first fnm
kynrayn, 10 years ago
i made some last minute changes for fnm last night. added in Devil's Play Bonfire of the Damned and Blasphemous Act, took out Telling Time and a couple bolts. finished at 3-2. we had a really good turnout so we got 5 rounds.
round 1 2-0, BR vampires. relic of progenitus kept the blooodghasts down. a few board wipe until i top decked a bonfire and played it for 17.
round 2 2-1 abzan/podless pod. he took the first game, couldn't get a win con. gonna have to look into that. game 2 i had a turn 3 karn and turn 4 ugin. game 3 was devil's play to the face for 12 then flashback for 10 more.
round 3 1-2 living end relic of progenitus and the fact that this deck has a boatload of boardwipes was the only reason i got 1 win.
round 4 0-2 UR twin. just got my ass beat, not much to say here, need to get Combusts or Rending Volleys
round 5 2-0 slivers, all the board wipe followed up by a bowl of spaghetti. only time i played emrakul all night. batterskull and wurmcoil were the mvp's here though keeping me alive through the aether vial spawned swarm of those things

FNM - 6.5.15
LoPhat, 10 years ago
The deck performed very well - 3-2. I just gave away a few games to misplay, but I think you will have that when breaking a new list in. I am anxious to continue with this list - making slight tweaks.
Sidisi's Faithful was another standout in bouncing freshly cast threats to hand.
==
Match 1: GB Constellation. 2-0
Profaner of the Dead MVP. Game 1
Assault Formation awesome Game 2
Match 2: Jeskai Aggro 0-2
Was just a bit too aggressive on attacks. {Mantis Rider & Valorous Stance was able to knock me down a bit.
Match 3: Temur Dragons 2-1
Game 1 - Dragons was just faster. Needed Dragon's Eye Savants for Profaner of the Dead to help. Didn't draw it.
Game 2&3 - Assault Formation was awesome again, making games fast when dropped turn 2 and 3.
Match 4: Abzan Aggro 0-2
I simply gave away too many creatures to blocks. Was too afraid of discard too. I needed to be a bit more patient.Possibly different from the sideboard as well. Will need to ask around for suggestions on that matchup. Lots of removal also.
Match 5; G/U devotion 2-0
Rinse and repeat Profaner of the Dead MVP. Game 1
Assault Formation awesome Game 2
==
I may look to Commune with the Gods as a 1 or 2 of. That may help against Abzan. Pairs nicely with Deathmist Raptor

BR Burn 1-0, Junk 0-2
chillistills, 10 years ago
Junk was a very close game one with me bringing him to 2 health and having a good couple of turns to draw bolt but missing. Bad cards: pack rat (vs maelstrom pulse), finks not really needed, garruk - his creatures are too big and his blockers not big enough/can't block flying. good cards: removal, golgari charm vs lingering souls, bob.
DarkRequiem, 10 years ago
Added Cauldron Haze, Phyrexian Reclamation, Balefire Dragon, Ob Nixilis, the Fallen, Spirit of the Night, Twilight Shepherd, Sulfurous Springs, Caves of Koilos and Battlefield Forge.
Removed Sarkhan's Triumph, Mark of Asylum, Admonition Angel, Deathbringer Regent, Bladewing the Risen, Kolaghan, the Storm's Fury, Boros Garrison, Orzhov Basilica and Rakdos Carnarium.
I'm also needing my Crux of Fate on another deck so I swapped it out for Razia's Purification.

Slight Changes
quesobueno123, 10 years ago
Cut Skullcrack from the main for shard volley, and changed up the sideboard.
Card Swaps
hkhssweiss, 10 years ago
In:
[+] Plea for Power
Out:
[-] Fact or Fiction
*Took out the cards to make my Intet deck stronger

FNM
clashingsword, 10 years ago
Won FNM. Had a bye for Round one, lost to a Raptor Lifegain deck in rd two and beat a B-U-Control and a R-B-Aggrocontrol with pretty quickly.
