PauperPower Netdeck Wizard
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DrAlvio Thanks for the suggestions! I'm with you 100% on Justice but probably more for the sideboard, maybe as a one of in the main. I prefer Ravens Crime over Bump. I really like the idea of Thorn of the Black Rose, definitely going to experiment with it. I'm nervous going down 2 lands but I'll give it a shot. Thanks again!
September 24, 2018 10:55 a.m.
Gattison I'm not high on Alms, because I'm rarely discarding. I do like Bump though, could be another burn outlet. This deck can get semi fast wins, but most matchups are usually value grind based.
Thanks for the suggestions brother!
September 23, 2018 1:32 a.m.
Just posted the Rakdos list I was telling you about in your thread. If you want to check it out here it is Ernest Borgnine. Cheers!
September 22, 2018 2:01 a.m.
Gattison haha no worries, I just got really excited about Fling to combat white decks, then came back to earth when I remembered Journey to Nowhere exiles.
I really like the idea of generator servant though, I'll test it out! Thanks!
September 21, 2018 6:33 p.m.
AdNauseam12 I could see cutting the lone Duress or maybe a Devastator. Thanks for leaving a comment!
September 20, 2018 1:03 a.m.
phazing Absolutely, I love the Shards of Alara and the Scars of Mirrodin goblin tokens the best, but there are so many good ones. Core 2013 and Dragons of Tarkir are great ones too.
September 17, 2018 2:44 a.m.
phazing It really is wicked fun, easily my go to deck whenever I play. Playing it in paper is so much more satisfying for whatever reason. Also I use the Unstable foil goblin tokens, because I had like 10 of them(then bought 10 more) , and they just fit the deck perfectly to me.
September 17, 2018 1:09 a.m.
Yeah sure, Furibund Jund is my jund list.
I don't have my Rakdos list on the site yet.
September 16, 2018 9:55 p.m.
You can always play jund, 3 color can be tough, but it's a fun deck to pilot.
I also like Rakdos control. Delver is top notch as far as interactivity goes I believe. Just not my personal cup of tea.
September 16, 2018 9:09 p.m.
haha looks like looks like I have to edit the deck name and pretend this never happened.
September 15, 2018 8:31 p.m.
didn't want to clutter your deck comments...did you see Andover and Lawrence blowing up the other day...its was crazy.
Smoke everywhere, sounded like a warzone
September 15, 2018 3:27 a.m.
Update I forgot a Secluded Steppe when uploading the deck. Good thing I don't have a job in data entry. Thank you for pointing that out!
September 14, 2018 11:43 a.m.
Just wanted to say thanks for the time you two have put in to looking at my decks the last few days. It's really awesome. You 100% didn't have to do that and I appreciate it, thank you!
September 14, 2018 11:18 a.m.
Flyboarg I have considered bolts for the sideboard before just never put them in there. Other than Goblin Caves and Pyroblast I actually hate my sideboard currently. As far as the prospector, I'm not huge on it for main board(ritual and hymn make tons of mana already), and I'm not sure bringing him in from the sideboard would help much. Finally in terms of X spells, if I have enough mana to burn someone out with and X spell, I'm probably Storming off and going to win anyway. There is definitely a case for them though, so a few might sneak into the list.
NV_1980 This list is so focused on the combo just side boarding is a nightmare for me, I've noticed I only ever bring in, goblin caves, pyroblast, or the warmarshalls. But your suggestions have given me an idea to move the sideboard into a transformative one. Moving it more towards a traditional goblin deck. That's where impact tremors fits best. This deck is deceptively not a goblin deck, it is 85-90% storm. Most games I win with it are in one huge turn off the combo. Games I win of traditional attacks are usually around 10-15%.
The thing is this deck is a glass cannon and just gets hosed by a well timed counter or Electrickery. Given all that, this is my favorite deck to play. It's just so wacky and satisfying when it does go off. I do need to look into my sideboard and figure out something better though. Thanks everyone for taking a look and leaving great suggestions!
September 14, 2018 11:15 a.m.
NV_1980 ....well this is embarrassing. I definitely forgot to add a card. I'm guessing I missed a land. That will be fixed once I figure out what I forgot haha.
Thanks for the upvote, taking a look and leaving a comment!
September 14, 2018 10:46 a.m.
NV_1980 Thanks for taking a look and leaving a comment!
Your assessments are pretty spot on as far as speed and the means of winning go. This deck is a grind to play with and against. Which I find fun(not everybody else does). Where this deck shines is against midrange and some control strategies.
Strategies that are really tough to beat are the hyper fast aggro that can drop more than 2 threats in a turn(mono green stompy), and token swarm strategies. I haven't run into life gain with this yet but that sounds like a nightmare matchup. Surprisingly this deck has preformed pretty well against Gruul Cascade, unless that deck explodes with BTE and Violent Outbursts but that's going to be hard to beat with any deck.
Although I'm not big on Jace's Erasure (not a fan of mill personally) I definitely see the strategy and the strength of that as an alt win condition. So I miiiight consider it.
I think the curse is too slow and doesn't do enough for me vs aggro or tokens. I could see getting hit in the face a bunch while my opponent takes 5 damage and I get beat down to 0. I would rather bring in Nausea out of the board or more Echoing Decay.
I do however love the Drake as an option and will definitely be testing with it. Top notch suggestion, I think it can definitely add some real power and inevitability to the list other than Gurmag. Finding a cut will be painful though haha.
Thanks again for you're comments, your the best!
September 14, 2018 10:42 a.m.
Triumph of the Hordes is always a must include for me. I'm still working on my Atraxa build and Triumph always end up making its way in. Either way looks fun, have fun tuning!
September 13, 2018 1:49 p.m.
NV_1980 To be honest this ends up playing more like a token swarm deck most of the time. It seems like hitting the combo has almost become secondary. I do agree the lands are slow, but the deck really needs the fixing(unfortunately fixing in Pauper is...well, bad).
I might have to test with more basics or maybe 2 more Holdout Settlement. The only issue I'm scared of is fixing. The deck is so focused on tokens that card draw is non-existent. So I kind of feel I have to sacrifice speed for mana consistency.
Thanks for the comments and I'm always open to any suggestions!
September 13, 2018 2:19 a.m.
Thanks so much for the kind words and the great suggestion!
September 13, 2018 2:07 a.m.
SCORE: 6 | 4 COMMENTS | 85 VIEWS | IN 1 FOLDER
SCORE: 6 | 4 COMMENTS | 181 VIEWS | IN 2 FOLDERS
SCORE: 3 | 3 COMMENTS | 49 VIEWS | IN 1 FOLDER
SCORE: 13 | 8 COMMENTS | 426 VIEWS | IN 6 FOLDERS
SCORE: 2 | 2 COMMENTS | 54 VIEWS
SCORE: 3 | 2 COMMENTS | 173 VIEWS
SCORE: 6 | 8 COMMENTS | 245 VIEWS | IN 1 FOLDER
SCORE: 7 | 244 VIEWS | IN 2 FOLDERS
|Avg. deck rating||5.10|
|Favorite formats||Commander / EDH, Pauper, Limited, Pauper EDH|
|Suppressed formats||Standard, Casual|
|Good Card Suggestions||59|
|Last activity||12 hours|