Angrath's Rampage

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Angrath's Rampage

Sorcery

Choose one —

  • Target player sacrifices an artifact.
  • Target player sacrifices a creature.
  • Target player sacrifices a planeswalker.

DemonDragonJ on Angrath's Rampage or Gravelighter?

2 months ago

I have a copy of Wrecking Ball in my Thraximundar EDH deck, but I am planning to replace it with either Angrath's Rampage or Gravelighter, so I would like to ask for advice on which card other users here prefer.

What does everyone else say about this? Which card is the better replacement for Wrecking Ball?

DemonDragonJ on Diabolical Machinations

2 months ago

I have replaced Angrath's Rampage with Sheoldred's Edict, since the latter card is an instant and affect all opponents.

zapyourtumor on Strong guys in Jund

4 months ago

I'd run more removal and cut some of the mid creature threats like Rakdos Roustabout. PRimeval Titan is a good card but not super good in this deck, if you're on a budget I think there are better options for the same price point. Stuff like Chandra, Torch of Defiance, Bloodbraid Elf.

25 lands is a bit heavy, esp since you have mana dorks, 23 seems like a good number to me.

I'd also cut Gaea's Blessing and Manamorphose, they don't really fit the deck.

Definitely go up to 4 bolts, maybe run some Inquisition of Kozilek, 1-2 Angrath's Rampage (better than sheoldred's edict for RB decks since you can kill one rings, and its cheaper too), 1-2 Molten Collapse, 0-1 Maelstrom Pulse etc.

zapyourtumor on B/R Deathtouch Destruction

5 months ago

Sudden Spoiling and Hero's Downfall are not playable modern cards, the removal has to be more efficient than that. Staple BR removal options would be 3-4 Lightning Bolt 2-4 Fatal Push 1-2 Molten Collapse 0-1 Angrath's Rampage. I'd also cut the Blightning.

Vampire of the Dire Moon kinda boring generic 1 drop. I assume Tinybones, the Pickpocket is way out of your budget, the cards not super great in here anyways.

Hooded Blightfang is honestly not the best card but I mean if you're playing deathtouch tribal then you should probably play it. Also interesting you chose BR because most deathtouch decks I see are BG and use Fynn, the Fangbearer. Green also gives you some better 1 drop deathtouchers like Gnarlwood Dryad and Narnam Renegade, and also a 2 drop Chevill, Bane of Monsters. Also 3 drop Glissa Sunslayer.

Zoyowa Lava-Tongue 2 drop deathtoucher. Nighthawk Scavenger 3 drop.

DemonDragonJ on Diabolical Machinations

9 months ago

I have replaced Fists of the Demigod, Helm of the Ghastlord, and Pain Magnification with Angrath's Rampage, Mayhem Devil, and Triskaidekaphile, which reduced this deck's average converted mana cost from 4.44 to 4.40, which is very nice, since this deck has a very high mana curve; the first two cards have strong synergy with the deck's theme, and the latter card is simply a nice card to have, as it is good to have an alternate win condition in a deck with such a high mana curve.

maddogcannon on BLIGHTNING ELESKENTAL / flamekin harbinger gf

2 years ago

Update 1: Question. Is Angrath's Rampage a true side-grade to Dreadbore ? I don’t want to give up versatility, but the targeting might be better. Maybe Terminate is even better, because instant speed, but this is an aggressive deck that will probably work best when I’m tapping out. Bedevil is the middle ground but way too expensive and specific costed for modern methinks. Also, with Rakdos Charm in my side board, and Kolaghan's Command in my main board, maybe I have enough answers to artifacts. Thoughts?

Ziusdra on Card creation challenge

2 years ago

FauxFaux It's not every +1/+1 counter, only the ones on creature tokens. :) Also, with his mana cost, consider that he can't really protect himself on the turn he comes out. On the turn after he comes out, for example, it will cost you two or three +1/+1 counters to counter a Hero's Downfall or Murderous Rider. It will cost three or four counters to counter a Dreadbore, Angrath's Rampage or Vampire Hexmage. Not to mention all the two-mana bounce spells. All the while, spending these +1/+1 counters leaves you more vulnerable to attack on the ground... so it's a trade-off and he requires a lot of specific pieces in place so that his strategy doesn't fall apart the turn he comes out... :)

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