Magus of the Arena

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Planar Chaos (PLC) Rare

Combos Browse all

Magus of the Arena

Creature — Human Wizard

(3), Tap: Tap target creature you control and target creature of an opponent's choice he or she controls. Each of those creatures deals damage equal to its power to the other.

Magus of the Arena Discussion

TheMillKid on Kresh, Ultimate Fighting Champion

8 months ago

Have you heard of Arena and the Magus of the Arena ? They also allow you to start fights when you want! Ezuri's Predation is also a big-time brawl! (and "one-side" board wipe if you give the beasts you make deathtouch!) Setessan Tactics is another good way to make creatures duke it out.

Happy brewing!

BMHKain on BMH's Biggest Hot Take: Magus' ...

1 year ago

NOTE: these are just my thoughts, backed up by points regarding both the Magus, & the Original. Be warned.

cEDH is, IMO, a subformat willing to drain you of all of your wallet; with one card. So I'm going to show why sometimes, even a Magus could be an (OK) alt.

Before we start this fish fry, keep in mind, I know some staples aren't even expensive; but some are just out of even the range of some of the the most lavish of Mercadia.

Before we begin, I just want to show the comparison to the Magus version to the original version of said cards. So? What the heck are we waiting for?

  1. Magus of the Abyss

  2. Magus of the Arena

  3. Magus of the Balance

  4. Magus of the Bazaar

  5. Magus of the Candelabra

  6. Magus of the Coffers

  7. Magus of the Disk

  8. Magus of the Future

  9. Magus of the Jar

  10. Magus of the Library

  11. Magus of the Mind

  12. Magus of the Mirror

  13. Magus of the Moat

  14. Magus of the Moon

  15. Magus of the Tabernacle

  16. Magus of the Vineyard

  17. Magus of the Wheel

  18. Magus of the Will

Yep. Fraggin 18 Magus' (possibly) worth playing in cEDH. Now for their original base cards...

  1. The Abyss

  2. Arena

  3. Balance (BANNED AS ANYTHING.)

  4. Bazaar of Baghdad

  5. Candelabra of Tawnos

  6. Cabal Coffers

  7. Nevinyrral's Disk

  8. Future Sight

  9. Memory Jar

  10. Library of Alexandria

  11. Mind's Desire (Anyone got something closer?)

  12. Mirror Universe

  13. Moat (Obviously...)

  14. Blood Moon

  15. The Tabernacle at Pendrell Vale

  16. Eladamri's Vineyard

  17. Wheel of Fortune

  18. Yawgmoth's Will

Yep, these 17.5 (I'm not sure about Mind's Desire, though; just comment about whatever Magus of the Mind is an homage to, & I'll edit this...). Let's start with...

POINT 一

Yep, I'm doing Kanji for the points. Anyways...

  1. Most of the latter cards are too expensive for some.

While I won't count Blood Moon, Nevinyrral's Disk, & even Future Sight (Thank Bolas those are Consistently being Reprinted.), We have stuff that can reach as far as 4 figures at worst. Ironically, stuffle like Eladamri's Vineyard is surprisingly cheap as well as its respective Magus. Sadly, that's where the point comes in. Most of the original cards in our economy are either:

A: In the 3 Figures >

B: Banned (See Balance; which, ironically, is cheaper than its Magus counterpart.)

C: Something your average decklist is worth in cash (Unless it requires 2 or 3 of them.)

Don't get me wrong, It's not that the card is "bad", it's just I can't just pay for something that I can make the rest of my deck with instead. Just my honest opinion...

POINT 二

  1. They have the same Manacost/Effect

You may, & must have paid attention to the similarities of the Bases & the Magus'; those without a Land Base have an identical CMC, & even the same manacost regardless of either the Base/Magus. Don't believe me? Look above. The only Magus' to have costs to effects that are differing are Magus of the Balance, Magus of the Wheel, Magus of the Mind, & Magus of the Will even. Outside of this, Effects are entirely identical to the original. While manacosts are relatively high for Manacosts for Magus' with a Land version Base, nothing wrong with rocks/dorks, I guess...

POINT 三

  1. Creatures can be supported by other cards for protection.

Sad to say, Creatures are among the most fragile of Permanents in all things Magic (The Most Fragile though, are Planeswalkers, they have yet to have a cEDH Deck of their own... Odd. :/) However, there are ways in which even in cEDH, Magus', & Creatures in general, do have some kind of protection:

Lightning Greaves is entirely versatile & can work in all decks in a pinch (Unless your Comander is a Walker, then you'll have to work on what creatures In The 99 (Or if you want to use both Will Kenrith, & Rowan Kenrith as Partner Commanders for The 98; But who in god's name would do that?!) Swiftfoot Boots has an equip cost, but generously gives creatures Hexproof. A solid Alt. for the "Other Boots of Haste". Trailblazer's Boots is the last to recommend for footwear as it has Nonbasic Landwalk. Effects from players with even a Fetchland will do zilch, & if the creature in question has a Power amount, it can bypass Blocks entirely. Problem? You'd need a Non-Basic yourself if your opponent attacks; but this is an impossibility for essentially, all the best cEDH decks! Cards like Flicker/Bounce/ and even Brago, King Eternal can bounce your own creatures, evading actual target. One of the Best examples of this is Venser, Shaper Savant who comes into play as a Triggered Ability; bypassing even stuff like Krosan Grip & even other stuff that threatens your cards. *For Auras, There are so many that work so well, I can't even make a list of them all. Aqueous Form makes enchanted creature Unblockable; & when it attacks, it allows you to Scry 1. Canopy Cover Allows your creature to be attacked by Fliers & those w/ Reach; that & it gets Hexproof. Even Gift of Immortality is capable of bringing back even Commanders if need be.

