Beetleback Chief

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
MTGO Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Uncommon
Commander 2014 Uncommon
Duel Decks: Speed vs Cunning Uncommon
Vintage Masters Common
Planechase 2012 Edition Uncommon

Combos Browse all

Tokens

Beetleback Chief

Creature — Goblin Warrior

When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.

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Beetleback Chief Discussion

Errast on Samut, The Warrior Queen!

1 week ago

So if you're looking for removals, I'll copy paste the same format as my former post here, reasons and all.

I'll skip over any of the cards that TearsInRain23 already covered (with two exceptions) as he already did a great job explaining why they shouldn't be run.

Exert Creatures: These guys seem great for standard, but their smaller-scale effects don't translate well to a drawn-out commander game. The fact that they Crippling Chill themselves is just icing on the sad cake. Champion of Rhonas is the exception here, but there's only really the Stonehoof Chieftain worth pulling out, which means you exert champion maybe twice all game?

Beetleback Chief: I've actually got a replacement in mind for this guy, and his name is Mardu Strike Leader. The tokens Strike Leader generates are warriors, unlike the goblin chief, and he does it by doing something you were goin to do with him anyway.

Prowling Serpopard: I except with a Superfriends and Atraxa deck at the table, that counterspells will be common, so why limit it to just creatures? My ideal card to slot in here would be Vexing Shusher. Sure it costs mana, but it uses up enemy resources, and makes all of your spells uncounterable in essence.

Elixir of Immortality: Stalls out a game you're likely about to lose anyway. Elixir is the worst possible panic button you could put in. If you really must have a card that gives you back your hand Creeping Renaissance, and Praetor's Counsel do a fine job.

Somberwald Sage: Just like with the Serpopard, I'll simply give a replacement, rather than cover what Tears has already explained quite well. My replacement of choice this time is Shaman of Forgotten Ways. The reason should become obvious when looking at his Formidable ability. This will nine-times out of ten win you the game, unless you have no creatures.

Ash Zealot: Unless you're playing against a storm deck, or Dralnu, Lich Lord, nobody is casting spells from their graveyard.

Now to completely ruin all that hard work I did suggesting removals, I'll throw some more suggestions. Assume all my old suggestions stand, and that I automatically agree with all of Tears's Suggestions. My goal here is extra reach, so that's what these cards aim to supply.

For reasons why, just follow me from the top of the list to the bottom.

  1. Kiki-Jiki is on here because you're running both Zealous Conscripts, and Combat Celebrant with him and either of the two mentioned cards out on the field, you have infinite tokens to abuse.

  2. Rabblemaster fills up the Beetleback Chief slot if you don't like Mardu Strike Leader. He's also a warrior, although he doesn't make them.

  3. Gisela is what every creature deck wants to end up playing. Unless she dies immediately, she will get some damage done for you.

  4. Really just Mardu Strike Leader's big brother. Also, his name is really awkward to say, and I think it's funny.

If you've made it through the sea of cards, and what I think of them, then I thank you. Hope this helps, even if only a bit, and I wish you the best of luck.

MadHatter23 on Daretti, Stax Savant

2 weeks ago

Also Altar of Dementia + Nim Deathmantle + Su-Chi is infinite mill also Ashnod's Altar + Nim Deathmantle + Myr Battlesphere equals infinite Myr tokens same with Beetleback Chief with goblin tokens instead of myr.

Landonius on Exploding Tokens

4 weeks ago

Shane Oh, no problem. Pauper and Peasant are really similar. A small number of uncommons are allowed in Peasant but not Pauper. As far as your other suggestions, I had considered Deadly Grub and Beetleback Chief previously and determined that their CMC was too high for their intended purpose.

Deadly Grub would be used as sacrifice fodder or free blocks so he would be going away rather quickly. The 6/1 shroud that it leaves behind is definitely not something to be laughed at, but I felt like Dragon Egg (which is the card that takes the grub's spot) was more useful #1. because it can block small threats, and #2. it creates a flier that guarantees a higher chance at getting in damage. But he can definitely contend for that spot depending on whether your meta is flier-heavy or not.

