Creature — Goblin
Whenever Goblin Lackey deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
|Have (2)||, Forkbeard|
Printings View all
|Secret Lair (SLD)||Rare|
|Vintage Masters (VMA)||Mythic Rare|
|From the Vault: Exiled (V09)||Mythic Rare|
|Urza's Saga (USG)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Goblin Lackey Discussion
5 months ago
5 months ago
6 months ago
7 months ago
Hey Fran_RuGu, we have 14 Goblins + Krenko in this deck. The odds of having two Goblins in hand are relatively low. Ofc "When" it happens and "When" we are able to connect with Warren Instigator it is good. I had it in my deck before I tuned it into more cedh level. It was more of a gobline tribal/beat-down. I would consider Goblin Lackey if you want to go down this way. It's more consistend putting cards down from hand. Another card to consider is Legion Loyalist you should check out for the beat-down plan. In my deck the number one plan is going infinite it would be not exactly optimal to put these into the deck and trying to do several things at once. Follow your main plan.
About the Goblin Recruiter you can tutor for anything you need right now in your game. It differs, maybe you need mana in form of Dockside Extortionist or maybe you just want a sac outlet int form of Skirk Prospector. If you think it is "safe" right now you can tutor up an infinite Kiki-Jiki, Mirror Breaker + something.Goblin Recruiter is a highly versatile card. There is no "always do this" kinda way, you need to read the game and sculpt your hand.
1 year ago
2x Goblin Trashmaster will make its way into my sideboard. Thanks for the suggestion.
So now I’ve been considering some backups just in case. Here are some cards I’ve been considering.
3x Red Sun's Zenith I really like that it get put back into the library after use and only need to pay 4 to do 3 damage.
3x Font of Ire I like this one because it’s you can use it as a distraction or just to make them sweat lol.
1 year ago
Goblin Guide and Black Vise are really good for early play. That’s what this deck was made for, fast play.
Late game Goblin Guide and Black Vise are not very effective.
I didn’t want to rely on Goblin guide and black vise to win, so I didn’t invest in it to much. Those land destruct cards are a good idea. Thanks
1 year ago
1 year ago
Yeah it sounds like your playgroup is much more fitting for Lattice, and having Hellkite Tyrant would definitely help make it a lot more potent. I like it.
The biggest benefit of Goblin Goliath is being able to cast him off of Goblin Lackey / Moggcatcher / Warren Instigator to save on his mana cost, which is why I like him most out of all the damage increasers available.
Raid Bombardment really helped me shore up my games against the defensive players that could either chump block a lot of my Goblins, reduced all their combat damage to zero, etc. The fact that almost no fog can prevent the damage since it isn't combat damage is huge too.
Out of the 3 rocks, I definitely like Thran Dynamo the most. Good balance of CMC and output, and being all colorless is hardly a problem since it is so easy to get mountains out.
Definitely confused Ghirapur Orrery with Vedalken, haha. Sculpting Steel would be for copying Illusionist's Bracers to kind of make up for the fact that Rings of Brighthearth is so expensive, but the fact that it can also copy mana rocks, or anything when Lattice is out fits pretty well with the deck you have right now.
I wish I got to utilize Goblin Welder more than I do, but my playgroup hates on it more than a lot of my other Goblins because a Daretti deck used to be in the playgroup, and my original deck had a lot more artifacts. Being able to recur things like Spine of Ish Sah would be a welcome change.
I am leery to run any more anthem effects like Door of Destinies , mostly because of things like Ensnaring Bridge being common in my meta, and getting to cast Raid Bombardment so frequently. I definitely like Door more than something like Coat of Arms though, haha.
For Sundial of the Infinite , I think if you had a bunch of effects like Final Fortune or Glorious End it would be a lot more useful, but almost all the board wipes you would be worried about are sorcery speed, and you can turn people off to the idea of instant speed removal with a Mana Web or even a Defense Grid .
Kazuul really is insane. I'm questioning why I took him out and I really don't remember. Crawlspace would be what I add first, but Kazuul would definitely be next in line.