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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Shackles
Enchantment — Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
: Return Shackles to its owner's hand.
SufferFromEDHD on It's Blurring It's Fading
2 months ago
My b. I didn't realize how much it had increased in price.
FormOverFunction on Seeking Advice for Alela, Artful …
7 months ago
It’s old, but maybe consider Shackles as a semi-recursive answer. Shackles isn’t exactly removal, but it could be a spot-handler rather than spot removal, with the benefit of moving it around to whatever becomes a bigger problem later (and getting another faerie). Most of the new stuff is measurably better, and the deck list already looks great, but I thought it would be fun to mention an old Invasion card. The blue one gives flying, so not super useful, and I didn’t see a black one, so there doesn’t appear to be much else there.
griffstick on Need help finding cards to …
4 years ago
Control Magic, Chamber of Manipulation, Parasitic Impetus, Abduction, Confiscate, corrupted conscious, Dream Leash, incase in ice, Enslave, Faith Unbroken, In Bolas's Clutches, Infinite Reflection, Lay Claim, Leaden Fists, Mind Control, Persuasion, Prison Term, Spectral Grasp, Spirit Away, take posession, Treachery, Vow of Duty, Vow of Flight, Vow of Lightning, vow of malace, Vow of Wildness, Weight of Conscience, Winter's Rest, Yavimaya's Embrace, Arrest, Bonds of Faith, Bound by Moonsilver, Bound in Silence, Cage of Hands, Cagemail, Captured by the Consulate, Caught in the Brights, Cessation, Choking Restraints, Crystallization, Demonic Torment, Desert's Hold, Dreadful Apathy, Faith's Fetters, Forced Worship, Hobble, Ice Cage, Kirtar's Desire, Krasis Incubation, Lawmage's Binding, Luminous Bonds, One Thousand Lashes, Pacifism, Pillory of the Sleepless, Recumbent Bliss, Revoke Privileges, Capture Sphere, Castaway's Despair, Charmed Sleep, Claustrophobia, Encrust, Malfunction, Mystic Restraints, Numbing Dose, Shackles, Sleep Paralysis, Stasis Cell, Unquenchable Thirst, Waterknot, Martial Impetus, Predatory Impetus, Psychic Impetus, shinny impetus, Darksteel Mutation, Deep Freeze, Frogify, Ichthyomorphosis, Imprisoned in the Moon, Kasmina's Transmutation, kenrith's transmutation, Lignify, One with the Stars, Reprobation, Song of the Dryads
and that's just auras
Flooremoji on Ghostly Prison ||Tallowisp Spirit Tribal cPDH||
5 years ago
MaStCu Hahaha, Yes! I would love to tell you how the deck plays, that discription isn't too informative :)!
Step 1: Typically, you try to get out Tallowisp asap, but if you don't think it will survive, wait until you can do both Step 1 and 2 at the same time.
Step 2: Cast a Spirit/Arcane spell, search your library for Mask of Law and Grace . Enchant Tallowisp . Sometimes Inviolability /An Umbra works fine, but only in rare circumstances.
Step 3: Cast a Spirit/Arcane spell, search your library for Shield of Duty and Reason . Enchant Tallowisp . Now that that's done, your Tallowisp has protection from everything except white. (Kill white players first because of that)
Step 4: Look around the table, find the most problematic commander. Cast a Spirit/Arcane, search you library for an answer.
Against Disciple of Deceit , Shackles can work, but sometimes Reprobation is necessary. (Use reprobation sparingly, it's your best enchantment.)
Against a Voltron commander, Asha's Favor does the trick surpisingly well. (Assuming that they have hexproof, otherwise Pacifism works fine.)
Against Aggresive decks, Lifelink + Asha's Favor / Ethereal Armor makes it very hard for them to survive.
If you have Plow Through Reito , search up Empyrial Armor for the OTK.
Step 5: You can mostly just start making the rest of your opponents boards unable to attack, while finding Ethereal Armor . Keep in mind that if you need a cath all answer, Reprobation & Choking Restraints are your best bets.
You can also tutor up cantripping auras to make your spirits draw you a card, and give protection to your opponents creatures to make other auras fall off.
Hope this helps!
Technique_Student on First EDH Plz help!
5 years ago
Hello you could add Mesa Enchantress for your Shackles and Forced Worship and Curse of the Forsaken for life, Custodi Soulbinders can get huge and stomp the competition, Tamiyo's Journal and Trading Post for value, End Hostilities or Call for Unity or Abzan Battle Priest or Abzan Falconer and Ainok Bond-Kin and Armory of Iroas and Feat of Resistance and Rootborn Defenses and Phyrexian Rebirth and Hallowed Burial and Absolute Grace and Always Watching and Angelic Benediction and Angelic Exaltation . Good luck
Dete on Underworld Coinsmith Pauper Commander
5 years ago
you could use Conviction , Brilliant Halo , Gossamer Chains , Cage of Hands , Shackles and Mourning for repeatedly trigger Underworld Coinsmith .
Ashes to Ashes , Read the Bones , Night's Whisper , Sign in Blood , Angelic Purge , Afterlife , Snuff Out , Unmake , Pentarch Ward , Cho-Manno's Blessing , Blessing of Leeches are all really good and serve you as card draw/ protection or control.
maybe think on adding something like Pestilence or Shrivel / Nausea for boardwipes like effects.
Perpetual on Daxos the Returned Pillow Fight
7 years ago
I would recommend removing Skull of Orm because of it's CMC and redundancy. Sun Titan does the job for like 60% of your enchantments. Treasury Thrull and Silent Sentinel can get the rest.
I would also recommend removing Necromancer's Covenant. Save it (and it's 6CMC!) for a Zombie deck. While I am not totally sold on it, perhaps Righteous War would be good in that slot. Or if you aren't afraid of the 6CMC, go for True Conviction or Cathars' Crusade.
You have a 2 color deck, you really shouldn't need to settle for taplands unless they are bringing something aside from color fixing to the table. A Temple of Silence beats Vivid Marsh in your deck, for example. It's possible that even just having a basic land in some of your tapland spots would be a win for you. Also, Myriad Landscape beats your Terramorphic Expanse.
Personally, I would get rid of Painful Quandary. First off, it's not going to kill anyone fast, but it will make them mad. And 4-5 people mad at you is not good. Second, reanimator decks might just pick discard every time and be quite happy about it. Find something that makes you less of a target, or that discourages attacks against you. Parhaps something like Windborn Muse or an Extort card, or something seemingly harmless like Drana's Emissary.
Also, while you have plenty of board wipes you have no instant speed removal, and only two targeted sorcery speed removal spells. There are going to be times when you need a given card off the board, but otherwise like your board state and don't want to wipe.
Finally, I might look into something like Shackles. Not only can it move around to the largest threat, but also triggers Constellation, Mesa Enchantress, and Celestial Ancient on recast.
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