Beetleback Chief is essentially 3 triggers for 4 mana in this deck. and yes, one of them is a 2/2 body, which is nice. The tokens are created on entering the battlefield, it allows Undying Evil to do some serious work as well, but I think it just comes down to the mana cost at 4 total with double red.

As for Empty the Warrens and Captain's Call, it's the same kind of deal. Empty the Warrens is at best, in this deck, 4 tokens for 4 mana at sorcery speed. I very rarely will have the opportunity late-game to take advantage of storm. Captain's Call just seems underwhelming to me. I think that if you want a heavy hitting token maker like that, you'd want to go with something like Battle Screech or Triplicate Spirits. They have similar CMCs due to Triplicate Spirits' ability, and they have the possibility of creating many more tokens because of flashback, or because of convoke allowing you to cast Triplicate Spirits fairly early. Oh, and they're fliers too so that might come in handy, although it is meta dependent.

Icatian Crier didn't work for me for similar reasons. This deck is meant to take over the game around turn 5 or 6, so even if you were able to get her down on turn 3 or 4, you could only probably use the ability once or twice at best. I tend to find myself low on cards in the late game, and finding one to discard might become a problem. Perhaps if you had more card draw in your deck such as Tormenting Voice, she could work for you. Or if you planned to bring the deck into the late game, you could include cards like Terminate and Cenn's Enlistment. Thraben Standard Bearer is a good card to compare to as well.

Thanks for taking time to help with some suggestions!

CaptSillva on Krenko CEDH

2 months ago

A feel like the best version of this deck wants to go wider. It wants to spawn as many goblins as possible as quickly as possible, buff them, then alpha strike your opponents. A few cards I think you should try out Patron of the Akki, Quest for the Goblin Lord, Goblin Lookout, Dragon Fodder, Krenko's Command, Mogg War Marshal, Hordeling Outburst, Beetleback Chief, Empty the Warrens, Hammer of Purphoros, Lightning Greaves, and Door of Destinies.

TheRedGoat on Tymmy's Fabulous F***House (Staxdos)

3 months ago

That I know of? Let's see:

Phyrexian Altar and Gravecrawler plus anything that triggers on a creature cast/death. Blood Artist seems best here.

Mikaeus, the Unhallowed and Triskelion you've probably heard of, but what about instead of the artifact you use Murderous Redcap and a sac outlet? It would need to be a mana less one mind you to go infinite, but they still do kill the table right then and there. Goblin Bombardment maybe?

Another combo set that I know of wouldn't really be a B/R one per say but Ashnod's Altar and Nim Deathmantle can go infinite when fed the right creatures (of which Rakdos colors easily provides). I wouldn't really recommend using this one though as it would require a very different creature base then what you've got here. Things like Grave Titan or Beetleback Chief.

hyperlocke on Panharmonicon and what gets triggered ...

3 months ago

Please link all your cards, so we don't have to look them up.

[[card:Panharmonicon]]

Panharmonicon, Beetleback Chief, Clone

Your confusion comes from mixing triggered abilities and replacement effects.

Triggered abilities start with the words "When/Whenever/At" and then specify a trigger event and an effect. Beetleback Chief has a triggered ability that triggers when he enters and creates two tokens.

Clone's ability doesn't start with "When/Whenever/At". Instead, it creates a replacement effect that changes how it enters the battlefield. The same thing happens with cards like Ghave, Guru of Spores. The counters aren't put on the creature with a triggered ability (the creature would be dead by the time the ability resolved), but as a part of entering the battlefield.

Panharmonicon only copies triggerd abilities triggered by a creature or artifact entering the battlefield. That means there will be two instances of the ability "put two 1/1 red Goblin creature tokens onto the battlefield" on the stack. So yes, you will get 4 tokens.

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