Accorder Paladin

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Uncommon
Mirrodin Besieged: Mirran (MBM) Uncommon

Combos Browse all

Accorder Paladin

Creature — Human Knight

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Accorder Paladin Discussion

Happymaster19 on Not So Noble [Modern Knights]

2 days ago

NoGas

Maybe a little top heavy? Perhaps switching Benalish Marshal for Accorder Paladin might smooth it out? I’ll test. Keep in mind the adventures.

multimedia on Aurelia Boros Deck

6 months ago

Hey, you've made an overall good budget Boros deck using cards you have, but it's confused as to what strategy it is.

You have the start of a Boros aggro strategy with lots of good two and three drop creatures, but then there's 14 creatures with 6 or higher CMC (converted mana cost) who are out of place with the rest of the deck. You already have your six drop who's Aurelia and she benefits as well as the rest of your army does from low CMC creatures to attack with. Did you buy the Guilds the Ravnica Boros Guild Kit? If you did there's some creatures in the kit to consider adding. Consider more Battalion?

Other budget cards (less than $1 each) to consider adding for aggro:

Double strike is a pretty powerful ability when your attacking creatures are getting a pump as well as when you're getting an extra combat step with Aurelia. Lots of two drops and three drops are good with dual lands that ETB (enter the battlefield) untapped. Consider adding these lands?

Good luck with your deck.

Malzelda on INFINITE POWER!!!!!!!!!!!!!!!!!!!!!!!!

7 months ago

Wow this deck looks pretty solid and quite spicy. I would personally not run Accorder Paladin , However, it’s not a terrible include neither. It gives you some beat down early game while you set up the combo. I would probably include something like Apostle's Blessing as it ensures you can get the combo Running and protect the creatures. I would also include something like Serum Visions for better card advantage. If I would build this deck, I would take out 4 Accorder Paladin and include 3 Serum Visions and 1 Apostle's Blessing .

Darth_Savage on Knights of the Round Table

9 months ago

You won't always be playing against a black deck, so you may be a little overboard with Knight of Grace, Knight of Glory and Fiendslayer Paladin. In preference I'd run 4x Accorder Paladin, 2x Knight of the Holy Nimbus and 4x Mirran Crusader. Otherwise you have a decent mana curve, so your deck should flow reasonably efficiently. I might be tempted to swap out 2x Honor of the Pure for Throne of the God-Pharaoh, you have Knight Exemplar providing a pump too... Since they are knights, it would be remiss not to mention Benalish Marshal Hero of Bladehold and Kinsbaile Cavalier. Hope this helps, good luck with your brew.

Reverence17 on Mono-White Knights

9 months ago

Thanks for the input. I overlooked Light from Within. It definitely deserves a place in the deck. I have considered using Mirran Crusader, but it doesn’t work if the opponent uses anything but green and black. I feel it would be better used situationally. I definitely like Accorder Paladin and may include it later on. Adding Fragmentize to the sideboard was also a good call.

Darth_Savage on Mono-White Knights

9 months ago

Long ago a mechanic called Chroma was created, it wasn't very popular... Until it was reborn as Devotion. That introduction brings me to the card Light from Within, your Knights all have so many symbols. Outside of that Mirran Crusader is probably one of the best knights around and Accorder Paladin would give you another Battle Cry trigger. Silverblade Paladin is a maybe, double strike is a great ability but you don't really need another 3 drop... You might want something like Holy Day as this could stall aggro decks that are faster, combo decks normally need sideboard answers.

For your sideboard I'd suggest Damping Sphere and Fragmentize. You will see the Sphere in a lot of sideboards, since it messes with big mana and low curves. Fragmentize can deal with most of the relevant enchantments or artifacts, if you don't want to risk it then Revoke Existence just takes them out the game.

Spootyone on Tesseract #1: The Contemporary Peasant ...

10 months ago

I actually forgot Force of Will was originally uncommon, honestly. I'd probably not include that in my cube though. It's either ridiculous or horrible depending on the hand. The newly legal Foil seems more balanced.

I can provide some examples are cards excluded due to legality. Off the top of my head, the talismans, Crypt Rats, Accorder Paladin, Miscalculation, Joraga Treespeaker, Enclave Cryptologist, and a smattering of stuff from original Ravnica and Shards block are excluded. Certainly, not all these cards are so powerful they would be excluded on that reason alone, but they are staples.

Ultimately, the rule IS convoluted, but it's also key to the identity of my cube as not having access to a handful of staples means having to adapt a bit. Additionally, while masters sets have legalized many cards, having the rule in place makes masters set release season very fun for me which I enjoy. Same goes for other supplementary produ ts. That's something I want to hold on to.

As for the mana base discussion, I assure you 1 person complaining is not what resulted in the issue. The issue was that cards like Boros Garrison and Wind-Scarred Crag were dead picks in draft. And I wasn't going to only provide dual lands for 7 or 8 guilds. As mentioned before, I could see an argument to banning rare lands that do more than fix mana, I.e. Celestial Colonnade and Strip Mine, as these act much more like spells than lands. But the argument of replacing Blood Crypt with Bloodfell Caves to keep the identity of my cube rings a bit hollow to me. Better mana allows for easier deck building, which also allows for a bit easier drafting. I WANT players to be able to draft red 1 drops and double white 2 drops. I think being able to do so helps balance the aggro decks against the green/white midrange decks that can easily support a deck with more color pips. Now I can understand if you'd disagree with that sentiment, but I'd have to agree to disagree there.

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