Not all Auras can be used appropriately in all 5 individual colors, but some Auras can screw with your opponents' cards in an attempt to disrupt their stratagem. in particular has stuff that affects the opponents' cards, & the opponent themselves. has Darksteel Mutation & has Imprisoned in the Moon, which essentially turns a creature, land, or even a Planeswalker into a Wastes.

This is still a WIP. Anyone having better ideas to protect Creatures in cEDH, let me know.

With that said, there are some things I actually would like to see WotC reprint as Magus'. I mean; Timetwister is expensive as garbage. But if the Magic Group can make a Magus for that, with a cost I guess, I'd be sold; that; & I wouldn't have to worry about exiling other Timetwister Variants. Nether Void is in the 4 figures, so why can't the R&D group do something about it with a Magus? Stuff from Legends, The Dark, & some others have Magus variants already, why not have some more?

Hello, I'm BMHKain. I apologize if I caused any offense, I'm a cheapskate since I started during Scars of Mirrodin. BTW, how can you guys even afford all this, & more? Just wondering...

Thanks for reading... ^_^ I had to edit this to be more... Conservative. That & I had to redo a Part entirely. Still in the works though. :/

dbpunk on Lets speculate on the confirmed ...

1 year ago

Each of the colors have three magi from the cycles, one based on an enchantment for each color Magus of the Moat, Magus of the Future, Magus of the Abyss, Magus of the Moon and Magus of the Vineyard) one based on an artifact for each color (Magus of the Disk, Magus of the Jar, Magus of the Mirror, Magus of the Scroll and Magus of the Candelabra), one based on a land for each color (Magus of the Tabernacle, Magus of the Bazaar, Magus of the Coffers, Magus of the Arena and Magus of the Library) and one based on an sorcery for (the new Magus of Balance, Magus of the Mind, Magus of the Will and Magus of the Wheel). There is a fifth blue card called Magus of the Unseen, but that's not part of any cycle since it doesn't reference any single famous card. Probably next set they'll have a green Magus based on a sorcery.

Also, I'm surprised no one has mentioned Sower of Discord on here.

Neotrup on creatures fighting

1 year ago

Not intrinsically, some cards may specifically call for creatures to be tapped, which they wouldn't bother doing if the fight mechanic already caused those creature to tap. For instance: Arena and Magus of the Arena specifically say to tap both creatures and then have them fight, so that requires tapping (though either or both of those creatures may already be tapped). Ulvenwald Tracker taps to make two creatures fight, but doesn't tap either of them. Nightfall Predator  Flip taps to fight another creature, but doesn't tap the creature it fights.

MagicMarc on Help with a Scapegoat deck.

2 years ago

you can also use any of the arena-like fight cards to do damage to your opponents like: Dromoka's Command or Pit Fight or the many other cards like them. Magus of the Arena is an Arena with legs.

Another one like the reckoner is the Spitemare. And you can throw in the red kill card Blasphemous Act which can nearly guarantee a win if it targets one of your scapegoat creatures.

LittleBlueHero on How many new legends do ...

2 years ago

dbpunk Magus of the Vineyard, Magus of the Library, Magus of the Candelabra, Magus of the Disk, Magus of the Tabernacle, Magus of the Moat, Magus of the Bazaar, Magus of the Jar and Magus of the Future would like a word with you :)

That being said there was already Magus of the Moon, Magus of the Arena, Magus of the Scroll, Magus of the Coffers, Magus of the Abyss and Magus of the Mirror before they made Magus of the Will and Magus of the Wheel.

So the current magus breakdown is: White 3, Blue 3, Black 4, Red 4, Green 3. So You could be in luck with them evening out the total number of magus!

Cloudchaser.Kestrel on Take My Crown!

3 years ago

Hmm - you have access to red and all it's tricks. Fumiko the Lowblood seems good

I also want to see more use of disposable deathtouch tokens Arena, Magus of the Arena Brawl Burning Anger Electropotence and Warstorm Surge

I don't know that Chandra's Ignition is worth it, since you have white and better boardwipes at sorcery speed

dhannum on

3 years ago

Some more ideas to throw into the pool...

Card draw and ramp: Drumhunter

Draw: Garruk's Horde

Recursion: Paleoloth

Tribal: Descendants' Path

Make them deadly: Warstorm Surge, Berserkers' Onslaught, Rage Reflection

Things to do with mana when we don't cast spells:Soul Foundry, Savageborn Hydra

Fight club: Foe-Razer Regent, Gruul Ragebeast, Setessan Tactics, Ulvenwald Tracker, Arena, Magus of the Arena

Wincon: Beastmaster Ascension

Keep 'em from casting spells: Ruric Thar, the Unbowed

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