|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Uncommon|
|Mirrodin Besieged: Mirran (MBM)||Uncommon|
Combos Browse all
Creature — Human Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
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Accorder Paladin Discussion
2 weeks ago
What's your budget? Cause if you have money to spend on it you could add Cavern of Souls
And I don't understand so much what's the point of making tokens since you have tons of knights already ready to attack your opponents, but you want it, so here's my suggestion: why don't you add Secure the Wastes? I know it doesn't put knights, but you can decide how much warriors make and it's also an instant
2 weeks ago
First of all: what's your budget? Cause this is a tribal deck and if you have money you could add the best land for tribal decks: Cavern of Souls
Aren't 23 lands too much? Maybe could this be why you can't find as many creatures out as you need?
1 month ago
Play more 4-ofs. Take out ALL VANILLA CREATURES. ALL OF THEM!!! Take out Healing Grace take out Benalish Honor Guard and take out danitha because you dont have enaugh auras and equipment. try to cut anything that costs 5 or more when you take out sol ring. This deck needs 4 each of Accorder Paladin Knight Exemplar Silverblade Paladin and History of Benalia. You cant run 2 colors with only 2 tapped lands also. If you are going multicolored you shpuld idealy only have 5 lands that don't tap for both colors. For mono white I would play that mono colored knight from dominaria that gives all your creatures +1/+1. All modern decks that are white should have 4 path to exile.
3 months ago
Very casual. Much random one-off. Such underpowered. wow.
Sry. Seems sarcastic, but you have a pile of cards that could be, well... better. Probably even without having to participate in anything criminal in order to pay for their replacements.
Accorder Paladin and Glorious Anthem are both great for decks with a lot of low-powered attackers. I assume that they are supposed to go with the tokens from Oketra's Monument. Problem is that you have so few of them. And oketras monument... hmmm... wouldn't that be better in a deck with a lot of very cheap creatures? So instead of 4 Serra Angel, you'd have something a lot cheaper, and maybe with some built-in card draw (to make a bunch of tokens fast, by enabling you to keep casting creatures, and to dig for the monuments). Anyway, if you wanted to buff the whole team, Honor of the Pure is easier on your mana, and doesn't compete with oketra monument for the 3-cmc slot. Path of Bravery is supposed to go with this stategy too, I guess, but is a really bad card. It's expensive, and only helps you if you are already ahead. Drawing it after a burn deck has hit you for 8 or 10 life in turn 2, it does nothing for you.
Serra Angel... the most brutally efficient beatstick in magic in the summer of 1997, and winner of the Miss Angel 1994, 1995, 1996. Since then, younger models have surpassed her, and today 5-cmc creatures in modern has to be strong enough to more or less just win a game on their own. If you went with the Oketra's Monument-plan, a replacement angel could be Angel of Jubilation. She's pretty good with tokens, and randomly hates fetchlands, but is unfortunately only toughness 3, so Lightning Bolts are a problem. Not so much of a problem, if you played 4 anthem-like effects (more like 4 Honor of the Pure, but that's the same). Anyway, Archangel Avacyn Flip has the same ccm as Serra Angel, but you get a lot more angel for your mana. And a low-end table-sweeper on top of that. Or maybe Baneslayer Angel? Same cost, bigger body, nice abilities, although protection against demons and dragons are a bit random.
Why is there a single Citadel Castellan in this list? It doesn't really fit with anything else... Probably a decent creature in a GW Little Kid-type deck on a budget, but here it just takes up space.
Prepare is funny, and all that. Aftermath is an interesting mechanic, that doesn't look like flashback at all, no sir, not in any way. But 4 Prepare seems like overkill - it's not the kind of card you want to draw more than one of on your opening hand. And stuffing 4 Prepare in your deck before having added any Path to Exile is most likely a mistake - as removal, Fight costs 4 mana and relies on you having the biggest creature in play already, whereas path is path; 1 mana: "go away, troublesome critter, oh, and here's a basic land as compensation". Not really great on turns 1 and 2, but then, you can't even play Fight that early.
You have too little land. There should be at least 24 (even counting your mana dudes), since you try to curve directly to 5 or 6 mana. Since you have plenty of colored sources, you could add either Ghost Quarters or Field of Ruins until it fits. They're both useful for mana and to give you some game against tron (otherwise, tron will just run you over, even in its budget incarnations with cheap threats). Knight of the White Orchid is pretty funny with Ghost Quarter, or against ramp decks. You could also exchange some lands for GW-duals in some form or another - Canopy Vista, Sunpetal Grove, Fortified Village, Brushland... many options, for any budget. The important bit is that it should be possible to play them untapped, even if a bit conditional - except for Stirring Wildwood, since manlands are good anyway (even if it doesn't really hit the theme of this particular deck). Multicolored lands will smoothen your play a lot. You could also play Seraph Sanctuary, since lifegain and angels are pretty fitting for the concept.
