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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
At the beginning of your end step, choose one —
- You gain 1 life.
- Return target creature card with converted mana cost/mana value 1 from your graveyard to the battlefield.
7 months ago
Barbarian_Sun_Pope, thanks for the suggestion and for stopping by to check out the build. I have not considered Cleric Class mostly because I don't have any copies, but I will keep my eye out for it and give it a try. Thanks! I will also look into Abiding Grace Thank you Metropolis39 and for the upvote!
9 months ago
Powerful deck always frustrating to play against!
What issues do you run into during 1v1 that need solving?
Your guys can probably get pretty big but if a green deck goes bigger or someone has a pesky artifact or enchantment a good answer like Banishing Light
Finally there's always a good wrath. I like Dusk / Dawn for its late game play.
9 months ago
Vito, Thorn of the Dusk Rose combos well with the lifegain, yes but, the triggers of Bastion of Remembrance have a net effect that is identical without the non-drawable effect for creatures of Enduring Renewal. Also, if it goes to the graveyard it would not synergize with Abiding Grace or Proclamation of Rebirth. Then, the only way to play it is if it was already in your hand or on the battlefield before Enduring Renewal comes into play, or you play it using the ability from Sorin, Vengeful Bloodlord. I specifically excluded creatures that cost more than 1 so they could be economically reanimated in this way.
If we were to swap it one for one with Bastion of Remembrance for the sake of comparison, we also lose the synergistic ability to 'Dead Reckoning style' tutor it from your graveyard to the top of your library like you would be able to do with Bastion of Remembrance + Hall of Heliod's Generosity .
The great thing about this deck is that there are 4 cards that give you infinite life, 4 that give you infinite win conditions of one kind or another, and another one that does both for a total of 9 possible trigger cards. The trick then is to have at least 1 of them and get one of the 7 creature pieces and one of the Enduring Renewals as fast and efficiently as possible. For this reason I cut back on my initial build of 4 each of the Wardens primarily in favor of general tutors. I had to give up triggers to more reliably find missing pieces, usually the Renewal since by then I likely had one of the creatures in hand or in the graveyard, but not always which is why most of the tutors find more than just Enchantments.
1 year ago
lol yup legendofa you did apparently have the fog itch awhile back and I commented on that thread too lol. The Solitary Confinement route really seems unique/fun/risky to build around (I love it)... and Martyr of Sands just seems genius wallisface THE CONCEPT OF That build looks neat!
I think I agree with nbarry223 with taking a liking to the scepter/spell route...the utility of spells like Blessed Respite/Dawn Charm have a lot of appeal to me... but i could just be having a case of "the grass is greener on the other side" going on because I own all to 1-2mv/cmc spells i could want for Isochron Scepter but tempted by the new hotness that Abiding Grace offers but im not exactly sure if its "better" or not.
1 year ago
What is the "best" way to Turbofog in 2022?
Turbofog is a deck that has been on my mind lately; and have been wondering what the best way to play the deck is these days.
I first got turned on to this playstyle utilizing Isochron Scepter with spell package of Dawn Charm/Angel's Grace and good ol' Wrath of God to eventually get into a win condition of choice like Hoofprints of the Stag/Luminarch Ascension...Then I started researching some more recent deck lists and saw some new ways to play the deck using creature recursion through Abiding Grace, Ranger-Captain of Eos, Spore Frog/Kami of False Hope...
It seems very interesting and the lifegain seems like it can be a huge boon for the deck in some matches. I am wondering if anyone has piloted Turbofog anytime recently and had any input on this subject because I haven't touched the deck since like 2015.
1 year ago
Since you're playing all cats, Kaheera, the Orphanguard is a must include.
Even though it costs just , Outflank is a but too condition. A good replacement would be Kabira Takedown Flip. It's more expensive, but you can cast it at anytime and it can serve as a land if you need.
Since you want something for the side, two or three copies of Watchers of the Dead should be great against graveyard decks.
Maybe cut a bit of removal to include any amount, depending on your preference, of Leonin Relic-Warder, Felidar Cub or Enlightened Ascetic. They may not be as versatile, but they can benefit from the lord and the anthem.
As for lands, I'd recommend Shefet Dunes as a high priority. Secondarily, you could think about Sejiri Steppe, Sandstone Bridge, Windbrisk Heights and Idyllic Grange. Don't if any of these will interest you, but I hope at least one can be useful.
Hope this wall of text doesn't bore you to death!
1 year ago
Looks good! Have you tried Abiding Grace maybe instead of Proc?