Second FNM 3-2
ZenBug, 10 years ago
This weeks fnm was alright I came 7th also it was. 5 rounds cuz there was 17 people The competition this week was a lot tougher but here is how I went Round 1 vs abzan midrange whip I lost 2-0 to this guy who was running a pretty basic abzan whip deck main problems with his deck was the darn rhinos and elspeth and sorin. Round 2 Unfortunately I had a bye so it counted as a free win :D Round. 3 vs Temur planes walkers feat hornets nest Again I lost 2-0 as I got overpowered by all the planeswalkers couldn't kill them quick enough and he would just swarm with satyrs and 4/4 lands. Round. 4 vs red black dragons I beat this guy 2-1 and his deck was the red black deck that we have all come a custom to goblins and dragons. He won the second game with kolagan with dash and thunderbrake regents swinging for fatal damage but the other rounds he couldn't get threats on the board fast enough and got mana screwed so I easily won against him. Final round vs abzan midrange I beat him. 2-0 as I got the perfect board setup In both games and his rhinos and rocs couldn't heal him self fast enough so I won both games with ease. Also in my booster packs I pulled a mirror mockery, profound journey, and a pitiless horde.
FNM Third Place
Jaeryd17, 10 years ago
Placed third, going 3-1. Had no Gudul Lurkers at this point, and had Hypnotic Siren in it's place. Sideboard also needed tweaking. Mostly lost due to bad draws, but some games were well played and I still got stomped. Score per matchup: 2-1, 2-0, 1-2, 2-1.
FNM First Place
Jaeryd17, 10 years ago
Alright, so no one is really going to look at this; this is really only for my personal reference. I hadn't planned on doing updates--I thought this was just going to be a fun deck to play for $30, but it turns out that it's doing way better than I thought. Took first at FNM, 4-0. First matchup was against a guy playing some weird Abzan deck using Sorin, Brimaz, and Fleecemane Lion. I don't know what else he had, since he killed me that game and then the next two couldn't get anything out. Final score, 2-1 Second matchup was against a lady with mono-red aggro, running Goblin Rabblemaster and Foundry Street Denizen. Great deck, lost the first round, won the next two, though the last was won with only 1 life left on my side of the board--super exhilarating and terrifying. 2-1 for that matchup. (she ended up placing 2nd) Third matchup was against a guy running 4 colors, using a bit of mana ramp, Courser of Kruphix, Kiora, Elspeth, Sarkhan Unbroken, etc, but I stomped on him 2-0. He then proceeded to tell me that he already knew everything in my deck and that it was not very good unless I got the perfect draw, and that I was just lucky. Pretty sure someone was just mad that I beat his $150+ deck with a $30 deck. Last matchup was against a really chill guy running white/green outlast with Avatar of the Resolute, Reverent Hunter, Ainok Bond-kin, and Tuskguard Captain. Worked surprisingly well, but I pulled just the right cards to stall his advance and keep my own game going. Won 2-0, though the second game was cutting it a tad bit close (I had 16 life but he had a few opportunities to deal 12-15, though that would've left him open for a killing blow). No one's going to read this, but I suppose I'll do this anyway and then do another update for the previous FNM in which I placed 3rd with this deck.
Comment Sweep
cudefogo, 10 years ago

Started out Fine..... didn't stay fine.
Dorotheus, 10 years ago
So I started FNM day playing against Grixis Delver just testing mostly, but it was a nice confidence boost as I was 4-1 against it.Then FNM started.... I cannot start by saying enough, that I AM in fact, now sick of burn. I test against it regularly with most of my decks, and am sick of seeing it. It is less fun than infect, more thorough than affinity, and takes less skill than picking your nose. It does not seem to matter how I play against it, how much lifegain I have, or how many hate cards I play to deal with it, I cannot beat it anymore. So this was my night.
