Slaughter Pact

Slaughter Pact

Instant

Slaughter Pact is black.

Destroy target nonblack creature.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Slaughter Pact occurrence in decks from the last year

Latest Decks as Commander

Slaughter Pact Discussion

Raging_Squiggle on I need help choosing another …

1 week ago

If you’re playing competitive, you need to ditch some of the removal you have for ones with fewer drawbacks/requirements or ones that straight up kill something. Namely Sinister Concoction , Lightning Axe , and Molten Vortex .

Typically 2 or less suffice fine. Free spells are most important. Snuff Out , Force of Despair , and Slaughter Pact . Heartless Act , Devour in Shadow , Victim of Night , Fatal Push , Vendetta are all solid cedh removal spells because they either go for wider range of targets at 2 mana, or only cost 1, though may not be able to hit some things. This is usually the suite I run in Bx decks.

I don’t see a problem with using 2 mana kill spells. Hell, even 3 mana ones can be good, like Anguished Unmaking , Vindicate , and arguably Hero's Downfall and Mortify .

the likelihood of this player having Chain, the creature, a green and a black land, dark ritual, or Sol Ring+Rock in their opening hand is very low.

Don’t build around something that might happen once every 20 games. And don’t restrict your removal suite to only cards that deal with a little creature like that, you want to have cards that can deal with a multitude of potential threats.

Coletrain69 on Grixis Spellslinger EDH

3 weeks ago

Ponder might not be a bad idea and I have a few of them, Gitaxian Probe is also decent for knowing when to save a counter spell and I think I have one of those as well. Three Wishes is a really interesting card that I think would be a lot more fun in commander; I have a couple. Frantic Search might also be decent if you don't like what's in your hand. Cyclonic Rift is also really good and despite it being expensive I'm pretty sure we own one. Talrand, Sky Summoner is also a classic for this kind of deck, and there's also Murmuring Mystic . One of my favs that I think would work really well is The Locust God . Jace's Archivist is really interesting as well and can help you if you're top decking and hurt everyone else, another great option for the same thing is Whispering Madness . Torrential Gearhulk might be slightly pricey but he matches well with what you're doing. Lim-Dul's Vault is also super handy and can be pretty zaney especially for it being cheap. Disallow is pretty crazy too for blocking activated abilities. Bolas's Citadel is also worth looking at. Cursed Totem is really expensive but would also be CRAZY in this deck. Also check out Propaganda .

As far as removal goes, Go for the Throat is always a good option.There's also Slaughter Pact and Force of Despair . Preemptive removal like Sadistic Sacrament would be a great idea as well. Decree of Pain is good but it's mana cost is kind of high; Life's Finale is an equally viable card. Unsommon is super cheap, Boomerang , Undo , Snap , do more or less the same thing.

FounderX on Cunning Dark Elves

1 month ago

Hahaha raspberryfish25 now you mention it, it does sound funny :-). If answers are needed in your meta these are definitely good choices, the Golgari colors have lots of answers to play in the form of targeted and mass removal. Abrupt Decay could also be included. Eyeblight Massacre could also get rid of tokens, without harming your own board state. Lys Alana Scarblade in combination with untap abilities could also perform well to get rid of pesky creatures. You can always recur the discarded creatures with several black cards out there, though not really my style of play. Cover of Darkness is sitting in my binder, trying it out, great evasive tech. Genesis Wave , now that is a digger I do like, definitely agree with you on that one.

As for the cards you are willing to try, they are indeed very strong, but strong comes with a price tag, if budget isn't an issue definitely worth upgrading.

Chord of Calling budget one-time use Zenith, Crashing Drawbridge cheaper crossroads, although usable the next turn, but only haste on your side of the board. Fauna Shaman is already the budget version of Survival of the Fittest , but Evolutionary Leap is the cheapest closest card with more or less the same effect. Song of the Dryads combo sounds like a lot of fun indeed. With enough counters on Champion of Lambholt you can achieve the same for the price of a bag of crisps. Seeker of Skybreak is a great "untapper", maybe you like Quirion Ranger and Scryb Ranger too.

Time Spiral remastered comes with a few nice reprints like Slaughter Pact , Summoner's Pact , Urborg, Tomb of Yawgmoth and Damnation . Still on the steep side, price-wise, but way cheaper than the currently printed versions.

smilodex on Best Commanders in EDH [Tier List]

1 month ago

@Commander_JAR: Casual can also be a way of thinking in EDH (social contract etc. but that's a topic for a whole other discussion) and this is about the power level of the commanders, their associated decks, their place in the current metagame and the possibility of comparing the commanders with each other. There are simply a lot of green commanders who are more effective because they are cheaper.

Like enpc mentioned right, Vorinclex isn't that bad, he's an all or nothing commander, but he's always painting a big target on himself. Even if he's coming down Turn 5. Every of his opponents will try to remove him. Path to Exile , Deadly Rollick , Slaughter Pact , Assassin's Trophy , Beast Within , Kenrith's Transformation and I didn't even mention counterspells are all cards which are played in almost every deck right now, so Vorinclex often doesn't even survive a turn cycle. After that he already costs 10 mana, which is often to slow. Vorinclex is way better in the 99 of reanimator decks, where you can through him into the graveyard and reanimate it with cards like Animate Dead .

Tropical_December on Lose Condition Becomes Win Condition, …

4 months ago

As far as decks with similar gimmicks, there used to be a deck that would use Illusions of Grandeur to gain 20 life and utilized Donate to give an opponent a card that they had to pay an ever increasing oppressive tax, lest lose 20 life. As far as cards liken to your lose-con the aforementioned Illusions of Grandeur does a similar job, however, it is a relatively pricy card. A newcomer to the Magic cardpool is Nine Lives, this card may be too slow, requiring a donation affect and also requiring a way to get rid of a hexproof enchantment.

Oh and I just remembered there was a pretty recent deck that made use of Hive Mind in conjunction with Slaughter Pact or any of the other pacts(there is one for each color), simply cast the Hive Mind, cast a Pact, pass the turn and win.

Doom Blade, and Eliminate are great for killing aggressive beasts.

psionictemplar on Melira's Infinite Gifts

4 months ago

I wanted to make sure you knew that you couldn't get all viscera seer, melira and redcap all from protean hulk, it's 1 too many mana to pull at one time. With that being said, Saffi Eriksdotter could help you pull 2 sets of creatures. I've been brewing a hulk build and I'm experimenting with Slaughter Pact to get the combo started.

legendofa on Hive Mind

4 months ago

The classic win combo is the Future Sight pacts: Intervention Pact, Pact of Negation, Slaughter Pact, Pact of the Titan, and Summoner's Pact. Cast whichever one your opponent(s) can't, they fail to pay the upkeep cost, and they lose. In EDH, there's usually more color variety, but you should be able to take a cheap win over at least one person. Pact of the Titan is probably the least likely to backfire, but I'm guessing at this point.

lucksterluke16 on End the Turn

5 months ago
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