Aerial Responder may be ok in a casual meta. Elsewhere (somewhere with a meta of what we could call "the more solid class of budget decks" or somewhere with tier-decks), it's a 3 mana creature with its @ss in Lightning Bolt-range... and that's not really good in any way. You tap out turn 3 to play it, and your opponent bolts it and plays a 2 mana creature on his turn. That's loss of initiative, right there.
Sideboard: If you know what you are playing against, bring something for that. If not, just go with the "usual suspects": Creeping Corrosion, Nature's Claim, Rest in Piece, Dryad Militant, Leyline of Sanctity, Aegis of the Gods, Ghostly Prison, Stony Silence, Day of Judgment, Blessed Alliance... it really depends on what you expect to meet and what your budget is.
Overall, I think you could go heavier into angels, or into oketras monument (and other tokens), but currently you have a mix of strategies that aren't particularly good.
3 months ago
Oh right you are, Righteous Confluence ain't legal. Whoops.
I'm not saying to replace Gideon with History. I'm saying that if you like Gideon (and you rightfully do), then there's no reason that you shouldn't like History as well. Curving History into ANY of your other 3 or 4 drops is a crazy play-line because then they can swing in with +2/+1 on the following turn.
This deck really wants to win (or close to it) by turn 5. It's not quite aggro enough to win on turn 4, so turn 5 is the prime target. Given that timeline, History of Benalia is the perfect turn 3 play because it makes your turn 5 insanely explosive.
- Turn 2: Metallic Mimic or Accorder Paladin
- Turn 3: History of Benalia
- Turn 4: Gideon, Ally of Zendikar or Silverblade Paladin
- Turn 5: Knight Exemplar or Silverblade Paladin with Brave the Elements
This playline threatens upwards of 30 unblockable power on turn 5. History and Gideon alone threaten 17, while History and Silverblade threaten 20. You can't get anywhere near those numbers without History of Benalia. That card is an absolute house.
3 months ago
Upvote into triple digits! Congrats on the awesome deck!
I'm working on my own version of this deck and I have a couple thoughts:
I'm a bit baffled why you aren't considering History of Benalia. That card is a house. It's essentially 2/3rds of Gideon, Ally of Zendikar for one fewer mana. Brave the Elements is unreal with History because you can make them unblockable for the big attack step. People obviously see the attack coming, but you can usually bait out their removal by saying "move to combat", then responding with Brave the Elements FTW.
What do you think about Righteous Confluence as a 1-of curve topper? Obviously not ideal CMC, but the effect is quite flexible and can refill your board in a single turn.
4 months ago
This is one of those decks that really wants to be mono-white. Bone splinters and Bloodsoaked Champion aren't enough alone to justify the risk of dead cards. It also frees up slots for utility lands.
Now if you were splashing for a full hand disruption package, Sin Collector and all, thats a different route. The other interesting B/W humans route is Cartel Aristocrat/Zulaport Cutthroat. If you're really feeling like building a rogue deck you can abuse Plunge into Darkness Postmortem Lunge and Dismember to turn on fateful hour.
I'd mainboard path in place of bone splinters- it really is that good. With the remaining couple of slots from bloodsoaked, its worth looking at Accorder Paladin Akrasan Squire more Banisher Priest etc Devoted Crop-Mate is playable, if not quite as abusable as Order of Whiteclay. Fiend Hunter can serve as an extra set of banisher priest, with the upside of a better blink interaction.
Check out other budget humans lists- they're the most populous tribe, and the options available are staggering, even if they do tend towards the thalia's lutentant package.
4 months ago
EspioNova I don't think Angelic Page is a good creature, and it doesn't really have any good synergy with angels. If it's 2 mana flyers what you want, you could use Leonin Skyhunter which is a knight, or Aven Squire which gives +1/+1 without tapping, or Angelic Wall which is on theme with angels and will block many things in early game. But really, it would be much better to use those 2 manas in more powerful cards like Wall of Omens, Knight of the White Orchid or Honor of the Pure, or at least in adding more knights like Knight of the Holy Nimbus, Knight of Meadowgrain or Accorder Paladin.