legendofa on Blepharospasm
2 days ago
I feel like there's a transformative sideboard that could be really fun here. I'm just not quite sure what it is yet. But that's my idea pitch for this deck: find a way for the sideboard to change up the functions of the deck. Maybe set up an artifact focus, or switch to token spam instead of life loss.
lightningbefore on Counter Intelligence with mods
2 days ago
austintayshus thank you so much for the heads up! I was wondering about that split / req, I should have asked first before assuming it was ok since it seemed like an optional flexible choice between the two.
Would you swap it for Coalition Relic just to give me more mana options or to give me more charge counters to possibly move around the board freely (or some other synergy, I'm new to this)?
And If I remove Thopter Foundry should I also remove Sword of the Meek?
Nelsje3010 on Aura Orzhov | Eriette of …
2 days ago
Thanks for the tips Belfore!
I think a bit more protection couldn't hurt, so I'll definitely consider Sphere of Safety. I especially like the combo you've suggested. So that with some tutors might be a nice upgrade for sure...
I'm not sure how bestow and mana reduction work together for sure. I know that enchantment reduction will work on it, but a bestowed spell is only an aura if it's on the stack, so I assume it's not an aura before I would cast it? Idk for sure though.
LiterallyHitler on A Kithkin disappointment
2 days ago
Ramp isn't particularly useful here. The deck's average cmc is 2.5 but about half the cards in the deck range from 1 to 2 cmc. If I run more ramp I'll probably just do nonbasic land tutors because finding Gaea's Cradle is the best ramp around lol. I'm not too worried about the number of spells per turn because Teeg himself guts most decks and I run a lot of board wipes and removal to keep things under control.
Heroic Intervention is fine, and stuff like Flawless Maneuver would fit well here. I cut them because tbh I run a lot of board wipes and it's pretty uncommon that someone will Wrath a bunch of Kithkins but there have been times where some protection would have been nice.
Split Up is a great suggestion! I'll try it out some time.
Scarletbrave on Northern Ireland Ban List
2 days ago
Unbanned: None
Banned as Commander: Vivi Ornitier
Banned: Sway of the Stars, Hall of Gemstone
NV_1980 on A Kithkin disappointment
2 days ago
I love this! Definitely a deserved +1! It could use a bit more ramp though. Granted, most of the deck's spells are really quite cheap, but to keep pace with most commander decks these days, requires you to cast two spells per turn (or use a similar number of activated abilities requiring mana) on average. Especially once you hit the mid-game. So, I'd recommend adding stuff like Farseek, Nature's Lore and/or Three Visits. To protect your force, Heroic Intervention could be really nice in here. Lastly, I think Split Up would really fit your strategy.
Johdo on JLK's Shorikai | Game Knights …
3 days ago
Misty Rainforest doesn’t have mana symbols on the card, just mentions “Forest”. This is why you can use it.
miracleHat on Maelstrom Wanderer - Overpowering Threats
3 days ago
@plakjekaas you are correct and i'll do so again. this rant was more frustration from last night with a person playing with, at best, a level 2.9 decklist, they claimed to be level 4, and their stating that me calling the used version of this deck 'high level 3' instead of level 5 CEDH (it's been years since I played actual CEDH but i've spent some recent time looking at it and happily seeing it evolve into something more mainstream (albeit struggling in certain areas)) was improper and the fact i've had arguments along similar lines.
and the game ended on effective turn 7 (or 8?) with a craterhoof zendikar attack for not even lethal and had to fade a (second) boardwipe, moat, etc. for the last person remaining.
plakjekaas on Maelstrom Wanderer - Overpowering Threats
3 days ago
You should read the entire bracket articles, not just the gamechangers list. It's based on intent more than the actual cards you're playing.
miracleHat on Maelstrom Wanderer - Overpowering Threats
3 days ago
so apparently in japan they did this as a cedh version- RUG goodstuff - and apparently its good at winning games. Their list is CEDH focused and as such the strategy is gaea cradle abuse, what a surprise, where this deck is a lot more fun because it brings 'big creatures' and makes them 'bigger' and leverages mana to execute game plan.