Round 1 vs. Naya Burn -- on play, 0/2
Round 2 vs.Grixis Delver -- on play, 2/0
Round 3 vs. Amulet Ramp Pile -- on draw, 0/2 at time
Round 4 vs. RUG Delver -- on play, 0/2 at time
Round 5 vs RDW -- , on draw. 2/0
Round 3 and 4 were abysmal only because my opponent's took waaaaaay to long to search for cards, and make decisions... I could have probably called round 3 for slow-play. Round 4 I had 9/10 2/3 with Batterskull and Godsend kept swapping them around two different 2/3s to be optimal... and I STILL lost that game... my opponent had no business winning, I only had 5 lands left in my deck and 3 of them were Cavern of Souls on that game 2. The DCI system was also down, and I am very skeptical of how the pairings were done as well. I felt really robbed this FNM.

Back in Action
JakeHarlow, 10 years ago
After a five-week hiatus, I've returned to Standard packing this still-dangerous beauty. I took out both Draconic Roars, since recent tournaments suggested I didn't need it. I swapped a Forest for a fourth Yavimaya Coast in order to increase my chances of drawing "Turn 2 Knuckleblade" opening hands. One copy of Polukranos, World Eater was removed too. The three vacancies were filled by a fourth copy of Elvish Mystic (to account for the slightly sped-up pace of the format) and two copies of Surrak, the Hunt Caller. The deck is now purely focused on funneling threats onto the battlefield and protecting them from hostile interaction.
My post-tournament analysis made me decide to remove the final Polukranos, World Eater, too. In its place I put a third copy of Surrak, the Hunt Caller. The card has proven too important for speeding the deck up in this faster meta to run only two. Three it is.
I've been resisting adding Deathmist Raptor to the deck, but I'm thinking hard about Den Protector. In particular, I'm intrigued with its Snapcaster Mage-like properties in a build like this. I'm referring, of course, to its ability to turn face-up and grab a used Stubborn Denial from my graveyard. Potent, to say the least. This may be something I save for rotation, or perhaps another deck entirely (perhaps a Collected Company-themed build).
Enough musing, though. I'm taking this slightly-tweaked list to this weekend's Sunday Win-a-Box tourney. I'll report my results.
Resetting discussion. Thanks to everyone for the advice, feedback, and support. You guys have been of incalculable help to me in piloting this deck through a very successful competitive-level run this Standard season. I'm looking to finish up strong. I'll also be writing an abridged primer for the deck in the Description section soon, complete with matchup information and sideboarding strategies. Stay tuned.

Minor Tweak
ModernAdvocate, 10 years ago
+2 Ashiok sideboard -1 Dragonlord Silumgar sideboard -1 Spell Snare mainboard Negate moved to main
15 Man Modern Pod
AcedGod, 10 years ago
Went 3-1 crushing mirror mono U tron and grixis delver but losing to hatebears, placed in 3rd due to tiebreakers
3-0-1 FNM
Bostrider, 10 years ago
Round 1) 2-0 vs UB Waste Knot/Mill Both games went about the same I countered all his big discard spells and destroyed walls and swung with dragons to win. Round 2) 1-1-1 vs Marry control Game 1 I couldn't find any card draw spells so he was able to work my hand pretty well. Game 2 I just pkayed it smart taking out the hero's downfalls for negates to counter crackling doom and Ugin finished him off Game 3 went to turns and neither of us could keep anything on board. Round 3) 2-1 's Mardu midrange/aggro Game 1 he had his 3 rabblemasters and 2 drop life gainers just way to fast for what I was working with in hand. He played Elspeth and that was about it Game 2) sides in the plague to turn off rabblemaster and Elspeth got it on turn 3 it was easy picking after that. Game 3) he couldn't find his white mana fast enough for his crakling doom's and life gainers so I worked him little by little then when he did have a board with wingmate's rabbles he swung all in and I got an Aetherspout on him and he called it game cause I had lethal with counter back up. Round 4) 2-1 vs abzan aggro Game 1 he got stuck on 4 lands the whole game so he really was just shut down. Game 2 he had the perfect balance of creatures and protection spells he just worked me down till I was tapped out and dropped 2 rhinos back to back. Game 3. Had enough foul tongues to keep his creature count down and gain life till I could Aetherspout him and play aiming at drifting death and he couldn't build back up fast enough once I played It on with counter mana up he scooped. Finished 2nd overall I am not sure what 1st place was playing but he went 4-0. Ashiok did well in the sideboard but with a lot with what I'm seeing at my LGS that's where he will stay only brought him in against the mardu midrange and I got a free thunderbreak off him. Plague maybe going up to 2 in the board not sure. I want the silence to stay in against reanimator decks and deathmist raptor decks. Both counters did well Spot removal was good against the aggro decks so I could take out the bigger threat and not having them sac a token or something. Still having trouble against control mirrors seeing as both times I've had them I've gone to turns and tied.
