High Alert

High Alert

Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Creatures you control can attack as though they didn't have defender.

: Untap target creature.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

High Alert Discussion

9-lives on

4 days ago

Obviously If I'm one card from milling, I would mill more. Phenax, God of Deception doesn't require that you have to always tap to mill always, Just gives you the option to, so that works solidly if you play him even when one is using a damage tactic. In my empowerments i'm trying to protect my characters that give all of my needed tactics. It might help if I have a few discard and draw spells in play, then if I want to keep a certain tactic. What do you mean by 'one card from milling and draw a damage creature'? All of my creatures can be both damage or milling, provided I use Phenax, God of Deception or High Alert and Huatli, the Sun's Heart . I don't have any 'milling creatures'. And, even if I can't mill with Phenax, God of Deception , I can still run a damage protocol. Depending on what cards I draw, I can use Phenax, God of Deception first, or damage first. Then focus on those tactics. Like I said, I need a way to choose what I want from my deck, and that's one reason why I chose to use Diabolic Tutor . Perhaps more of these type cards would be best?

TriusMalarky on

4 days ago

If you want to focus on the high toughness aspect more, I'd recommend moving to a Walls list.

Walls wants to use the things like Huatli, Assault Formation and such to hit hard, but it also employs a High Alert + Axebane Guardian combo. With four creatures with defender in play, you make infinite mana. This shouldn't be your main plan, of course, but it is a very fun include that means that if the game goes long, and with a walls deck, it probably will, you have a big advantage.

You also get Arcades, the Strategist , who lets you draw a TON of cards and is just the best payoff for big butts period.

Walls you'll want to consider include Dragon's Eye Sentry , Excavated Wall , Jaddi Offshoot , Secret Door , Wall of Runes , The Birth of Meletis , Saruli Caretaker , and Portcullis Vine .

You also get to run the amazing Tower Defense . If you cast tower defense with a good board and High Alert/Arcades out, you sort of just win on the spot.

1empyrean on Spellslingin' Token Makin' Sharknado

2 weeks ago

I'm not seeing much interaction with the legendary rule, and with so few creatures in the deck, Sakashima doesn't have all that many things to become a copy of.

With Prava and Kydele, you'd have consistent token generation and more mana to make them. It would also open up some options like High Alert , Huatli, the Sun's Heart , and Assault Formation .

It's up to you, though. Sakashima & Sidar Kondo can work, so if you want to keep them, maybe consider theft effects like Chamber of Manipulation (there are many others) or cards like Faerie Artisans (a bit expensive, but a powerful card for this type of deck). This would give Sakashima more versatility, at the very least.

Darkshadow9 on Walls with teeth

1 month ago

I‘m really surprised nobody has yet mentioned that High Alert and Axebane Guardian give infinite mana when having 4 other walls on the field. So definitely no need for the Staff of Domination . Which is why Villainous Wealth and Genesis Wave are missing here.

Also, I think it would be really funny and add some more flavor to add Aurification (even though it’s not a good card) making your opponents creatures to walls which can’t attack while yours can...

In case anyone cares, this is my attempt on a wall deck: Budget Walls

TheVectornaut on High Alert Hijinks

2 months ago

Aegis Turtle is strictly better than Merfolk Secretkeeper or Yoked Ox here. I'm also a big fan of Wall of Omens for High Alert decks. Having played with Wall of Blossoms in Assault Formation for many years, I can say that the ability for a creature to replace itself is invaluable for this kind of deck that doesn't get a lot of card advantage elsewhere. On the more experimental side, I think The Birth of Meletis could be an interesting choice where you delay the wall entry in order to gain a land.

Burgess_Buttonworth on The best offense is a good defense

3 months ago

Just to let you know, any creatures with defender still won't be able to attack if you only have Huatli, the Sun's Heart . You need the High Alert "can attack as if they didn't have defender". Not being mean, but I think it's important you know!

TheoryCrafter on Slivers, the Boundless

3 months ago

For mana curve you may want to consider enchantments that have lands produce more than 1 mana at a time. This would include, but not be limited to, Fertile Ground , Trace of Abundance and Utopia Sprawl . You won't have to wait for time counters to all disappear before deploying them to the battlefield. The mana base will also be more flexible.

Some of your cards can also use an upgrade. I suggest replacing Mortify with Necrotic Sliver and Fury Sliver with Megantic Sliver until it can be replaced with Bonescythe Sliver .

Have you considered adding any combination Assault Formation , Doran, the Siege Tower (in case Harmonic Sliver backfires on you) and High Alert ? With them on the battlefield you can then sacrifice Dormant Sliver only if you have to. This will also allow for roughly the same combo with Morophon as you would with Realmwalker and Morophon.

If you choose to do this I would then recommend Teferi's Ageless Insight to boost your card draw.

If you choose not to I would suggest finding spots for cards such as Basal Sliver , and Mindlash Sliver .

Happy Hunting!

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