Sludge Strider

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sludge Strider

Artifact Creature — Insect

Whenever another artifact enters the battlefield under your control or another artifact you control leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.

legendofa on Sharuum's Revenge

11 months ago

How do you feel about infinite combos? I see a pretty close approximation of one with Sharuum the Hegemon, Sculpting Steel, and Sludge Strider. Basically, have Sculpting Steel enter as a copy of Sharuum, let the legend rule kick in, and throw the Steel into your graveyard. Steel-Sharuum's ability resolves, letting you bring back the Steel. Add an some ability that triggers on artifacts or creatures entering or dying, and you have a combo.

oGeyra on Edric Final

3 years ago

Any chance Sludge Strider is in your list accidentally?

Ziusdra on Alela - Brawl to EDH Upgrade l The Command Zone

4 years ago

Love the deck tech and this is an archetype I have thought often of, though trying to do both artifacts and enchantments in a three-color format and not restrict your synergies can be tough. You're better off either going full enchantment or full artifact and then you'll be running a more streamlined, combotastic deck by doing so. I think you've gone heavier on the artifact side, or we'd be seeing more enchantment creatures from Theros and the Commander enchantment-creature precon and enchantment removal spells that combo with things like Blightcaster and Grim Guardian (which all combo with enchanting removal like Pacifism and Prison Realm and Dead Weight, etc.). To this artifact-heavy focus, I think Myr Retriever and Workshop Assistant are too redundant and provide only small bodies on the field when there are so many other cards that have this same effect already in the deck here (Sharuum the Hegemon, Buried Ruin, etc.). Plus, without a sacrifice outlet, Workshop Assistant is definitely not the kind of card you want to be top-decking in situations where you've run out of steam. On the other hand, you may need more card draw rather than grave draw, since you don't self-mill, (especially if you're in a situation where Distant Melody is dead in your hand) and I think Mask of Riddles is an ideal sideboard/budget alternate for this deck. And is Ever-Watching Threshold in the pre-con? It should be. Faerie Mechanist comes to me as a distant budget option (because it only looks at the top 3 cards of your library, it's too limited to be truly useful since this deck also runs so many enchantments and creatures, but it's got tribal, flying, and it is an artifact as such is worth a mention). Finally, if you can make double-black mana work in your casting, Underworld Connections is card advantage that seems to be a staple of commander that also happens to trigger your commander. Sludge Strider can get you that life back on occasions where you have extra mana and are losing artifact creatures or sacrificing artifacts to effects (heck, even Dimir Locket and Orzhov Locket couldn't go wrong as cheap ramp that gets you card draw in the late game and triggers other effects). And take out the Winged Words from the 60-card precon, which gets you nowhere in a 100-card format, and put in at least a Terramorphic Expanse if you don't have access to better quality dual-lands. Campaign of Vengeance and Ethereal Absolution if you're really committed to going wide with your commander (I mean, with Etchings and Ethereal and your commander, you could have at least five or six 4/3 flying faeries threatening to go wider and wider). They could be protected from board wipes by an additional counterspell, like Stoic Rebuttal. I could go on and on, but definitely replace a few of the things in the precon with at least a few of these.

Flooremoji on Battlewise Hoplite Voltron PEDH

5 years ago

My COM died, but the way it was going, you were percived as the biggest thret and targeted early, you got screwed at 2 mana for the longest time (I think that was a fluke) then finally got the mana for Pentarch Ward to cancel out the Pacifism effects. Your creature was later destroyed by a Stormscape Battlemage, it looked like the game was going to go in Sludge Striders favor after Stormscape Battlemage failed to get any creatures. I fail to remember what other deck there was.

Flooremoji on Twisted Cogs

5 years ago

Windwright Mage was only printed at common, would Scornful AEther-Lich, Sludge Strider, or Tower Gargoyle be acceptable replacements. Or does your playgroup not care if a commander is common or uncommon?

VesuvanDoppelbanger on Septic Sludge Strider

6 years ago

The Sludge Strider isn't legendary - it shouldn't be your Commander (unless your playgroup says so).

Here's a list from the Gatherer site for WUB Commanders

http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&type=+[%22Legendary%22]&color=+[U]+[B]+[W]+![G]+![R]

iBleedPunk on Pauper EDH (pEDH)

7 years ago

Hey all. I am thinking about making a Pauper EDH deck and am looking for any tips on deckbuilding, manabases, any advice on the subject in general, or recollections of experiences while playing Pauper EDH.

So I know that in Pauper EDH you use an Uncommon Creature as the "commander" with the rest of the deck following color identity and I think my friend said something about 30 starting life rather than 40. I apologize for my ignorance on the topic, I just decided off an impulse to try it out..

Okay so I have compiled a somewhat diverse list of Uncommon Creatures to use as the "commanders" in pEDH (Pauper EDH). I plan on making many pEDH decks to play with my friends and family. This also allows me to try my hand at many different lists and strategies and see what I like and dislike.

  • Golgari

Shaman of the Pack: It should be a simple concept. Flood out as many Elf creatures then drop Shaman to chip off some decent life from an opponent.

  • Selesnya

Dryad Militant: I dont know if GY hate needs to be (or is) a thing in pEDH but using the Miltant sure hates on Instants and Sorcery slinger decks.

  • Dimir

Diregraf Captain: Obviously the deck would become a Tribal Zombie deck, boarding up as many possible Zombies to apply pressure. The added bonus of life loss when his fellow Zombies die under his reign is a-oh-kay by me.

and/or

Inkfathom Witch: As much as I hate to see the (2UB: unblocked creatures become base P/T 4/1) on a Dimir colored card I will admit it has me wanting to try it even more. It would be tricky but its time to live the dream folks.

  • Izzet

Izzet Guildmage: I think I am going to love this guy leading a Countermagic/Burn deck. It would definitely add some much needed diversity to the line up of decks I am going to build.

and/or

Spellheart Chimera: This would be a more proactive approach to the line ups Izzet deck, playing marginally more interactive games than Guildmage would. I like this route but as I have said before I can make both lists and try them out.

  • Azorius

Ascended Lawmage: Upon doing research for pEDH info multiple forums constantly referenced to the Lawmage due to her Flying/Hexproof body. This type of "commander" is very well placed to lead a Voltron strategy, doling out mass amounts of pain with either a menagerie of Aura buffs or attached Equipment.

  • Rakdos

Kulrath Knight: I saw this guy and an avalanche of dirty tricks ran through my mind. Playing this guy leading a -1/-1 centric, Aggro style deck would be fun in my opinion. That and I am curious to see how he would interact with other decks that try to power through with creatures.

  • Gruul

Tattermunge Maniac: The main attraction I had to this guy as the Gruul "commander" was he is a T1 play that must attack each turn. An obvious Aggro "commander", I would love to hear any opinions of other possible Gruul Uncommons to lead the deck as well.

  • Esper

Sludge Strider: This would basically end up as an Artifact filled Drain 'n Gain deck in one of my favorite color combinations. I find myself slightly excited to see what could happen with this build.

  • 5C

Fusion Elemental: Goodstuff with a splash of beautiful 8/8, nuff said..

These are all just first thoughts, still missing some color combinations. I DO NOT want to delve into mono colored "commanders" for pEDH unless the Uncommon creature is worth the loss of color options. Thanks in advance for any help

Edit: If anyone would like to collaborate on one or some of these decklists, we can get in touch over Facebook or over PM here on T/O

Blizzca on Equivalent exchange

7 years ago

Mana Echoes and Sludge Strider would be a couple effective touches if you are sacking tokens and generating tokens efficiently enough.

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