Storage Matrix

Storage Matrix

Artifact

As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.

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Trade

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Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Urza's Destiny (UDS) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Storage Matrix Discussion

Olde_English on Dragon's Eye Sanctuary | Dragonlord Ojutai EDH

1 month ago

Hey hey StefanKaminski,

I appreciate you being blunt, it helps me refine this list.

I don't want Ojutai to be just a big distraction, but from a purely strategic standpoint I don't mind if he absorbs removal because my opponents are scared of the threat he presents. Ojutai is the centerpiece of this deck and I don't want to drift too far away from that, the idea is to harmonize the commander damage threat with a stax package.

I'm not super familiar with legacy decks but I looked up Caw Blade just to get an idea of it and my god is it spicy! Serra Ascendant is such a gimmicky card and I'm a huge fan of how cheesy it can be. A lot of lists don't run it because it's not the most efficient spell but personally I think the threat of a 6/6 lifelink, flyer is great. It's a huge removal target and can significantly reduce the life total of filthy mages who are trying to spam cards like Ad Nauseam and Necropotence.

I'm going to give Deafening Silence another chance, yes it can be a non-bo, but it can also absolutely hose decks that are looking to spam spells. One of the hardest things about piloting stax decks is timing certain stax pieces, I get a little better every time I pilot this deck but I still have a long way to go.

I'm curious about Storage Matrix, it's a wacky piece but can shut off opposing aggro if my opponents value their mana more than their creatures. If Deafening Silence is too much of a hindrance I'll swap it for Storage Matrix and see how it performs.

I also swapped Delay for Muddle the Mixture and added in Fierce Guardianship, gotta keep my counter game strong!

sake on Blue Fish Urza - cEDH Primer

2 months ago

Hi! Great list there, I've been using Urza as my main deck for a while as well and I have some questions:

  • Why include Thassa's Oracle instead of Jace, Wielder of Mysteries in this deck? As far as i understand, both will provide the win when we already have infinite mana and exile our deck with urza's ability. And I don't really buy the reasoning that oracle provide more utility compared to JWM outside the win. If I play oracle, it means I will only get to look at a few cards from my top without providing any actual card advantage. I will not play oracle early (talking about turn 0-4 here) especially if there is a fast combo deck in the pod since I have to hold up mana for interaction. It doesn't actually provide that great utility either in the middle to late game since you go -1 when casting this card, the scry from oracle is also kind of bad to combine with urza's ability since it shuffle, so if I see something important from the top of my deck, I need to have another way to draw it otherwise i have to wait to next turn to use it. And probably the only time I will cast oracle outside the combo is when I don't have anything else better to do. Yes, JWM cost higher than oracle and you don't want to have this in your opening hand or drawing it for like the first few turn of the game (but so does with oracle, so..). But in middle to late game JWM at least give you some utility in form of card repeated draw, which is pretty good for a long and grindy game when it happens. Also we kind of have a good blocker here in form of urza and enormous construct so I find myself sometimes able to ult JWM for +7 cards in hand. So in my opinion, JWM is still far better win outlet compared to oracle in this deck (oracle is kind of a dead card here, while JWM will be able to provide some value late game).

  • What is Steal Enchantment doing here? Is there is some specific card/strategy that you wish to counter by including this card?

  • What do you think about replacing Narset with a better stax piece for urza? maybe something like Storage Matrix? Since we are not running many wheel effects in this deck, I feel like sometimes Narset just act as a 3 mana cantrip twice (which is pretty good) but I don't see much synergy here for Narset. Wouldn't something like Storage Matrix or Trinisphere would synergize better with the rest of the deck stax pieces?

Thanks! :D

king-saproling on Blue Cephalids

4 months ago

Cool deck! You might like these: Winter Orb (tap it with your general before your turn starts, and you get to untap all your lands while everyone else only untaps 1), Static Orb, Storage Matrix, Drift of Phantasms (finds Verity Circle), Muddle the Mixture (finds either piece of the Illusionist + Greaves combo), Merchant Scroll / Spellseeker (finds Muddle the Mixture), Urza's Incubator, Birthing Boughs, Riptide Replicator, Amoeboid Changeling, Mothdust Changeling, Shapesharer, Quicksilver Fountain

pitan77 on Urza Power Scepter

4 months ago

what about Storage Matrix as another stax piece? seems to do something similar to what Winter Orb and Static Orb can do.

lukeanto on Rack a Whack!

5 months ago

Yeah im working around with the cards i have at the moment... still missing Ensnaring Bridge or Storage Matrix...i guess i can get 2 of the 2nd...the bridge is expensive

Ivdar on Tall Woman Says You Die

5 months ago

Really like this first draft, I'm hugely interested in Klothys as a group slug commander! Kudos for including Mindcrank , that's a great piece of synergy.

If you want to lean harder into hating on your opponent's mana, I would suggest cards like Ruination , Blood Moon , Magus of the Moon and targeted land removal like Ghost Quarter or Tectonic Edge .

Including stuff to sacrifice your lands like Myriad Landscape and Springbloom Druid could help ramp you through Klothys' ability, especially if there's no budget for the full suite of fetch lands. More wheel effects would also fill graveyards and disrupt your opponents, like Wheel of Fate or Magus of the Wheel

As far as ramp goes, I would suggest throwing in Wild Growth and Utopia Sprawl . If they are in your opening hand, they can allow you to get Klothys out on turn two and they would turn into card draw later if you have an Enchantress out.

I'm just throwing a ton of suggestions now, but for more artifact hate, Collector Ouphe and Vandalblast are worth a look IMO. Storage Matrix is also a pretty hateful piece of slug if your opponents use artifact mana. Crawlspace can be pretty effective against opponents that want to attack with creatures.

I would consider cutting Keen Sense and Snake Umbra , since you don't have a lot of creatures and generally speaking I would want Klothys to stay an enchantement as that makes her much more resilient to removal.

Sorry if I don't suggest cuts to make room for these, those are just some first impressions but I'm glad to see a deck like this. Will definitely check it again to see how it evolves!

Molesto-the-Egregious on Grand Arbiter the IV Stax

6 months ago

king-saproling thank you for the suggestions, there are definitely some cards there I will be adding. Fatespinner and Storage Matrix are so cool!

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