Also I did some looking in what people consider brackets 1,2,3,4,5 and holy shit the moderators of this idea are absolutely cracked in the head. Try it this way: 1 is so bad it loses to precon, 2 is precon level (which is still honest to god awful tier cardboard pile), 3 is good but has difficulty executing wins (whether it be consistency, speed, recovery, or some other constraint restricting the playing process), 4 is good but doesn't have difficulty executing wins, and 5 is CEDH. dragging down level 3 to level 2 and dragging up level 4 to level 5 is insanity symptom I'm seeing in person and online. Level 4 is NOT cedh / don't wave about cedh unless you understand that particular (sub)format.
https://scryfall.com/search?q=is:gamechanger
this is absolute bullshit - how the fuck is winota a game changer and thrasios and or tymna aren't (the cards and decks can be good/great what-have-you) but just look at resolving a vorinclex on turn 2 and still say winota is still a game changer. More specifically, stuffing game changers into the deck is the wrong determination of deck strength. How consistently will the deck setup and execute winning conditions, regardless of disruption, before and quicker than its opponents.
also where the fuck are the cards that are actual 'upon resolution deal with immediately or lose' - see Chains of Mephistopheles, NETHER VOID, candelabra of tawnos, doomsday, mystic remora (okay this particular card, more than the others, assumes the opponents either use good decks to a reasonable extent), and basically all of the stax pieces (try playing through a winter orb without being a hyper optmized deck jfc).
when not playing cedh, tooth and nail/defense of the heart/protean hulk, basically the stuff that automatically tutors and play any 2-card creature combo for zero downside, are going to dramatically warp the game more than resolving a one-shot top-of-library tutor.
draft 2 version of this deck (which is when this comment is posted) is level 3 (3.5 if we're shading). It's actual "winning" ability is currently stunted but it inconsistently quickly sets up powerful positions with difficulty executing.
D4Centurion on Satoru Gojo, Honored One
3 days ago
KyleSpartan Check out WhiteLotusAlters on Instagram, that's the page I get most of my custom proxies from.
austintayshus on Counter Intelligence with mods
3 days ago
Technically Thopter Foundry isn't legal in your deck because of its color identity, but if your playgroup is okay with it, then that's fine. Unless they changed the hybrid mana rule in commander since I last played.
You might swap it for something like Coalition Relic
lightningbefore on Counter Intelligence with mods
3 days ago
This is a Counter Intelligence deck that I'd like to keep proliferate while adding an artifact focus. It's my second commander precon and first I've made modifications to with some kind suggestions from friends on cards to get started with swapping.
enraged on Soul Sista's Soul Sista's
3 days ago
JackMinds ooo I like the Ajani, Strength of the Pride that pridemate token is gas. Thanks for the comment!
JackMinds on Soul Sista's Soul Sista's
3 days ago
Aunt May and Guide of Souls may be a good addition for Soul Sis' lifegain redundancy, although they are also a support for Spider-man and Energy-centered decks, respectively.
You may consider some underrated cards, like The Restoration of Eiganjo Flip and Ajani, Strength of the Pride, which has multiple utilities, all wellcome to most monowhite decks.
Also, there are some artifacts, between my favorites: Well of Lost Dreams and Aetherflux Reservoir.
JackMinds on Soul Sista's Soul Sista's
3 days ago
Aunt May and Guide of Souls may be a good addition for Soul Sis' lifegain redundancy, although they are also a support for Spider-man and Energy-centered decks, respectively.
You may consider some underrated cards, like The Restoration of Eiganjo Flip and Ajani, Strength of the Pride, which has multiple utilities, all wellcome to most monowhite decks.
Also, there are some artifacts, between my favorites: Well of Lost Dreams and Aetherflux Reservoir.
Balaam__ on *Yawn* Time to hit the …
3 days ago
Thanks for the suggestions as always, slvstrChung. I added two of them to the maybeboard for a revision, but I just can’t bring myself to include Embrace Oblivion. It’s the perfect supplemental card and you were right on the money to suggest it, it’s just that the little boy in 1993 who stared in wild eyed wonder at the cards depicting epic warriors, fierce monsters and foreboding lands from the Conan the Barbarian-esque Swords’n’Sorcery mythos packed full of real world folklore and mythology would be in tears if he knew 20 years from then he’d be reading a card that said “Destroy target spaceship”. This game has officially jumped the shark :(
slvstrChung on *Yawn* Time to hit the …
4 days ago
Wizards have been playing in the Bone Splinters space ever since that card came out. Now they come with modes for your oblation: Bone Shards lets you discard a card instead, Embrace Oblivion lets you sac an artifact; Powerstone Fracture costs more but lets you zap a planeswalker. Your deck can't really take advantage of any of these modes, but this gives you some tools in case you want to shift the deck's focus.
Balaam__ on Landlocked
4 days ago
I had no idea there were this many cards devoted to such a specific cause. This is brilliant, +1
miracleHat on Maelstrom Wanderer - Overpowering Threats
4 days ago
Current setup /// drop- entish restoration, chromatic lantern, aggravated assault, sword of feast and famine, genesis ultimatum (winmore or just gamble?) finale of devastation (ouch cascade) /// add consideration- food chain, lotus cobra, is titan or mourag better, balefire or silverback value, extra turn card(s) --- but this really is creature based deck so the instant/sorcery route harder to incorporate -- time warp is less winmore and less gamble so better consistent but still has dead points - oh and avenger of zendikar apparently got dropped but needs to be re-added.
