Quest for the Nihil Stone

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Latest Decks as Commander

Quest for the Nihil Stone Discussion

GrimlockVIII on Jundilicious

1 month ago

Okay, this is a really weird suggestion, buuut, a card that maybe perhaps would be really cool and might actually have really neat synergy with the Death's Shadow would be Varolz, the Scar-Striped. Basically, with Varolz out, you can scavenge the Death's Shadow for one mana to put 13 plus 1 plus 1 counters on a creature. And with the way you like to discard your opponent's cards as well as your own cards with stuff like Liliana of the Veil, getting a Death's Shadow into the grave won't actually be that hard to do.

Same goes with Kroxa if you want fast and easy power without having to pay for his escape cost. You get 6 counters for 2 mana effectively.

However, Varloz would fundamentally alter the strategy of this deck, so I just thought he was a neat idea to put on standby.

If you wanna actually go down the discard route in Jund, you can get some cards that have huge payoffs for getting rid of your opponent's hand, like Waste Not, Tourach, Dread Cantor, Dauthi Voidwalker and Quest for the Nihil Stone.

Im not quite certain how you'd be able to balance out the amount of life that you would find yourself nonchalantly throwing away without accidentally killing yourself or leaving yourself open to some lightning bolts. Mana bases in these tricolor decks are definitely not my strong suit. Maybe you can afford to replace some of the dual fetch lands with a playset of Fabled Passage?

This can definitely be a scary deck if you find a particular focus and really hone in on it, but I feel like Im a little underqualified to help make this as competitive as you want it to be.

wallisface on Self-Deprecating Hunger

3 months ago

Some thoughts:

FelixMortem on

6 months ago

If you plan on leaving your opponents with an empty hand most of the time I would strongly suggest Quest for the Nihil Stone as another source of advantage.

kei1 on Nekusar EDH Cards for Everyone

1 year ago

Caerwyn Thank you for the suggestions. Having alternate win cons defintitely sounds good to have.

Peoni Thank you for the suggestions. I forgot to ask about Notion Thief I definitely see the synergy with the wheels however I was wondering if I should be concerned about it lower damage potential on the wheels.
Currently I'm thinking of Black Sun's Zenith over Damnation Mostly because its reusable.

I am now wondering if I should also remove Bottomless Pit, Necrogen Mists, Oppression and double down on more mill mechanics.

Out:
Curse of Fool's Wisdom
Quest for the Nihil Stone
Fell Specter
Fate Unraveler
Dismember
Cunning Lethemancer
Liliana's Triumph
Liliana, Waker of the Dead
Drift of Phantasms

In:
The Locust God
Consecrated Sphinx
Niv-Mizzet, the Firemind
Black Sun's Zenith
Jace, Wielder of Mysteries
Izzet Signet
Rakdos Signet
Talisman of Creativity
Talisman of Indulgence
Notion Thief

Caerwyn on Nekusar EDH Cards for Everyone

1 year ago

In mid range, not competitive EDH, you can usually be relatively safe running a very few number of 6 mana spells. Each of those should be something that helps you win the game, given the investment. The second biggest problem with Nekusar is how reliant he tends to be on being able to field Nekusar (the larges is he gives your opponents cards)--The Locust God is a powerful way to finish out games if Nekusar has been taken out of the picture, such as by having a prohibitive commander tax or being hit by something like Oubliette. Likewise, Niv-Mizzet provides a similar role as backup commander (albeit one that also has some combo potential)

Consecrated Sphinx often will net you 4 cards, and very easily can pull a whole lot more. Being able to dig deeper for combo pieces or more wheels is a huge boon with Nekusar.

I think you can probably cut Quest for the Nihil Stone and Curse of Fool's Wisdom. Quest, for the reasons you stated. Even with the madness cost, Fool's Wisdom is a lot of mana to sink into hurting only a single opponent. I do not think it quite cuts it in a multiplayer format.

kei1 on Nekusar EDH Cards for Everyone

1 year ago

Peoni Thank you for the suggestions.
What are your opinions on Niv-Mizzet, Parun vs Niv-Mizzet, the Firemind or both?
With Jace, Wielder of Mysteries and Thassa's Oracle is it realistic to try and win this way? I guess 100 cards seems like a lot to me compared to 60?
For Kederekt Parasite My only red permanents are Kess, Dissident Mage and Nekusar, the Mindrazer and Magus of the Wheel but I'm not sure if that really counts.
For 2 cmc rocks am I better off playing those rocks during turns 2 and 3 or playing other cards since most of my non-land cards are 2-3 CMC. Or if I should put bigger mana rocks in like Gilded Lotus to help my mana base later.
My thought with the transmute cards was that a lot of my cards are in the 2 or 3 CMC range. I can definitely see removing Dizzy Spell and Brainspoil since I also have other ways to tutor.
My thought with Diabolic Edict was that it gave me an extra option for sticking on Isochron Scepter. Maybe there are some better Isochron Scepter options here?

With Cowardice I was thinking that it could help protect my creatures and keep the cost of recasting Nekusar, the Mindrazer under control. Also with Minamo, School at Water's Edge, Shizo, Death's Storehouse, and Shinka, the Bloodsoaked Keep I can bounce opponent commanders. Also it would prevent opponents from using Lightning Greaves / Swiftfoot Boots or creature decks pumping up their creatures.
With the bounce sub theme my thought was that it put more cards in hands to be discarded and to hit with wheel effects and the it can also handle indestructible permanents (I'm not too sure how important that is in EDH) also with Warped Devotion it adds some extra discard.
I am definitely leaning into playing less creatures so that I can play board wipes more freely.



Caerwyn Thank you for the suggestions.
I hadn't thought about how the Day's Undoing end of turn effect prevents all the triggers.
For The Rack would you also recommend removing Quest for the Nihil Stone since it also operates on opponents having no/low cars in their hand? Although it hits all opponents and does more damage.
With Consecrated Sphinx and The Locust God it would be the highest CMC card in the deck except for Curse of Fool's Wisdom. Although I still don't have a good feel for EDH so I'm not too sure if 6 CMC would be too high?


I'm thinking Out:
Dizzy Spell
Brainspoil
The Rack
Diabolic Edict
Howling Mine
Font of Mythos
Day's Undoing

In:
Lightning Greaves
Mindcrank
Dramatic Reversal
Niv-Mizzet, Parun
Psychosis Crawler
Winds of Change
Grafdigger's Cage

SlushyJones on Mono Black Discard

1 year ago

Some cards that work well with discard could be Quest for the Nihil Stone and Nezumi Shortfang / Stabwhisker the Odious. A sorcery that works with the same pacing as Despise and Duress is Harsh Scrutiny. It's the same mana cost, but it can only work on creatures.

Davriel, Rogue Shadowmage is a really solid card, but he is legendary. 4 copies of him seems a little excessive because you can only have one in play at a time.

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