Tenth District Legionnaire

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tenth District Legionnaire

Creature — Human Soldier

Haste

Whenever you cast a spell that targets Tenth District Legionnaire, put a +1/+1 counter on Tenth District Legionnaire, then scry 1.

Max_Hammer on Feather

9 months ago

I love Feather! Let me help you with that win rate, yeah?

Firstly, lands. You have too many. Take out the Boros Garrisons. All your cards are a low CMC and you don't really need that many. Other than that, I'd swap out either some copies of Temple of Triumph or Clifftop Retreat, but probably the temple for Sejiri Shelter  Flip.

Secondly, you gotta keep your creatures safe. 4x Loran's Escape, 4x Gods Willing, and with the four Shelters, you should be just fine. Angelic Intervention is also a good choice, if you'd prefer something else.

Third, what are you targeting? For some suggestions, I like Dreadhorde Arcanist and Illuminator Virtuoso a lot. Tenth District Legionnaire is also very, very good here. Leonin Lightscribe and Clever Lumimancer are good, too. Harmonic Prodigy is really strong, depending on the other creatures you add, too. Of course adding Feather is a musy, too. If I were you, I'd probably pick like 12 non-Feather creatures to add in here.

Fourth, Removal. Mishra's Command is great here, otherwise I'd bump Boros Charm to 3 copies. Maybe throw 3x Wear / Tear in your sideboard or something. Options are great and all of these give options.

Fifth, buffs!! There's a whole lot of ways to buff your creatures, but here's what you want to do. Make about half of them cards like Coming In Hot, giving a buff + some sort of card advantage. Then, make half of them Brute Strength to make sure your creature has trample, or some other sort of evasion.

Sixth and finally, card advantage. White is bad with that. Red is bad with that. That's why your buffs really oughtta have card advantage with them. Ancestral Anger is a good one, for the record.

Okay, good luck and have fun!

TheOfficialCreator on Favorite MTG Set (Newer)

1 year ago

I still have to stick with War of the Spark as my favorite set. It has such a fun draft setting in my opinion (if you look at my drafts, I sometimes go on drafting sprees of WAR just for fun), and its cards are often powerful yet contained within a certain limit. There were no Okos in this set (although both Karn and Narset proved powerful enough for Vintage).

And the story... I know Greg Weisman's take on it gets a lot of flak for being kinda bad, but the story is better told, at least in my opinion, within the cards themselves. Little things, like Battlefield Promotion being tied to Tenth District Legionnaire, or the incredible grief portrayed in Rising Populace. Plus, it wrapped up a complex arc in a grand and emotionally investing way.

The cycles were all interesting and unique, and it introduced static-ability and non-mythic planeswalkers, which both had a big effect on the game in their own ways. Amass, while an incredibly limited mechanic in scope, was incredibly cool and unique.

Sorry, I get a little long-winded when explaining why it's my favorite set.

Kamigawa: Neon Dynasty is my second favorite from recent years.

Titus7007 on Historic Feather - Mystical Archive Cantrips

2 years ago

I got side tracked over the weekend putting Vorinclex, Monstrous Raider in my The Ozolith deck. Real strange interaction there. Vorinclex doubles the counter that come off the Ozolith but not the one's that go on. I have no idea why.

Anyhow, Tenth District Legionnaire works really well in here. I prefer Sprite Dragon but if I can't get that out early then it's the next best thing. Also the don't clash with Feather mana-wise, so that works. Reckless Rage works when it works, but is annoying when I don't have a creature out.

Either way, this deck is very streaky. It's capable of popping off for an early win, but Historic is explosive and I get my ass kicked a lot too. Elvish Archdruid is absurd btw, and together with Elvish Warmaster it's just a lot to handle.

Sorin_Markov_1947 on Historic Feather - Mystical Archive Cantrips

2 years ago

Fast lands are Spirebluff Canal and Inspiring Vantage and their fellows. The U/W one isn't Historic-legal, it was printed in a much older set. They're called fast lands because you should play them first (ergo, they are fast).

Check lands are Glacial Fortress , Sulfur Falls , and Clifftop Retreat in your colors. They're called check lands because as they ETB they "check" if you have the right types of lands. They work really well with shock lands because shock lands are also technically the basic land types (triomes too, but you don't want those in this deck, probably).

Bonecrusher certainly is one of the best red cards in the format, but I just think he has negative synergy in the deck. Giving trample/first strike to a Tenth District Legionnaire with a few counters is just as good.

Sorin_Markov_1947 on Historic Feather - Mystical Archive Cantrips

2 years ago

Good list! Have you thought about Reckless Rage over your current burn? The two damage doesn't matter very often in my experience and it targets your own creature. I also think some better payoffs like Tenth District Legionnaire or even the new Leonin Lightscribe would work. Bonecrusher Giant isn't good solely as burn and you really never want to be targeting him with your spells.

Why The Royal Scions , btw? It doesn't seem to have much synergistic value except with Dreadhorde Arcanist .

In the manabase, it seems like you're going with a pathway/shock manabase, but check/shock is better, or fastland/check/shock. Snarl/Fabled Passage/basics/shock could also work, but that's a lot of opportunity for tapped lands. If you're just using the lands you have though, that's understandable. I would take out some blue/white lands for more red though, as the color pie in the top right of the page is pretty off atm.

MollyMab on VERY Competitive Red/White Heroic

3 years ago

So honestly. This deck isnt very good for Modern. Modern is a faster more powerful format and heroic lines up poorly because you are investing 2 cards to have a card that is a slightly above curve where as the cards that see play in modern are individually above the curve.

If you are fine with that I can offer some advice.

First up. You need a better mana base. The ideal manabase in modern would be fetchlands, shocks and Sunbaked Canyon to help mitigate flood.

With that better manabase you can swap Hero of Iroas for Tenth District Legionnaire as it buffs and has haste and a scry.

Auramancy and Heroic is a nobo as shroud stops heroic and with 2 enchantments its pretty crap. Cut that and inferno fists.

Cut Palm and Silence. Palm helps you not lose, not win and is at best sideboard. Silence doesnt protect you cause stuff dies in response to it. Cut Firecraft too.

Lightning Bolt is a staple. It kills and enables some weird plays in heroic. Feather shifts you a bit more midrange but opens up some intresting options. There is also sentinal eyes which is good because it is cheap and has 2 relevant bonuses and escape but generally auras are a bust because you get 2 for 1ed and they play poorly with protection.

Fleda on Aurelia's Angels

3 years ago

What is this deck trying to be? Is it an aggro deck? A control deck? Do you want to focus on the more expensive creatures or the cheaper creatures? Most importantly, how has the deck played? Do you struggle to keep up with the rest of your group, or are you able to hold your own?

These are important questions to ask because they inform how to proceed with changing the deck. Currently, it is sorta playing like a few different decks. Reya Dawnbringer and Tenth District Legionnaire want to be doing different thing, either playing a longer game focusing on getting value out of your big creatures or a faster game relying on building a critical mass of small creatures. Both are great and valid ways to build a deck, but they want different cards to be in the deck.

How do you want this deck to play, and what have you felt have been the weak points?

Omniscience_is_life on Card creation challenge

3 years ago

Mileva, Overtaken by the Simic

Legendary Creature: Frog Human Soldier

Whenever you cast a spell that targets ~, draw a card and put two +1+1 counters on it.

4/3

make another Mileva (A.K.A Tenth District Legionnaire) card, but make it an actual regular human

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