Deck just wants to be a food chain / palinchron combo deck so not adding misthollow/scourge or infinite mana outlet (except for finale which maybe drop for same and other reasons) but still not playing the palinchron game should be wrong choice each time if in deck.
AkaAkuma on Miirym, Spooky Lizard Flap-Flap!!!
4 days ago
Roaming Throne is awesome! Granting Miirym basicly hexproof. Definitively a staple.
In that note you might also appreciate Temur Battlecrier or Reckless Barbarian.
Wish you the best of openinghands! Let me know how sneak attack serves you should you include it.
HapikinoTheFool on TEETMonkMorkPabloHonei's Deck
4 days ago
General Comment Level 20 Dork - AI Mode : Planeswalker Idea.
Ratcatcher General Master
"Worker in a ratcatcher's realm or whatever and never gave up on God of The Heavens, and loves people who serves and remembers faith and love. Without love there is no understanding."
Level 19 Wizard, Savage Attacker, Brawler, +2 Wisdom, Skilled Persuasion, Nature, Religion, +2 Charisma stats 11 strength 14 dexterity constitution 14 intelligence 16 wisdom 13 charisma 13
This is the Verdict for this DECK. Private.
Welcome. And Done. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ <<><<<><<><<<><><><><><><><><><><><><><><><><><><><><><><><><><><><><<>> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Crow_Umbra on Lands Don’t Matter…They Kill
4 days ago
No prob! I love it when Uncommons punch above their rarity weight in the right deck. Best of luck finding a swap, I know things can get into hair-splitting territory with decks like these lol.
KayneMarco on Lands Don’t Matter…They Kill
4 days ago
Crow_Umbra: brilliant idea given the commanders station ability! Gonna have to try working that one in.
Lamarian on Battle Deck - Pirate Plunder …
4 days ago
Possible future plan:
-4 Storm Fleet Spy -4 Storm Fleet Aerialist
+4 Staunch Crewmate +3 Daring Saboteur +1 March of the Drowned
Optimator on They say life can change …
5 days ago
You might want to up your land count or cheap card-draw count. 35 lands and 6ish ramp means statistically you will miss your first land drop on turn 5 or 6. Tricky with a 7-mana commander. That said, you don't necessarily need your commander out on-curve.
sly616 on cloud ex soilder
5 days ago
trying to figure out what bracket this deck would belong in and if there are any cheap upgrades I can still make
Crow_Umbra on Lands Don’t Matter…They Kill
5 days ago
Yo, have you considered Cynical Loner for this deck? She seems like a decent Station enabler & is basically an Entomb on a stick. I could understand avoiding something like this to avoid repetitive play patterns.
austintayshus on Enchantress
5 days ago
Setessan Champion for more enchantresses
Season of Growth for another aura-chantress
Last_Laugh on Lord of the Skies
5 days ago
Reconnaissance, Dolmen Gate and Iroas, God of Victory *list* I'd almost call required for Kaalia. Swinging safely and consistently is the name of the game. Spirit Mantle could be a nice addition too.
YamishiTheWickedOne on Edgar Markov: Dark Ambitions
5 days ago
@Vessiliana the best build in all of BG3 is ascended Astarion as 12 Eldritch Knight (fighter) with the Titanstring bow and a lot of slaying/multi-target arrows. However, if you're hellbent on making him a cleric, 11 Ek and 1 War cleric is also a great choice.
Honestly I feel best cleric in BG3 is Lae'zel or maybe Minthara/Gale. Astarion's necrotic damage perk only applies on weapon hits. But if you're hellbent on running a cleric build then your go-to multiclass would be 9 light or tempest domain, and dip 2 points into Circle of Stars druid and your starting level as 1 Storm Sorcerer. Con saving throw proficiency is important. And you straight up need Luminous armor. Coruscation + Callous Glow rings are important too. I prefer Phalar Aluve just for buffs + Ketheric's shield. Lae'zel has proficiency with both due to being a Githyanki. Minthara is a good alternative due to being Minthara but Lae'zel can actually swing the sword in an emergency. (Minthy is the only S tier character who doesn't outright favor physical builds.)
indieinside on Phage the Uncastable
5 days ago
beebles_elbow, the build that I have her in is as an ault-win.
Mortlocke on The Song of Phyresis
5 days ago
I think you're right. Norn's Choirmaster only shines if I can attack more than once with my commander while Tekuthal synergizes with the deck as a whole giving consistsnt added value. Also, once upon a time in the deck's earlier iterations Defense of the Heart was in the deck, I dont remember why I cut it though.
Venum on The Song of Phyresis
5 days ago
Honestly, Tekuthal was added in my deck mostly because of the ''Fading'' counters. Double proliferate means you get to keep it next turn AND remove a counter.
Glad you came back for some the Poison Opera that is Atraxa.
