Target player sacrifices a creature and loses 1 life.
|Want (2)||Nilok3 , Morpho-peleides|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Geth's Verdict Discussion
2 months ago
How about some Geth's Verdict? Great deck!
2 months ago
3 months ago
Great deck! Have you considered Geth's Verdict as an alternative means of removal for indestructible creatures?
4 months ago
Have you considered stuff like Sword-Point Diplomacy ? I have a gimmicky choice deck and I know you probably don't want to lean too far into that, but I think sword point would be a great way too further pressure your opponent's life total while refilling your hand since your curve is pretty low. Also, maybe Geth's Verdict for some additional removal against Emmy.
5 months ago
6 months ago
I agree with trying to capitalize on creatures a little more than noncreatures since you already have Drana, Liberator of Malakir , Zulaport Cutthroat , and Liliana Vess caring about them to one degree or another. I think the best creatures to look into would be vampires since you already have a decent shell for them. Gatekeeper of Malakir or Feast of Blood could swap for Geth's Verdict , Gifted Aetherborn or Nighthawk Scavenger could supplement Vampire Nighthawk , Pulse Tracker or Vampire of the Dire Moon could replace Mardu Shadowspear , Blood Artist could replace Cutthroat, Vito, Thorn of the Dusk Rose provides redundancy for Sanguine Bond , Pawn of Ulamog can provide sac fodder for cards like Ob Nix or Viscera Seer , Nullpriest of Oblivion is a flexible way to reanimate beefy monsters like Sangromancer , Vampire Nocturnus , Malakir Bloodwitch , Butcher of Malakir , or Kalitas, Bloodchief of Ghet . Finally, while not a vampire, I'd rather play Sidisi, Undead Vizier over Diabolic Tutor if you can't afford the OG 1-2 cost tutors. BTW, I'm not saying you should run all of these cards; just run what fits your playstyle.
11 months ago
Always happy to see Sui-Black ! It used to be my deck of choice when I first started playing legacy competitively, it's a nice budget option for beginners. It has been a while since I last played it but I still have a good grasp of the format as a whole, so, if I may, I'd like to give you some advice. I think an ideal version deck can reach about 40% winrate when played perfectly (you probably won't win tournaments but you will not get destroyed either), but I also think yours may need a few tweaks. I'll try to be mindful of the budget constraint.
What strikes me when I look at your deck is the lack of interaction, one of the core components that makes Sui-Black viable in legacy is the access to efficient discard. If toughtseize is too expensive Duress and Inquisition of Kozilek can play the role just fine. I also don't think you should neglet Hymn to Tourach, on turn 2 it can sometimes be an instant win if for example you hit your opponents lands.
I'd get rid of Cremate and some number of Rouse and Aphotic Wisps, those cards simply don't do enough. Cremate, unless you know your meta is incredibly graveyard centric is too inconsenquential; yes it's card neutral but you still pay mana and tempo to essentially do nothing. If you still want to have access to this kind of effects for whatever reason I advise you to play Cling to Dust instead which can serve as card advantage later in the game. Regarding the other two, first you seem a little creature light to me, then they are an horrendous top deck, they open the door to 2-for-1s from your opponent and, even in the best case scenario, they're simply not that good. Rouse's kind of effects especially are usually not worth a card.
Similarly I don't really understand the presence of Village Rites... Your deck does not synergize with this kind of effects and I'm not sure you want to sac your already few creatures. If it's there to cash in targets of opposing removal, it's not really worth it. And, once again, terrible top deck. It's the kind of trap cards that feel good when they work but that we don't blame for losing because we usually don't think about what would have happened if we drew something else. You'd better be playing Sign in Blood (which also can double as a burn spell) or Cruel Bargain. Similarly I think Spoils of the Vault is somewhat of a trap too, but the card is both fun and unique enough that I won't complain :p
You could probably play more removal. There are the usual suspects Fatal Push, Dismember, Eliminate, Bloodchief's Thirst... But being mono-B you also have access to more niche options like Gatekeeper of Malakir, Geth's Verdict or even Spinning Darkness.
I won't touch on the SB too much, it needs to be tuned to your meta, but right now it looks more like a "maybe board" to me.
I hope you'll find this useful and I'd encourage you to take a look at this forum http://www.legacy-france.org/index.php?showtopic=13440&st=0 It's in french but decklists are in english and you may find interesting choices of cards in there. I especially like the first list, though it's a bit old and more on the controlling side than yours.