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Purphoros, Forger of Goblins [[Primer]]

Commander / EDH Aggro Competitive Goblins Mono-Red Primer Tokens

freakingShane


Description

Introduction

Fire, sparks, wars. Purphoros is fond and familiar with these, and he does not hesitate to send out his massive battalions. This is a very fast and very aggro deck, focusing on killing your opponent(s) through hordes of goblins and Purphoros's rage.

You'll be playing the blues to your opponents after how Purphoros treats them...





The Primer



Feedback

I am always looking for suggestions, feedback, comments, anything. Keep in mind that this is competitive, so suggest only the best if you think I missed anything.

For more information about the power of generals in Commander / EDH, be sure to check out this deck that I am honored to be featured in:


[List - Multiplayer] EDH Generals by Tier

Commander / EDH* thegigibeast

SCORE: 575 | 5780 COMMENTS | 575283 VIEWS | IN 496 FOLDERS


If you love or hate this deck, let me know! I always appreciate a +1!

This deck will ensure that you do not have too many friends...

Currently the #1 Purphoros deck on Tapped Out!

Praise be to Purphoros!



Updates

This is finally fighting back and forth for the highest ranked Purphoros, God of the Forge deck on Tapped Out! I just wanted to thank all of you who have supported this deck throughout its existence.

I will continue to keep this deck "forged" to its fullest potential! As PBS always said, "this was made possible by viewers [and upvoters] like you." ;)

Purphoros approves of this message.

Comments View Archive

rkjunior says... #1

Love the deck. I built a budget Purphoros deck during a friends $100 challenge but I'm looking to upgrade it, and this is exactly what I was looking for. While a lot of your synergies were the same as mine, there's a handful of cards I ran and wanted to hear what you thought.

Arms Dealer, Dictate of the Twin Gods, Forgotten Cave, Furnace of Rath, Goblin Lookout, Goblin Offensive, Goblin Rally, Goblin Wizard, Norin the Wary, Skirk Fire Marshal, Smoldering Crater, Valakut, the Molten Pinnacle, Fanatic of Mogis

July 12, 2017 2:31 p.m.

freakingShane says... #2

Thanks for the comment, rkjunior! And a lot of these cards have been in and out or have been considered, haha. Great minds think alike, right? I (not too long ago) took out Goblin Offensive and Goblin Rally because of their costs and because ETB generation has more synergy with Panharmonicon.

Goblin Wizard was another sad one I had to give up...as much as I loved that goofy sucker, he just wasn't efficient enough for me. Skirk Fire Marshal and Arms Dealer being similar cases in the sense that they were too self-destructive.

Valakut, the Molten Pinnacle and Forgotten Cave were both here at one point, but I could not afford any lands to enter tapped, so they got kicked.

The remaining cards were all considered on and off as well, but just didn't fit as tightly as I would like. Trust me though, I have considered them all at one point! Always good to hear from another Purph player, and thanks again for your comment, friend. Praise be to Purphoros! ;D

July 12, 2017 4:21 p.m.

rkjunior says... #3

Thanks for the feedback! I saw the note about Offensive after I posted from another comment. I'm going to work on updating my list here and there with some of your suggestions in the Primer and go from there! Love it though!

July 12, 2017 5:31 p.m.

freakingShane says... #4

I appreciate the support, friend. It means a lot, rkjunior!

July 12, 2017 7:36 p.m.

Greenedn says... #5

This deck looks really fun to play! I've been looking into building an aggressive deck and I really appreciate how much detail went into the Primer for this one.

I was wondering if you had any thoughts on Citadel of Pain and Price of Progress?

July 12, 2017 8:23 p.m.

freakingShane says... #6

Thanks a ton, Greenedn!

And Price of Progress can be really powerful, but does better in 1v1 Commander than in multiplayer in my opinion.

As for Citadel of Pain, I am not really familiar with that one! It looks like it could be very fun though! I could see some fun synergy with that and Manabarbs. ~Mwah ha ha~ (evil, malicious laugh)

July 12, 2017 10:24 p.m.

beninator says... #7

Neheb, the Eternal seems like he'll do work in a Purphoros deck (1 Purphoros trigger = 6 red mana in the postcombat main phase), allowing you to cast even more spells to do even MOAR damage! Combine him with Aggravated Assault and he'll go infinite in a hurry.

July 13, 2017 9:34 a.m.

rkjunior says... #8

That 5CMC of Neheb seems tough. I feel like this deck wants to stay as low to the ground as possible.

July 13, 2017 11:16 a.m.

freakingShane says... #9

beninator & rkjunior:

You're both right. Neheb, the Eternal is a really good card in the 99 and as a commander. The potential combo with Aggravated Assault is also insane, but like rkjunior said, I don't really have the space for another 5 CMC card, even though it would be a good card for the deck.

This deck is built to be closer to a 1v1 Commander (French) deck, but be able to perform just as well in multiplayer Commander, and that is why I need to keep the CMC of the deck (and individual cards themselves) as low as possible.

I appreciate your comments and the suggestions, guys!

July 13, 2017 12:48 p.m.

rkjunior says... #10

freakingShane any suggestion if you were going to run it strictly as multiplayer? Worth adding some of the damage doublers? 99% of my play is multiplayer (usually 4-6 people total).

July 13, 2017 2:12 p.m.

freakingShane says... #11

@rkjunior

I'd probably go a little less focused on tribal and a little more towards token generation, for one. Only the best of the best though, so cards like Tempt with Vengeance and possibly even Descent of Dragons/Firecat Blitz.

I'd do a little bit of damage doubling with Quest for Pure Flame and Furnace of Rath probably. Sol Ring would be an automatic include. Norin the Wary and Chaos Warp would be definitely considered.

I usually play in a 3-4 player pod, so I'd basically make sure that I had enough fuel for a 6+ person pod. That means having the ramp, draw, and consistent damage on top of the low to the ground, aggro play style.

That's why I like my build though, because goblin tribal can get out of control super easy, which means that it keeps me from running out of gas early on like most other token-based decks. If I am top decking I will at least know that my goblins in play will have synergy with each other.

July 13, 2017 3:44 p.m.

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Compare to inventory
Date added 1 year
Last updated 1 day
Exclude colors WUBG
Key combos
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 2.75
Tokens 1/1 Goblin, 3/3 Golem
Folders Commander, Tribal, Red, Decks I like, Interest, Masters of Mayhem!, EDH Ideas, EDH, EDH, Cool EDH, See all 99
Top rank #10 on 2016-05-27
Views 26202

Revision 33 (2 weeks ago)

+1 Dragon Fodder main
+1 Massive Raid main
-1 Dragon Fodder main
-1 Hordeling Outburst main
+1 Shivan Harvest main
+1 Impact Tremors main
-1 Goblin King main
+1 Caterwauling Boggart main
-1 Coat of Arms main
-1 Krenko, Mob Boss main
-1 Shivan Harvest main
+1 Coat of Arms main
-1 Caterwauling Boggart main
+1 Hordeling Outburst main
-1 Massive Raid main
+1 Goblin King main
+1 Krenko, Mob Boss main
-1 Impact Tremors main

See all