Mortlocke on The Song of Phyresis
5 days ago
Hi Venum,
Thank you for the nice words, i'm glad you like my deck. Tekuthal, Inquiry Dominus definitely pinged across my radar when he was first released, I even went so far as to get an oil slick copy of him as the price became more affordable. The problem was that I just couldn't find a slot for him in the deck. I'm flirting with the idea of swapping it in for the recent addition of Norn's Choirmaster - both are very similar cards with Tekuthal more synergy with the deck overall, but is not a proliferation source. The Choirmaster is a proliferation source, but requires the Commander to be in play - which is something I generally want. I don't know, the verdict is out on this one. Thoughts?
Magicus on Cecily & Othelm / Wheel, …
5 days ago
Wow, you did really well with this Deck Magicus, my dude!
Crow_Umbra on Salsa Roja [Primer]
5 days ago
Hi Venum, thank you for checking in, and sorry for the delayed response. I was in the middle of a round of disc golf when you first commented lol.
I haven't built this deck IRL, as it's more of a theory craft. Tbh, I hadn't really thought about this deck in months lol. I do like your suggestions, and think Sneak Attack could fit right in; I use it in my Goro-Goro and Satoru deck for similar reasons. Impact Tremors effects paired with ETB Token generation is definitely a solid way to build this deck, I think I omitted some of those token generators since a couple of my other decks are more Token/Impact Tremors/Group Slug focused and I wanted to do something a bit different here.
Trailblazer's Boots are pretty solid, I've used them in past builds and some of my friends have used them for some of their Voltron Equipment builds before. I used to use Whispersilk Cloak in an early version of my Alesha, Who Smiles at Death deck a few years ago, but the 5 total mana to cast and equip felt kinda clunky for me. There were also some past corner cases where I wanted to be able to target my own creature for certain effects. Personally, I like Brotherhood Regalia a bit more for a cheaper over all mana investment to cast and equip to a legendary creature. Ward 2 isn't Shroud, but in a lot of cases 2 additional mana for spot removal is enough to deflect attention away, especially in my primary play group.
Busy_Bee on Blue-Green Deck
5 days ago
Thank you Balaam__ i appreciate your suggestions :) This is my first deck and i have already finalized it (due to my proxies alr being in production) as this but for another deck i may make in the future i am going to def incorporate your ideas and also yeah i am doing a landfall build but i am also doing a on card draw build :P but yeah you have been an excellent help :)
Balaam__ on Blue-Green Deck
5 days ago
It’s coming together. It’s still a bit unfocused imo, with a few cards pulling different directions. Parallel Lives only affects Scute Swarm and Chasm Skulker for instance, and without a better ramp shell you won’t get it into play fast enough for it to even matter. I’d cut Parallel Lives and Chasm Skulker entirely since they don’t contribute toward Landfall in any meaningful way. Same for Foundry Inspector and most of your artifacts. They aren’t necessarily bad cards, but they don’t fit well here. As far as countermagic is concerned, I’d run Spell Pierce and Mana Leak or Remand in place of Narset's Reversal.
Ideally you’ll want to hit your land drop each and every turn, and maximize the types of landfall triggers you’re building with. The crabs might not be a good fit if you aren’t geared toward milling out the opponent’s deck, and might be replaced with traditional ‘this creature gets +x/+x whenever a land enters play’ stuff instead.
There are bounce lands to consider too, lands that return a land in play to your hand when they enter. Normally that’s a downside but it can be advantageous in Landfall decks.
Simplify and streamline what you have until it runs like a well-oiled machine. Oh, and this isn’t immediately evident but with the way the site works people won’t see your replies in the deck comments unless you tag then by name. Put the user’s name inside double square brackets and they’ll get a notification they’ve been mentioned. I only saw these new posts because I happened to check back.
Last_Laugh on Marchesa’s Metallurgic Machinations
5 days ago
Not a bad start but I do have some suggestions.
First, Canoptek Tomb Sentinel is your only repeatable piece of removal for enchantments in these colors. Bonus points for being an artifact and hitting other permanent types. Chaos Warp is worth running too.
Second is card draw. Marchesa's triggers are each separate and creatures come back one at a time, so Satoru, the Infiltrator triggers separately for each creature. Danny Pink, High-Society Hunter, and Liliana's Standard Bearer are amazing here too.
Busy_Bee on Blue-Green Deck
5 days ago
Sorry :P my last comment went twice due to me reloading the page lol
Busy_Bee on Blue-Green Deck
5 days ago
Okay i updated my deck and everything is legal and i even added some fetch lands + some life gaining cards (even though its a 3 mana drop its still a life gaining card)
Busy_Bee on Blue-Green Deck
5 days ago
Okay i updated my deck and everything is legal in modern and i even added some fetch lands + some life gaining cards (even though its a 3 mana drop its still a life gaining card)