Goblin Ruinblaster

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Uncommon

Combos Browse all

Goblin Ruinblaster

Creature — Goblin Shaman

Kicker {R} (You may pay an additional {R} as you cast this spell.)

Haste

When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.

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Goblin Ruinblaster Discussion

xyr0s on Best colors for a "2-for-1 ...

1 month ago

Tin Street Hooligan is just a Shatter with legs... but getting 2/1 creature for free is pretty good. Goblin Ruinblaster could be good too.

Apart from creatures, red also has Bonfire of the Damned.

Zhaed on Goblin Horde

5 months ago

Krenko got foiled.

34 lands with no rocks just wasn't cutting it. Made room for more mana sources.

Removed: - Goblin Ruinblaster - Eldrazi Monument - Umbral Mantle- Sword of the Paruns- Ruination

Added: - Sol Ring - Fire Diamond - Path of Ancestry - Mountain x 2

Kjartan on UB Land screwing deck help

11 months ago

Glad I could help. Now that you mention the color Red:

If you want to make anti-land as competitive as possible, I'd suggest you start with Red, and then you can splash any color, but White :)

Stone Rain, Boom/Bust and Molten Rain are all quite cheap, and very effective. (Though Boom takes a bit of build around, it's the best.)

Blood Moon and Fulminator Mage are both very, very powerful, but also somewhat expensive.

Additionally Red has Roiling Terrain, Avalanche Riders, Goblin Ruinblaster, Icefall and Detritivore can all be decent in LD decks.

Green or perhaps Blue are probably the best splashes to go for as far as secondary color goes, but Black is fine. (Just stay away from white. It has no support, and it's best card gives out free lands.)

Emzed on Eldritch Dragons 2.0

1 year ago

Happy i could help :)
Kitchen Finks is a great card and the perfect creature for your needs. Eternal Witness is just as fitting, but limiting yourself to 1-2 copies seems right, since drawing too many of them can be become awkward with nothing meaningful to return. It's just a 2/1, so its ability really has to deliver. Unfortunately, Eldritch Evolution exiles itself upon resolution. (However, there are matchups where it's quite powerful to have Eternal Witnesses returning eachother in a loop whenever one of them dies. But those matchups are too infrequent to justify more than 2 copies in my opinion.)
As for other 3-drop creatures to sacrifice, i am not really sure what the best options are for your colors. Troll Ascetic is a good card for sure, but usually you don't really want to sacrifice it. Wolfir Avenger and Yasova Dragonclaw i'm not a big fan of, both require quite a bit of mana, otherwise they aren't all that great. Carven Caryatid is good if you sacrifice it or not, but such a defensive creature unfortunately doesn't fit well into your strategy. Tuktuk the Explorer can be insane if you can make him die, otherwise it's a 3 mana Raging Goblin. Goblin Ruinblaster seems really good, but it usually requires 4 mana. Rishkar, Peema Renegade, Borderland Ranger or Filigree Familiar might be okay, with the Familiar being the best of the three in my opinion.
As for 5-drops, i like the dragons and Thragtusk a lot, Blitz Hellion i don't have any experience with so i can't judge it, but Urabrask the Hidden isn't quite on the same level as the others i believe. An interactive card like Acidic Slime might be better, since that solves problems the other cards can't handle (like Ensnaring Bridge or Oblivion Stone). A total of 8 five mana creatures seems okay, but i would rather go down than up in number.
Maybe you could fit a Kessig Wolf Run into your mana base, it's quite a nice mana sink. 22-23 lands total seems right though.
I think i would sideboard Forked Bolt to beat aggressive decks, Ancient Grudge against Affinity etc, Magus of the Moon to punish greedy mana bases, and Burning-Tree Shaman to shut down some combo decks.
1-2 Reclamation Sage and the Thragtusk can definitely stay in the sideboard, and Loaming Shaman and Guttural Response can be good tools as well, the other cards i don't think you really need.

DuTogira on

1 year ago

cuts:
Goblin Ruinblaster
Dwarven Miner
Both are just kinda slow forms of LD that are removal magnets. Not that effective at what they do

adds:
Ancient Tomb
Thran Dynamo
since you are an eldrazi deck, you want to be able to ramp pretty hard. Just figured that adding more fast mana would help the deck out

lagotripha on What the Deus...where'd my land go?

1 year ago

Land destruction- Traditionally, the rush to 5 lands has been for Plow Under, with Molten Rain, Rain of Tears, Boom/Bust/Darksteel Citadel, Acidic Slime, Mwonvuli Acid-Moss and so forth for pure land destruction, but using Deus of Calamity for beatdown is interesting. Spells like Anger of the Gods will likely be useful to cut down early aggression for opponents and some classic ramping elves could provide devotion and help reach that 'I'm hitting you and you can't stop me' stage. not a fan of hedonist compared to something like Elvish Mystic, but both would probably be the right thing, and let you fill those higher mana slots simpler. All told, Avalanche Riders/Goblin Ruinblaster/Acidic Slime/Faultgrinder/Incendiary Command/Stingmoggie in the top slots and some ramp will perform reasonably well. If you want to go the hasty beatdown with land destruction to hold off control decks, something like Alpha Authority or Bear Umbra will be good. Best of luck

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