Angrath's Rampage

Angrath's Rampage

Sorcery

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  • Target player sacrifices an artifact.
  • Target player sacrifices a creature.
  • Target player sacrifices a planeswalker.

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Angrath's Rampage Discussion

zapyourtumor on

3 months ago

I'm very surprised to see no Blood Moon mainboard or sideboard. Imo there should definitely be at least 2+ copies in the sideboard if none main since it can singlehandedly shut down many of the top decks like Elementals and Living End.

Also Angrath's Rampage synergizes with Tergrid, can hit a lot of different targets, and lets you sacrifice your own Ensnaring Bridge if your opponent's board has been wiped to allow your Kroxas and Tergrids to attack.

zapyourtumor on Pioneer Jund Midrange

4 months ago

Always nice to see more jund lists in pioneer! I agree with a lot of what the two users above me have said about the deck.

That said, I have three general observations about this list that I think should be tweaked a bit.

1) Your curve is pretty high. Currently, you are running 2 5-drop threats and a whopping 6 4-drop threats. I don't think stuff like Rekindling Phoenix is good enough for the 4 mana it costs. Elder Gargaroth is a very strong card, but not having an immediate board impact makes it a lot worse, while Glorybringer can immediately attack and kill off an enemy creature.

2) You don't really have any great card advantage engines (that can play the role of Bob in the deck) which are crucial in long games. Two suggestions I have for this slot are Chevill, Bane of Monsters and Tireless Tracker. The first helps against aggro and usually requires some support from removal, while the second is more mana intensive but plays double duty as an engine and a threat.

3) A lot of your removal is sorcery speed. Excluding the 4 stomps, you only have 3 other instant speed removal spells. Stuff like Angrath's Rampage is versatile, but a 2-mana edict effect is just not that great against a lot of decks. I think it fits better in the sideboard. Bloodchief's Thirst and Dreadbore are both good cards but I think you should cut them to 1-2 copies each. 2-4 Fatal Push is definitely a must, even without the fetchlands of modern it is one of the best spot removal spells in the format. Similarly, I'd recommend some mix of 1-2 Abrupt Decay, 1-2 Assassin's Trophy, and maybe a Kolaghan's Command to round out the removal suite and replace the sorcery speed removal. Bontu's Last Reckoning also would probably do better in the sideboard against highly aggressive go-wide strategies - the card just feels like it would hurt you more than the opponent in a lot of other matchups (don't want to make the combo matchups even worse than they already are right?).

Pheardemons on That is the most Rakdos way to win

4 months ago

zapyourtumor don't even get me started on that bullshit. I can go all day about Simian Spirit Guide when they banned the reason it become busted, Tibalt's Trickery . #FREETHEMONKEY!

My friend's list usually had one or two because he played dorks like Sylvan Caryatid for the hexproof for Soulflayer or just to try and get it out faster. However, I do like the thought of Angrath's Rampage . It's in a binder as a potential for the deck (and because I found it in Japanese).

I'll try to send the list when I can communicate with my friend but his list was something like this:

4x Soulflayer 4x Zetalpa, Primal Dawn 4x Banehound 4x Sylvan Caryatid 4x Lotleth Troll

3x Grapple with the Past 4x Grisly Salvage

Plus whatever lands and potential removal. I've seen lists online playing stuff like Chromanticore but he didn't play any red cards.

zapyourtumor on That is the most Rakdos way to win

4 months ago

Wait I didn't realize I could finally take my obsolete modern soulflayer deck (fucking wizards banning looting instead of admitting they fucked up with hogaak) and transform it into a pioneer list. Do you have his list?

Also, since soulflayer decks usually only have one creature out, the soulflayer, something like Angrath's Rampage in the sb should do okay.

wallisface on Minotaur Tribal

5 months ago

some thoughts:

  • are you trying to play this as an aggro deck, or a midrange build? The number of killspells indicates you might be wanting to play a slower game? In any case, Lightning Bolt should probably be here over either of these killspells (if you want to be running 8 disruptions cards, I'd personally opt for a mix of 3x Lightning Bolt , 3x Terminate , and 2x Angrath's Rampage )

  • 21 lands feels really low when you pretty-much need to get 3 lands down asap to be doing much of anything. Feels like you want 23 at a minimum?

  • I'm not convinced Mogis, God of Slaughter helps you at all here. He's slow, hard to cast, and probably won't have a huge impact on the board (he's either a dead card in hand, or a "win more" card).

  • With this many creatures, have you considered Aether Vial ?? I know the cost might be a big prohibitive, but it would certainly help your tempo.

  • Your sideboard appears to just mainly be more of the same killspell & creature-hate stuff you're running mainboard. You should instead be gearing your sideboard to deal with decks that are likely going to be causing you issues. I'd recommend your first priorities should be graveyard hate (i.e. anything that can exile the graveyard. Leyline of the Void would do well here), and combo hate (stuff like Damping Sphere , and Inquisition of Kozilek ), with the rest of the cards geared towards any common matchups you struggle with (there's no point having more creature removal when you've got so much mainboard). If you have the money, Torpor Orb could be an amazing sideboard card for you.

multimedia on Treasure Hungry Korvold

8 months ago

Hey, sure, consider cutting cards that are single effects such as sorceries for cards that have repeatable effects? It's not just Priest that's good with repeatable token sources also Korvold, Pitiless Plunderer / Ruthless Knave , Butcher of Malakir , etc. therefore expanding on tokens helps all these cards.

Some cards to consider cutting:

Some cards that are okay, but could be upgraded with budget options:

Some budget land changes to consider:

maxbiatch on Rakdos DS

11 months ago

Pretty cool build! Have you thought about changing the land base a bit (more fetches, are Dragonskull and Castle working well?) and I am not a huge fan of Angrath's Rampage in the Sideboard. It can hit different things, but can be pretty worthless as well. I tend to run Abrade, Dreadbore or Feed the Swarm in the Sideboard. They are a little more limiting, but instant speed and making you target what to destroy can be a big advantage. Or change cards like Watery Grave into Overgrown Tomb so you can fit Assassin's Trophy or Abrupt Decay into the Sideboard. Depending on your meta, Cleansing Wildfire could be a nice pick (dismantling Oops and Belcher, which Kolaghan's Command fails to do most times). Rain of Gore can turn into a boomerang against Heliod, Sun-Crowned, it's not a bad card but isn't an auto win against these decks either, but I've not found a better solution myself yet. Noxious Revival seems interesting and I think I've never seen it in Shadow ever before. Is it working for you? Are you usually targeting yourself with it or your opponent?

fatalzintomyum on Collected Conjouring, CoCo's weird cousin

11 months ago

Angrath's Rampage seems like just a very solid hit. If I see a decklist I will test if and send back results. Doublecast is fun, and is really just the best version of anything else to cast. Good card? Not really sure. Dreadbore is very good, maybe better than rampage. Feed the Swarm is coming for its place in the sb. Merchant Scroll is so close to being busted in this deck, even if it only hit conjuring, but no. Pyroclasm seems castable just normally but other thaan that is worse than our other removal. Take Inventory these "straight up worse" cards are not bad in our deck. I'm considering the best version of this deck Grixis by now. Wrangle hits a lot of modern creatures and works with Smallpox though I'm not sure how I feel about that combo myself.

Please someone create that decklist for me.

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