|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
Combos Browse all
Creature — Goblin
Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent.
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Mogg Maniac Discussion
2 days ago
I would definitely put Teferi's Puzzle Box in the main deck. Not only does it let you churn through your deck faster (thus generating more insects) but it also means your opponents can't make plans for anything beyond their next draw step.
Finally, consider Commit / Memory. It will let you handle just about anything on Commit, and Memory lets you recycle your entire graveyard so you can draw it again. This also works to hose reanimator decks.
2 months ago
2 months ago
So I want to make another immortality deck and I was thinking of putting tribal gideon into the mix for Gideon of the Trials. Especially with the new rulings on planeswalkers. My thoughts were putting in the following cards:
Exquisite Archangel Lich's Mirror Platinum Angel Transcendence Platinum Emperion Worship Resolute Archangel Solitary Confinement so its kinda like the lich deck I have but I was thinking about making it mono white with Kytheon, Hero of Akros at the helm to keep the gideon emblem in affect.
Real question is, what should the other 90 cards be? What tactic would you run in mono white to try and become immortal? Or should I splash in and put some combos like Teferi's Protection/Render Silent + Elite Arcanist and Silence/Orim's Chant + Isochron Scepter then shove Teferi, Mage of Zhalfir. Then counterspell for a good amount of the rest.
Need some ideas on how to be the best jerk that no one wants to play with lol
3 months ago
I think you could cut Spikeshot Elder and maybe one or two other cards...
Here would be some suggestions.
Grenzo, Dungeon Warden
3 months ago
Mogg Maniac seems like a great addition to your deck.
4 months ago
Thanks for the suggestion Winterblast to add cards such as Mogg Maniac as they would add a great reason for opponents to not attack into the band. The reason I picked Sram, Senior Edificer is for the amount of card draw he can produce. Very few other commanders draw as much as him in this style of deck. I would much rather put in Stuffy Doll before switching over to a Boros style of play, mainly due to my limited knowledge on all red cards. While this deck has a hard time winning outright, it does a great job of coming in second without using the normal collection of group hug tactics.
4 months ago
As the commander doesn't really do anything important for the deck I would even suggest adding red to be able to play Mogg Maniac and all the other creatures that have the same ability. This makes blocking any band very unpleasant...damage doublers and the old en-kor damage redirecters would make the package complete.
Banding is really cool but no one plays it because aggro is a pretty weak strategy in commander in most matchups and so the ability is underwhelming on its own. I think with white and red the chances to win would be greatly improved, also because there are some tricks available that can exploit banding for massive direct damage.
5 months ago
Boros is always difficult for card draw and ramp. I'm going to list all the ones I have been playing with some of the budget ones are really great and some of the expensive ones really are worth the cost.
Here are some of the things I have been playing with and found useful for my Angel Tribal (work in progress) deck.
Ramp; Knight of the White Orchid, Burnished Hart, Wild-Field Scarecrow, Solemn Simulacrum, Pilgrim's Eye, Myriad Landscape, Pearl Medallion, Sword of the Animist, Khalni Gem, Armillary Sphere, Land Tax, Gift of Estates, Tithe, Oath of Lieges, Sword of Feast and Famine and Crucible of Worlds(which will allow you to hit all your land drops if you have fetch lands)
Mana rocks that can be used as ramp to get your fatties out early;Sol Ring, Worn Powerstone, Gilded Lotus, Hedron Archive, Boros Signet, Coalition Relic, Thran Dynamo, Coldsteel Heart, Chrome Mox, Chromatic Lantern, Commander's Sphere, Cultivator's Caravan, Manalith, Star Compass, Doubling Cube
Creatures;Sunblast Angel kills all your opponents creatures and is a nice flyer, Pristine Angel Can only be dealt damage by non-artifact colorless creatures aka eldrazi while untapped. If you give her vigilance she can't be blocked either. Color protection is Really really good. Mother of Runes you can use her color protection to counter removal spells on your creatures one per turn. Eight-and-a-Half-Tails more protection!, Blinding Angel if they can't attack you..., Angelic Skirmisher super effective for all your creatures to choose Each combat lifelink, vigilance, first strike. Giving all your creatures lifelink is definitely something. Iroas, God of Victory he's low mana cost & exceptional, Oketra the True, Steel Hellkite super utility removal. Duplicant Also exceptional removal of even indestructible things, which it seems you like with your current removal. Kazuul, Tyrant of the Cliffs great with gisela, I see you like stuffy doll and boros reckoner how aboutCoalhauler Swine, Mogg Maniac, and Spitemare. They work Really well with damage doublers. When they pull out all the stops and attack you fora lethal 20+ damage, Selfless Squire and you get a 21+/21+ creature to attack past their tapped creatures on your turn.
If you like Deflecting Palm I'd like to recommend Ride Down, & Boros Fury-Shield. Pyrohemia is incredible with Gisela, as long as she is out and you only activate one at a time all damage is prevented to you and doubled to your opponents and their creatures. For stuffy doll and reckoner definitely enchant them with Pariah so when ever you are attacked that damage goes to your opponents instead!
Anyway sorry for the novel. I'm sure I gave you too much but hey it's better than too little eh?