Punishing Fire


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Uncommon
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Zendikar (ZEN) Uncommon

Combos Browse all

Punishing Fire


Punishing Fire deals 2 damage to target creature or player.

Whenever an opponent gains life, you may pay R. If you do, return Punishing Fire from your graveyard to your hand.

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Punishing Fire Discussion

Mikester430 on

1 month ago

Punishing Jund without Punishing Fire...

Isengrim on Burnwillow trap

1 month ago

Sadly,ClockworkSwordfish, Punishing Fire is banned in modern. probably because of that interaction.Also updated the list, swapping Chord of Calling out for Eldritch Evolution,and tweaked the numbers a bit.

ClockworkSwordfish on Burnwillow trap

1 month ago

You should really run Punishing Fire if you're building around Grove of the Burnwillows! It doesn't make Manaplasm huge or anything, but being able to do 2 damage to one of your opponent's creatures for every time you tap the Grove will definitely help clear the path for your huge Ooze, who doesn't actually have any evasion.

This is splashing for another colour, but Fiery Justice could be fun as well. I wouldn't say it's as important, but wiping your opponent's board and giving your Kavu Predator five +1/+1 counters should make up for that life gain very quickly.

ChaosJester on Need Help with my Sorrow's ...

2 months ago

Hey guys I built a Sorrow's Path deck. I know, I can use this for myself with creatures like Spitmare but I want to donate this. Can someone help me with that? I thought about a second combo in this deck: Punishing Fire with Grove of the Burnwillows. It is very nice to use land's as permanent burn spells. What are your opinions? Is the card quantity ok or should I cut some cards for another ones? This is a challenge for me cuz a friend of mine said, Sorrow's Path makes no sense. But since my playgroup are often play weenie-decks, I think Sorrow's Path could be the ultimate gamechanger...

It will be a Sorrow's Path for your opponent

Legacy ChaosJester


Thanks for helping me out guys!

aeonstoremyliver on I'm All Out of Chewing Gum

4 months ago

Abzan has better answers to problem permanents, for sure. Being able to exile stuff is better, IMO. Council's Judgment can hit True-Name Nemesis, which is a thing. Lingering Souls plus equipment definitely can seal the game! I've seen Punishing Abzan, which uses Grove and Punishing Fire, but it definitely stretches the mana base, which I'm not a fan of.

Spazik008 on I'm All Out of Chewing Gum

4 months ago

I'm playing Jund this weekend in Vegas, I might switch to this if "low to the ground" doesn't work. I like the Swords to Plowshares and Stoneforge, that seems more relevant than Lightning Bolt and Punishing Fire

Spazik008 on Leovold, Emissary of Trest's

6 months ago

I slammed Leovald into Maverick Loam by cutting the Punishing Fire and Grove of the Burnwillows for a Tropical Island. He hoses a lot of the same decks that grove + fire hoses and he hoses other decks too like combo decks that draw cards or just Brainstorm decks in general.

sonnet666 on TheRealPeaches

6 months ago

I did say it was a ton:

Arbor Elf x5, Valakut, the Molten Pinnacle, Misdirection (masques), Dakmor Salvage x3 (2 FUT, 1 DD), Sudden Shock x2, Wild Nacatl x2, Qasali Pridemage, Martyr of Sands x2, Nimble Mongoose, Thought Scour x4 (3 DKA, 1 DD), Skred x4, Kor Firewalker x4, Zealous Persecution x2, Firespout, Magma Jet (DD), Dissipate x2 (M15), Darksteel Citadel x2, Breakthrough (CNS), Sakura-Tribe Elder x4, Duress x4 (M13), Sulfur Elemental x2, Vapor Snag, Ornithopter x4, Wipe Away, Mystical Teachings x2, Boreal Druid x3, Volcanic Fallout (CNS), Ingot Chewer x4, Empty the Warrens x4, Punishing Fire x4, Condemn x4, Dragon's Claw x4, Combust x4, Elvish Visionary x4, Farseek x4, Edge of Autumn x4 (FUT), Repeal x4 (GPT), Think Twice x4 (TSP), Intangible Virtue x4, Raise the Alarm x2, Celestial Purge x4, Ray of Revelation (JUD), Apostle's Blessing x4, Patrician's Scorn x4 (FUT), Wispmare x4, Leonin Relic-Warder x2, Izzet Staticaster, Grapple with the Past x3, Take Inventory x2, Steel Sabotage x4, Zulaport Cutthroat x2, Blessed Alliance, Lightning Storm, Welding Jar, Stubborn Denial, Dispel (2 RTR, 2 BFZ), Faerie Macabre x2, Tuktuk Scrapper, and Energy Flux

That's everything I have that's unlisted from your wants. Everything that's listed as a match I checked to make sure I still have, so request anything. There are a few cards that I've offered to other people for trades, so if you want them I'll wait a day or two on their reply (specifically, the Eldrazi Displacers you mentioned).

I also added a few things since you last looked though my binder, like 4 Puresteel Paladins and 4 Etched Champions, so let me know if anything new jumps out at you.

Since you mentioned edition, I tried to be accurate on what printing each card is with these. I can't guarantee that everything in my binder is 100% accurate on edition, but I try to do my best to make sure each card is at least showing the correct art and card frame.

Cards of yours I'm specifically interested in are: Diabolic Intent, 2 Stoneforge Mystics, Gate to Phyrexia, Monastery Mentor, 2 Toxic Deluge, Forbidden Orchard, and Quirion Ranger, though of course I'll trade for any other matches as well.

Hope to hear from you.

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