FNM
CuteSnail, 10 years ago
Had a lot of fun at FNM. Didn't win but still had tons of fun.
Decks faced:
Sliver Overlord-sliver tribal
Karametra, God of Harvests *f-etch*-Angel tribal
Selvala, Explorer Returned - hugs?
And the winner:
Malek, izzet paragon- Storm/combo
Round 2:
Same Angel tribal
Grimgrin, The Corpse-born-sacrifice stuff
And the winner:

FNM 4-0 1st
Rasta_Viking29, 10 years ago
Rd 1 5C Blue Dragon Control 2-1 Rd 2 Jeskai Midrange 2-0 Rd 3 Mono Green Midrange 2-1 Rd 4 B/W Warriors 2-0
FNM was a bust (0-3)
logan096785, 10 years ago
Tonight was the night that this deck was introduced to my LGS and it did not make a good first impression.
Match 1- Esper Dragons (0-2) My first match was against a guy who works in the store. He is also a very good magic player. The first game was a complete blowout, right from the start I had problems. I had to mulligan down to six cards because of no land and then I didn't draw into any land. The second game went better for me in the beginning than the first game did. I had the land I even had most of the answers for his Dragonlord Ojutai but i ended up running out of steam right when he played his second Ojutai.
Match 2- Grixis Dragon control (0-2) Both of these games my land got screwed up whether it was having too much, too little, or just not the right kind. Needless to say I got wrecked.
Match 3 -Mono-Black Aggro (1-2) The first game was Very Very quick. I got trampled by turn five. For Game 2 I sideboarded Anger of the Gods and Feed the Clans so I can Wipe the board and stay alive. Neither of these showed up however I did get out Goblin Rabblemaster and with no response he finished up the game. Game 3 went like the first two matches. I had no Forests on the board and turn after turn my opponent attacked me.
After game three I had to call it a night since I had to go to work early the next morning. Even though I left early I realized that I need to invest in a playset of Sylvan Caryatid before they rotated out of standard. I also need to put Rending Volley in my sideboard for obvious reasons.
If anyone else has any help for me it would be greatly appreciated.

First FNM 3-2
Squelch31, 10 years ago
Thank you to everyone for the suggestions. I went to my first FNM tonight with this deck and went 3-2, started out 3-1. I lost to 2 abzan control decks, they just had too much removal. I had a pretty big misplay in one game with spectra ward, turns out once you spectra ward something you can't cast spells on it anymore even if it's your creature, I had a slew of instants I could have pumped my guy with that just sat in my hand while I swung with a 3/7 trailblazer. Guaranteed would have won if I hadn't done that, but I learned my lesson and won't fuck up again. The most frustrating part of the night was ending up placing lower overall that a girl that I beat when our end record was the same, and I had an additional game win over her. That additional win came against the overall winner of the night, and I faced harder opponents than she did. Whatever computer system that place used fucked me over and I didn't even get a booster pack and was pretty bitter about that. Hopefully I'll be able to go 4-1 next time, then they can't fuck me over and screw me out of shit I legitimately earned. But overall I feel pretty good about the night, 35 dollar deck beating some 300 plus dollar decks isn't bad at all for my first FNM.
