Mogg Maniac


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Uncommon
Stronghold (STH) Uncommon

Combos Browse all

Mogg Maniac

Creature — Goblin

Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.

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Mogg Maniac Discussion

colton815 on Mogg Maniac and damage distribution

1 month ago

Boza i dont think Jackal Familiar is the right card you meant to link. it is nothing like Mogg Maniac

Neotrup on Mogg Maniac and damage distribution

1 month ago

The defending player will end up taking 8 damage total. They attacker may assign 8 to the Mogg Maniac causing it's triggered ability to deal all 8, or, more likely, 1 damage to the Mogg Maniac and 7 to the defending player, causing the trigger to deal the last 1. Or anywhere in between.

Not_Sure on Mogg Maniac and damage distribution

1 month ago

Mogg Maniac is on the battlefield with no enchantments, and gets Shocked, would the opponent take two damage although the maniac only has one toughness? Also, if Mogg Maniac blocked Force of Nature would the attacker take eight damage or just one because of the trample's rollover damage?

Muglacious_NiceFaceToad on Stop hitting yourself!

1 month ago

precociousapprentice Most of the combinations are 3+ combos in this deck although there is a lot of cross synergy. I have been delightfully surprised by how often this deck wins and who it wins against. It does not fare well against cEDH though...

I completely agree about the mana base. Although Traveler's Amulet and Wanderer's Twig rarely slow me down. I definitely find them superior to tap lands as I get solid land drops and color fixing. I have been gradually upgrading the mana bases if my decks and this one is next in queue. I rarely find that i don't have the mana to play my spells though. I believe the card draw from Marchesa mixed with fetching so many lands helps a little with that.

I think Tainted Strike is one of the cards you might actually like! It is not usually for your own creatures. It is for when an opponent is attacking another opponent turning a non lethal attack into a game changer. Although it does have some other applications. The Boros Reckoner as you meantioned and the similar friends, Mogg Maniac, Spitemare, Stuffy Doll but also Harsh Justice, Mirror Strike, Backlash (which I go back and forth having in the deck) but my absolute favorites are Arcbond, Coalhauler Swine, and Heartless Hidetsugu with a protection/redirection spell out. all of these get increased with the damage doubling effects out.

After reading what you wrote about Aikido, I have been thinking about what I could add to make it more political. Do you have any recommendations? This deck is much more about tricking my opponents into attacking me and dissuasion through them knowing I have tricks. With all of the Damage doubling and especially with Repercussion out the intensity of the game goes through the roof as all attacks if they go wrong can go wrong quickly and in a big way. I do love the adrenaline that this deck brings to the table and how quickly they games can go. In that way our decks are very different I think.

Thank you for the upvote!

StopShot on $35 Glass Cannon

2 months ago

Given your deck is running all the en-Kor creatures I'm sure your deck would make great use having their abilities redirect damage to creatures like Mogg Maniac, Souls of the Faultless, and Wall of Souls. Other considerations could also be taken for High Priest of Penance and Needletooth Raptor.

Awesome deck. I really like the concept and I hope my suggestions help.

Reverse830 on The Locust Army: A Day of Wrath

4 months ago

I would definitely put Teferi's Puzzle Box in the main deck. Not only does it let you churn through your deck faster (thus generating more insects) but it also means your opponents can't make plans for anything beyond their next draw step.

Second, I would suggest replacing Mogg Maniac with Favorable Winds. The Maniac only has synergy with Nin, and even then, it's only a one-time deal.

Finally, consider Commit / Memory. It will let you handle just about anything on Commit, and Memory lets you recycle your entire graveyard so you can draw it again. This also works to hose reanimator decks.

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