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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
1 month ago
Nice! Upvoted +1
I posted an Historic defender-based build a while back to see how competitive it could be made on Arena. I think you can add in a lot of power by splashing White. One other thing I notice is that you're not using Assault Formation which while I realize you don't need the Defender-attacking ability, is still the lowest mana cost way to weaponize your Charix, the Raging Isle there. Adding in White as a 3rd color opens up High Alert as well.
Take a peek at my build if you want some inspiration (Historic Walls (MTG Arena Build), but even as-is I think you're on the right track. Cool build, sir!
2 months ago
And hear me out, a card that works great with both tower defense and ensnaring bridge is Ornithopter.
Tetsuko Umezawa, Fugitive does as well.
Gilded Goose gets sweet as your mana curve gets lower,
Arboreal grazer is sweet I'd definitely keep him and some harbingers
And I know it's a non-bo with collected company but I gotta make the obligatory statement about how sweet Lingering Souls is with tower defense,
Though is it too slow nowadays even with bridge? Shit I feel old. At least it can chump a giant murktide for a while
2 months ago
3 months ago
It would be funny if you snuck in High Alert so that way you could start beating down your opponents with your commander when they least expect it.
4 months ago
You might like these: Aggravated Assault, Aphetto Alchemist, Magewright's Stone, Illusionist's Bracers, Battlemage's Bracers, Thassa's Ire, High Alert, Heartstone, Vizier of Tumbling Sands, Kelpie Guide, Clever Conjurer, Contagion Engine
6 months ago
I've played with this deck many times. I often miss the chance to draw at least one of the twelve cards of Gauntlets of Light, High Alert, and Huatli, the Sun's Heart. and I used to have Moon-Blessed Cleric in it as well. The spearhead is to deal direct damage, and be unblockable, so if I have Twisted Image, while if I were blocked, the creature would certainly die, but regardless if I have somethings like Aqueous Form, Tetsuko Umezawa, Fugitive, and Access Tunnel, I will have a good chance of not having to worry about it. One direct hit from Charix is good enough.
6 months ago
6 months ago
I feel like the newbie newcomer here, hAH-
I think I started playing during Ravnica Allegiance, in like, 2019. Dad played the game when it first came out, talking about "Nickle-and-Dimers" and "Rat decks and "Nope" decks.
The first deck I ever played was the green 2019 welcome deck. I was absolutely thrashed by my dad and started trying to get better and better. I built my first deck, built around High Alert and Azorius Knight-Arbiter, and it did pretty well. I then made a gruul deck, followed by a simic deck. I wanted to build around all the guilds and did eventually succeed, though only three of the ten are still together, although heavily edited. I got into commander after receiving the Lathril, Blade of the Elves precon, and started watching channels like Commander's Quarters and Command Zone. Now I live and breathe commander. I, unfortunately, don't have a job, but I was able to construct a Lathiel, the Bounteous Dawn commander, and a Radha, Heart of Keld commander. I have several cards I want to build into commander decks, but just don't have the resources for. My view of the game has changed drastically. I originally thought it lame, like pokemon or Yugioh, but I see the complexities of it now and have seen extraordinary plays that have inspired me and changed my view of things.
I'm only 16 though, so my addiction to magic will either grow or falter, depending.