FNM
Noix11, 10 years ago
Just used this at FNM on 6/5/2015. First round I was up against a homebrew esper control, ended up going 2-0 in that match. Second round went up against abzan aggro. This matchup was a lot more difficult. In game one my opponent won after three Siege Rhino's hit the field along with a bile blight. The next round I ended up winning with purphoros burn. The last game I got him down to 9 and was able to burn him out even with a rhino in play, ended with a 2-1 victory. Third round I went up against a den raptor deck that ran 4 Hidden Dragonslayer's with a lot of sideboard hate for red aggro decks, lost 0-2. The final round I went up against red green monsters. Lost the first round due to being overwhelmed by huge creatures. But with bringing in Roast, Searing Blood, and Bathe in Dragonfire I was able to win the next two rounds, with a 2-1 victory. All in all, I ended up with third place for the night.
FNM
johnsongrantr, 10 years ago
3/2/0 overall1/2/0 BW warriors - lost to variance, had 2 pain lands of my 3 total as my opening hand in both games that I lost, even mulligan'd a 2 painland hand only to see 2 more in my next 6, not to mention those where the only 2 lands I saw for 4 turns FML
2/0/0 kolaghan dragon - sided in sorin, it was basically this deck minus white which was kinda weird to play agianst, several stalled board states, but lifegain is the thing that pushed it to a win both games
0/2/0 abzan aggro - good use of thoughtseize both games to strip relevant removal and beat me to death with a rhino. dromoka command'ed and made my thunderbreak fight his rhino and made me sac a seige without getting any value out of it first....sadface
2/0/0 kolaghan dashy warriors - pretty one sided, but fun nontheless
2/0/0 mardu dashy warriors - another one sided round, we play our decks against each other a lot and he usually wins unless I sideboard in which case I will win most of the time. He does some stuff with impact tremors and purphoros and ETB effects, was able to keep his insanity under control for a fast win both games
lessons learned: so many warrior tribals tonight, I feel bad sometimes running such a powerful deck against some of these guys, half run fun quirky things or just casual bullshit event decks with minor changes, and the other half netdeck from tourneys. I feel this is somewhere in between both of those and if nothing else it's interactive. I kind of die on the inside when the person I'm playing agianst is only running 20 lands with 5 drops and ends up getting mana screwed and wonders why though.
Took a couple week break and I was obviously rusty, The games I lost were because my deck shit on it's self, or the person drew and played really well. It happens. I have played and won to abzan aggro, the rest well... the rest were just warrior decks.

Lots of changes!
Rinsewind, 10 years ago
I ordered a bunch of new cards for the deck, so a bunch of changes!
Taking the suggestions of enpc into account along with a few things I have wanted to do for a while, I made quite a lot of changes. Of note in the cuts is the resurrection package (I have better non-sorcery recursion if need be, Hymn of Rebirth is cool but I think there's more broadly useful stuff out there). The rest of the cuts aren't really worth mentioning.
I took a long hard look at the cards in the deck and took out the ones that I'm not that excited to draw most of the time. There's still a few of those narrow or too slow cards in the deck (That Which Was Taken) is a prime example, but this is a causal deck not a competitive one (although its a lot more competitive these days) - I'm fine with keeping a few of those in for flavour and random usefulness in grindy games.
You'll notice a lack of Eldrazi in my list or plans - My group hates on Eldrazi really hard, they're essentially soft-banned unless you want to be playing a giant game of archenemy.
The New
I have of late been playing this deck in some more competitive groups. I'm pretty happy with how it works, although blue shenanigan heavy decks do cause issues. To help deal with this, I have made a number of changes to the deck to help handle those troublesome blue mages.
