Echoing Decay

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Darksteel (DST) Common

Combos Browse all

Echoing Decay

Instant

Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.

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Recent Decks

Echoing Decay Discussion

MTGplayer00 on Undying Evil

1 hour ago

That's very fair. Evincar's Justice has it's place as a wrath (even though it only hits tiny creatures/tokens - which Echoing Decay can be better at), but Brush with Death, because of the fact that it doesn't damage you, makes it good in grindy matches. These are just some suggestions I had for the sideboard, perhaps, because I like to think of Dimir decks as toolboxes if they don't focus on the graveyard (or faeries lol). I didn't necessarily mean for these to be-must includes, but it gives you more options (especially nice when you run Mystical Teachings). In my own playtests, I find sorcery-speed stuff (like Chainer's Edict) to be ineffective against more aggressive lists - so you might want to consider something like Diabolic Edict in the sideboard because it can hammer aggro decks by denying them early-game board state. Any early- game scenario that Chainer's Edict will help you in - Diabolic Edict will do surprisingly better. That's just my personal experience based on my local/friend-group meta - so you should definitely make these decisions based on the situations you'll find yourself in.

Mendar09 on Pauper Mono Black Control Tron

1 week ago

Okay hopefully that is formatted a little better, sorry about that.

I did consider the merchant but I don't actually think I'd have enough devotion to make it viable, any suggestions on what I'd cut? It would also suck to get blown out by Echoing Decay or Echoing Truth if I just dumped all my Initiate's onto the board.

Is Relic better than Bojuka Bog? Probably, I just really like one sided effects haha. Thanks for the comment!

Grubbernaut on Pauper Esper Tempo

2 weeks ago

Sweet brew, looks like fun!

I'd probably run 2 or 4 Ash Barrens instead of Evolving Wilds since it's a slower, higher-land deck.

Another good idea would be to cut one Bojuka Bog for a Swamp so you have double-black fetchable. Alternatively, it might be smarter to get rid of Murder altogether for Chainer's Edict, more Doom Blades, Diabolic Edict, etc

You could also sub out Grasp of Darkness for Journey to Nowhere (since it's easier to cast), and Cower in Fear for Shrivel, Nausea, or Echoing Decay. When you side them in, you could simply side your Soul Wardens out, to avoid the nonbo.

Not sure what to cut, but the feel of the deck also seems like it might want one Radiant Fountain, even if it's just in the SB for longer matchups.

Sweet brew -- cheers!

N3XT on Toolbox Jund

2 weeks ago

I usually like to run a Shred Memory. It's probably bad, but having at least a maindeck answer to graveyards, as well as a way to fetch some of your other silver bullets could be great.

Gets Terminate for creatures, Echoing Decay for tokens, Evolution Charm for even more modes, Putrid Leech for beats, Chainer's Edict against bogles, and more!

Aenderan on Nightsky Aggro

3 weeks ago

@TheRedGoat, Chainer's Edict for Bogles mostly, and Echoing Decay for Elves and other swarm-y strategies.

GeeksterPlays on Help With Protection Card Rules

1 month ago

Depending on the colours you run and how much you're wanting to build a deck just to combat that specific token threat, there are lots of answers to pesky token-making decks.

BLACK: Illness in the Ranks, Bile Blight, Engineered Plague, Massacre Wurm could just kill him on the spot, Echoing Decay,

BLUE: Leyline of Singularity, Stifle his Krenko, AEtherspouts attackers, Cyclonic Rift overloaded, Wash Out choosing red, Stormtide Leviathan, Echoing Truth

WHITE: Path to Exile Krenko, Wrath of God, Day of Judgment, Fumigate, Planar Outburst, Lightmine Field, Magus of the Tabernacle, an Elesh Norn, Grand Cenobite will stop him playing anything ever again, Magus of the Moat, Ghostly Prison, Leyline of Sanctity stops all burn spells

MULTICOLOUR: Supreme Verdict, Merciless Eviction, Pernicious Deed,

ARTIFACT: Ratchet Bomb, Scourglass, Maelstrom Pulse,

Or play dirty and play RED back against him; Blasphemous Act, Volcanic Fallout, Pyroclasm, Anger of the Gods, Scouring Sands, Circle of Flame, Mob Rule and take all the goblins and kill him with them!

mana_master45 on Chaotic Good

1 month ago

Did some major changes based off suggestions from the Pauper subreddit. Big thanks to Unstoppablebac0n, Slurmsmackenzie8, await, Semper_nemo13, and most of all mrogersj5 for pointing out a lot of the flaws and/or giving suggestions and tips or insight.

Mainboard

A lot of them pointed out that the draw was kind of arbitrary and hindered the deck quite a bit, so I removed the strictly draw cards like Gitaxian Probe and Faithless Looting. Also had a recommendation to remove the Lightning Bolts! or add one more for a playset. Ended up removing them as I doubt they'll do better than anything in the sideboard, plus it's just more space to add pump spells but I may add them back in. With that I also added in some Goblin Deathraiders for some extra pressure, plus trample helps get around chump blockers.

Something that I should have known better against, since I play more aggro decks than anything else, is the land count was too high. I went with mroger's suggestion for land count, removed a bunch of basics and two Evolving Wilds for some Bloodfell Caves and extra spells.

As for the spells themselves, I took out Borrowed Hostility for Cartouche of Zeal in both boards as per mroger's suggestion again. Ultimately the Cartouche does more for one mana than the Hostility. Dragon Mantle was also added because firebreathing and cantrip in an aura spell is a good idea. Outside of enchantments, playsets Mutagenic Growth and Temur Battle Rage were added. I'd been considering the Growths for a while because they're really good, but it took someone else suggesting it to push me to do it. Also I mentioned needing more evasion, and Battle Rage should be able to grant Trample more often than not and if not the double strike will help immensely.

Sideboard

As for sideboard, I took out pretty much all of the control initially in there for what is hopefully better control. Like in the MB, Cartouches for Hostility and I kept Nihil Spellbomb in as well. I added in Vampiric Link for Aggro matchups because lifelink. The rest of it I'm iffy on and is going to mostly depend on what I run into. Diabolic Edict was removed from MB to a 3 of in SB, but that's subject to change. Electrickery was suggested to me in place of Echoing Decay but that's another thing I'm iffy on. Again will depend on what I go against. Pyroblast is another card that might end up getting replaced, probably with more Pains if Counterspell is running rampant. Finally one Flaring Pain was added in, incase of Kami Pestilence lock or anything with Spore Frog.

Maybeboard

I had Apostle's Blessing suggested, and I really want to put it in but it'll probably be dependent on if I need it. It more than likely will get added in when I get tired of targeted removal, but for now it's in the back of my mind.

Echoing Decay is something I touched up on, but it's going to depend on if some token strats come out of nowhere.

Again big thanks to all the help on Reddit and I'm super excited to get some testing done with the new build.

franjimen421 on Draw Go Flash - Magic Aids

2 months ago

your maindeck wincon is too fragile to my opinion. those cats die fast to things like Maelstrom Pulse, Bile Blight and Echoing Decay. would suggest a damage spell instead.

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