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Cartouche of Ambition
Enchantment — Aura
Enchant creature you control
When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and lifelink
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Cartouche of Ambition Discussion
20 hours ago
I'm thinking you must be playing in a much, much slower meta than I am because I've found equipment to be painfully slow and Cartouche of Ambition to be absolutely essential for stabilizing. That said, I'm glad you've found a formulation that works for you! We all need more Bogles in our lives.
21 hours ago
And after a few more playtests with Negate I went with 2 of them. You really don't want to draw them mid to endgame when opponent has no cards in hand and they are useless vs creature heavy and control spell heavy decks.
I also did some runs with Helm of the Host, Sigiled Sword of Valeron and Forebear's Blade: The 3 drops are great to play 1 turn before a Bogle enters and the Helmet just wins stalemates. I would run those over Cartouche of Ambition any day as the cartouche sucks... I always end up playing the other 2 cartouches first. Also drawing 3-4 Cartouche's is instant loss.
And I sideboarded Knight of Malice for free wins against white. ( Seeing many cat / lifegain / angel decks )
And finally I added 4x Evolving Wilds for obvious reasons.
1 day ago
Yeah, nobody's really prepared for Bogles in Standard so even though Wizards just printed a low-cost hate land for us, there's approximately a 0% chance of ever running into it.
I would strongly caution you against dropping down to 24 lands, especially while adding a 6-drop. I know shaving lands is tempting but we really need to run land-heavy to make sure we can cast a 4-drop on turn 4. That said, I could definitely see dropping maybe a Negate and Cartouche of Ambition for two more Bogles. As for Yahenni's Expertise I'm really nervous about including a double-black spell given our weak mana situation. It can be tricky even getting double-Green sometimes and we're much more heavily invested in Green. Still, if you aren't running into problems, mazel tov!
1 day ago
This deck Makes it really fun to watch the person sitting across from you have a complete meltdown because they can’t deal with your creatures... saving the Essence Scatters for potential creature threats and mowing over the smaller ones is more than satisfying. Opponent has hexproof or indestructible? GTFO, Trial of Ambition handles it with the amount of car touches constantly in your hand. I’ve been playing this for a minute and I made one slight change, I dropped to 24 lands, cutting one Hashep Oasis and also cut one Cartouche of Ambition to the sideboard and removed a Crook of Condemnation, and added a Jade Guardian and a single Scaled Behemoth simply because I wasn’t hitting creatures as consistently as I wanted to. I also cut one Unsummon and the fourth Negate from the sideboard and added two Yahenni's Expertise to deal with go wide strategies like vampires, Merfolk, tokens, etc.Thumbs up on the build!
1 month ago
Hey Hey. So much stuff.
Yeah, I don't know what else to say about Cartouche of Ambition. It's very good in a competitive metagame. I don't know too much about playing this deck against non-competitive lists, but I'm pretty sure you'd have to change a bunch of things, since some stuff just gets way worse (like Counterbalance).
Re: Battlebond. @chowkaze, I think if Inner Demon had been 3CMC we'd have had something. But otherwise, I haven't seen anything that's really good. There's some kind of warrior that's a bad Dark Confidant, right? I don't think it's good enough.
@crstisalie: Well, amulet of safekeeping is like the bad part of Solitary Confinement. I'm sometimes happy to have the "untargetable" clause of solitary confinement, but it doesn't do that much. It sometimes stops a discard spell or an edict effect (which aren't even good); the most likely thing is to stop someone from targetting you with Carpet of Flowers. But that's not worth a card on its own.
@Nicolascolau: Yeah, metamorphic alteration is a strong card, but it's probably not as good as Imprisoned in the Moon. There's probably some trickery that can go on tho, so like Copy Enchantment or Copy Artifact it might be sort of a fringe card that you could flex in.
1 month ago
Steel of the Godhead is strictly better than Cartouche of Ambition. the extra +1/+1 and unblockable are certainly better than giving a creature a -1/-1 counter. that much isn't even debatable. and if Daybreak Coronet is "literally uncastable" in a voltron deck then you're doing something wrong.
1 month ago
Thanks for the suggestions, whosilence! I'll run some tests with the Famished Paladin + Sorcerer's Wand combo, it looks devilous. Running Cartouche of Ambition is a good idea too, since the deck seems to have some problems with removal.
1 month ago
Do you know about the Famished Paladin, Sorcerer's Wand and lifelink combo? Maybe you should go in that direction. If you do, add Cartouche of Ambition and a bit more removal to fight the stronger green-based decks and you should have a reasonable deck. Dinos and Mono-G are format staples right now, both faster and stronger than Vampires, and have access to Llanowar Elves — so you need to go a bit more midrange if you want a shot.