- Dosan the Falling Leaf - A symmetric Dromoka that comes out sooner and might draw out some removal in the process
- Cavern of Souls, Savage Summoning and Insist - Yeah, lets hate on those blue players some more
- Kataki, War's Wage - He can hurt me as well, but I'm not too attached to my artifacts, whereas people using mana rocks will be very sad
- Gaddock Teeg - He can hurt me also, but I think he's worth running as an option versus some decks
Some options to play the blue mages at their own game:
- Lapse of Certainty and Bind - Nobody expects these in a G/W deck!
A bit of improvement into the removal suite:
- Lignify and Song of the Dryads - Most groups I play with follow the new tuck ruling now, these are of course really good
- Beast Within - Supremely flexible removal
- Strip Mine - Better than Ghost Quarter
Considering Sisay causes a lot of shuffles, even more card selection on the draws could pay off:
- Sylvan Library - I don't think I need to explain this one!
- Mirri's Guile - Super good with Sisay and doesn't require much mana investment
Some better lands & ramp:
- Farseek, Kodama's Reach - Nice ramp cards, Farseek also fetches the Mistveil Plains or Temple Garden
. I ended up dropping Explosive Vegetation and not getting Skyshroud Claim. I'm happy with the ramp I have now, and if I need to Sisay up a land it does tend to get less "ohmygod kill Sisay now!" reactions
- Ancient Tomb, Brushland, Sungrass Prairie, Command Tower, Wooded Bastion - Good mana lands - I run a lot of utility lands, so its important to have more lands that give colour options
- Miren, the Moaning Well, Yavimaya Hollow and Mistveil Plains - Utility lands, enables Yosei/Mindslaver lock
enpc suggested Thousand-Year Elixir to make Sisay super awesome, so I got one for the deck as well. He also suggested Strip Mine, which is in too.
And finally, a few new legendary cards:
- Iona, Shield of Emeria - I hate this card, but I will maindeck it because I can pull it out if absolutely necessary
- Akroma's Memorial - I probably don't need this, but hey, it might come in handy
Didn't quite make it in (yet?)
- Myojin of Life's Web - I got one, but I don't know what to cut for it just yet
- Genesis - Haven't got a reliable enough way to get it into my graveyard
- Skyshroud Claim - Decided I prefer under 4 mana ramp spells
- City of Solitude - May be harder to kill than creatures, but I prefer the effect on legendaries. I also like to be able to activate abilities during other player's turns!
- Winding Canyons - Got too many utility lands already
- Seedtime
- Too narrow and I have legendaries to help deal with blue players now
- Den Protector - 5 mana to recurse a card? I'd rather Mistveil Plains and tutor it up again
Didn't quite get kicked out
- Ajani, Mentor of Heroes - Yes he gets shut down by Gaddock Teeg and he isn't really of much use. I like how he can work with top/guile/sylvan library though, plus he's an awesome character to have in the deck
- Spear of Heliod - Saved my ass versus a Hidetsugu deck, so not getting the cut yet
- That Which Was Taken - Really ought to go, but I kinda like it
- Terminus - I've been happy to miracle this a surprising number of times lately, but I don't think I really should be
- Skyship Weatherlight - I don't think its efficient at all, but I have had some nice saves with it under the old tuck rule and it fits from a lore standpoint
- Hua Tuo, Honored Physician - Bit slow for my liking, but he offers some redundancy
- Oversoul of Dusk - Harder to play fast with utility lands, but great for devotion and annoying for some decks
- Reki, the History of Kamigawa - Sure, he's terrible when behind, but he's either good or removal bait in all other scenarios
What's next?
I opened a foil Dark Confidant in a MM2015 draft, hoping to trade it or sell it to get towards Elesh Norn, Grand Cenobite, Avacyn, Angel of Hope, Green Sun's Zenith and Linvala, Keeper of Silence for this deck :-)
Elesh Norn really doesn't fit the lore of the deck, so I may consider Crovax as a cheaper to buy & play alternative that fits a bit better.
I miss being able to play this deck in more casual groups without winning too much of the time, wondering if I should make a 2nd Sisay deck out of all the spare cards for this deck, of which there are many!
