and lifelink
Cartouche of Ambition Discussion
2 weeks ago
All required enchantments for control-voltron:
Possible enchantment: Arcane Laboratory (slightly better than Rule of Law , unless Pyroblast / Red Elemental Blast are played often), Aura of Silence , Imprisoned in the Moon , all dependent on metagame.
Otherwise, run a lot of 2cmc or less mana rocks, the best 0-2 cmc interaction, some hate, lands, etc. and win.
2 months ago
Okay, the easyest ways to upgrade this deck are:
This frees up fourteen slots.
To fill them I would add:
4x Undead Augur
Other (expensive) options:
Gravecrawler is great, but after it spiked, it might be a little to expensive. If you ever do add Gravecrawler , Carrion Feeder is insane. Tidehollow Sculler is one of the best zombies, but without expensive lands, it might not be the right fit.
Thoughtseize : Although you probably don't want to play Inquisition, Sculler and Thoughtseize , they are all good cards. Blood Moon compleatly shuts down some decks, while mostly leaving red decks intact. Leyline of the Void is A+ Sideboard Material, and is always a good cards to play in the 15.
Bloodstained Mire , Polluted Delta , Blackcleave Cliffs and Blood Crypt are all staples of R/B manabases, because of the fetchlands ability to fetch Blood Crypt . Because of this, they are at a crazy price right now, but they are the best.
Dango on Control Zur
7 months ago
I'm just curious what your thoughts are on Humility since it's such an oppressive effect that you have immediate access to with Zur. You wouldn't necessarily lose your Voltron win con either if you drop a Humility before Empyrial Armor and Cartouche of Ambition because the earlier timestamp of Humility would allow Zur to retain the effects from Empyrial and Cartouche, but it would remove these effects if it came out afterward instead for example.
Something to think about. I think your deck can work around a timely Humility really well and cause most decks in the current cEDH metagame to struggle until they can find an answer. It feels incredibly viable and seems like your deck isn't even hit as hard as HEMAN lists that are constructed around the card.
8 months ago
Blue-Black or Mono-Black, with some in Jeskai, Rakdos, Grixis, and Izzet
Really, blue has some reasonably good card draw, specifically Augur of Bolas, Mulldrifter, Preordain, Ponder, and interaction in the form of Counterspell and the occasional Deprive. Otherwise, they don't have a great set of wincons, sweepers, or removal, so they need another color to get those.
In comparison, black has Gurmag Angler, a great wincon, and the best removal in the forms of Evincar's Justice, Echoing Decay, Shrivel, Pestilence, Cuombajj Witches, Disfigure, Chainer's Edict, Oubliette, Doom Blade, they have lifegain, discard like Duress, Distress, Chittering Rats, card draw like Phyrexian Rager, Thorn of the Black Rose, Sign in Blood, and mono-colored payoffs like Gray Merchant of Asphodel and Tendrils of Corruption. There are even more great control cards from hate like Nihil Spellbomb, efficient spells like Cartouche of Ambition that just do a lot, land destruction like Choking Sands, more discard that is splashable like Addle, and the other following cards:
Diabolic Edict, Wrench Mind, Raven's Crime, Innocent Blood (for creatureless lists), Dead Weight, Crypt Incursion, Complete Disregard, Nausea, Reaping the Graves, Undying Evil, Read the Bones, Divest, Rancid Earth, Icequake, Dusk Legion Zealot, Okiba-Gang Shinobi, Tragic Slip, Crypt Rats, Stinkweed Imp
That isn't to say a good mix of both isn't the best option, it probably is. You lose the mono-black payoffs, but get Probe, Forbidden Alchemy, Soul Manipulation. Really though, black is more useful than blue.
11 months ago
@AquaticAce26, yeah, Luminarch Ascension is a fine win con - it definitely has synergy with the deck and the plan. The win cons in the deck can be a little fragile - like if you have Rest in Peace and someone destroys your Helm of Obedience, you have to shift to the other win. So in that sense, a third one-card win con is ok. On the other hand, having a very few dead cards for combo slots or wincons is one of the strengths of the deck. You could drop the voltron cards (Empyrial Armor and Cartouche of Ambition) and add Luminarch Ascension and maybe Replenish, if you want to stay at 2 wincons. Or you can just add it and go up to 3.
I'd probably try another board wipe against those decks instead of Illness in the Ranks. Massacre or Yahenni's Expertise. They're both vulnerable from their creature mana. I'd probably want to play another GY hoser, maybe leyline or Planar Void, which should help against blood pod and tasigur. Yeah.
I hear you on card prices... even 2 years ago Tabernacle was 400$. Should have bought a playset then. :/
11 months ago
Why not any Cartouche of Ambition seems like a perfect fit for the deck?
1 year ago
You have a couple of cards that aren't standard format legal Vampire Envoy and Unnatural Endurance. So the direction to take changes a lot depending on what format you want to play - standard vs. casual with friends vs. a different store or home format like: Modern, EDH(also called Commander), Brawl, Two Headed Giant, Vintage, Legacy, or Pauper.
https://whatsinstandard.com/ is a good way to reference what sets of magic are currently considered "standard".
Another example is that you only have 5 artifacts in total so cards like Embraal Bruiser or Dhund Operative or Fen Hauler aren't going to be as effective. Making their copies easy removes (unless you want to 4x of each of your artifacts and then 4x these cards building a more artifact oriented deck! Decisions decisions).
Things like Cartouche of Ambition and Trial of Ambition have fantastic synergy with each other and your planeswalker so if you'd like to run them (and be able to see them consistently between games) then you'd go with 4x of each and cut some other stuff.
For general knowledge:
One of the best principles of deck building is keeping your card limit to the minimum (60 in standard/modern) and having 4 copies of each card (There's always exceptions though) - streamlining the chance to draw the specific cards you want, each game you play. Much greater chance of drawing a 4/60 than a 1/60 (which is why Liliana's Influence almost counts as having 4 Liliana, Death Wielder)
Scryfall(Better than WotC's Gatherer) and EDHREC will be your best friends searching for cards to make decks with; EDHREC is for the EDH format where it's 100 cards no more or less with no duplicate cards and a "commander" but you can look there for cards within colours, themes, and strategies like -1/-1 counters: (https://edhrec.com/themes/m1-m1-counters) which would be a good synergy with Liliana, Death Wielder.
I actually have the Gideon, Martial Paragon planeswalker deck from Amonkhet and my next craft is to turn it into a viable casual modern deck, since Amonkhet will eventually rotate out of standard but Gideon, nor will this iteration of Liliana, will ever be competitive modern!
Welcome to magic! I only started in Amonkhet myself and am having a blast. Sorry for the long winded response.
1 year ago
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