|Commander / EDH||Legal|
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|Duel Decks: Jace vs. Chandra||Rare|
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Ancestral Vision is blue.
Suspend 4-(Blue) (Rather than play this card from your hand, pay (Blue) and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Target player draws three cards.
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Ancestral Vision Discussion
1 day ago
Wizno Glad to hear you like my suggestions. I like you've got a really solid deck here, and I'm looking to balance it out between having ways to end the game with combo, AND being a very goodstuff deck, because I feel Yidris especially being both 4 colors AND based around Cascade lends itself well to a goodstuff shell.
I realize because of this you may be less interested in what I'm removing but if you'll indulge me.
Scourge of the ThroneWorld at WarTwo of the untap cards, I feel like if you're going for the combo these are fine since they get you there quicker, but in the build I feel like putting together, I'm happier with just the ones which end the game. I could be wrong, feel free to disagree.
Panharmonicon I liked your reasoning for adding it, but I feel like 6 cards out of 99 isn't enough reason to run something that doesn't end the game, It's good for sure but unless your deck is built around it. It'll sit on the battlefield doing nothing and paint a huge target on you, since people expect it to do some random broken things.
Vial Smasher the FierceI'm probably wrong about vial smasher, HOWEVER, I think she doesn't do enough. This deck seems like the kind that doesn't want to be a target, until it ends the game, Vial Smasher is free damage yes, but you're already so consistent in comboing, is it worth adding in a few points of damage, AND painting a massive target on your back.
Bloodgift Demon This could easily be Phyrexian Arena the two are basically interchangeable. Bloodgift can deal combat damage but costs more, and arena can be cascaded into easier, and is more difficult to interact with.
Mind's Dilation You already have plenty of you do a thing for free, adding a symmetrical effect that's so powerful seems counter intuitive
Exploration or Burgeoning You can fun both, but if you had to pick between them, I'd say it's Burgeoning, since at it's worst it's exploration on their turns for you, and at it's best you drop 4 lands in a turn cycle
Mystic Confluence Since you're a cascade deck counterspells are risky. Confluence is one of the low risk high reward spells that do well with cascade. Could also be Cryptic Command but I like confluence more.
Some number of Signets, I personally er on the side of playing ALL the ones you can but I could be wrong, just so you don't have to look it up I'll list your choices bellow.
Since Green is your primary color, I'd prioritize Golgari, Simic, Gruul, and then Izzet, Rakdos, Personally my split would be
Simic, Gruul, Izzet, Rakdos.
Hope you like where I'm coming from. I know I'm diluting the combo, but this is just how I'd build Yidris, I think you've got something great here though.
1 day ago
I really like what you're doing here and am planning on building this list with a few nerf's/changes to a little less pure combo and a little more 'goodstuffy.'
With the number of spells you're casting every turn I think it's a mistake to not run Aetherflux Reservoir since the card can just win you games out of nowhere.
I'd also maybe consider adding back in Bloodbraid Elf, because relevant body and another source of cascade. If you have the money I'm sure an Ancestral Vision could also make an appearance as more card draw to fuel the deck is great.
One other potential change I think bears mentioning, is the addition of either Kozilek, Butcher of Truth , Ulamog, the Infinite Gyre or Elixir of Immortality Since the deck casts so many cards, free ways of shuffling them back in are worth looking at to basically reset the game and go from there.
Just my two cents, I love the deck and am going to have a bunch of fun tinkering with it.
2 days ago
I'm not that fond of Noble Hierarch or Ancestral Vision. Hierarch just isn't what the deck wants to do, and I don't think the deck is as reliant on visions. Possible replacements may include Scavenging Ooze, Painful Truths, and some number Mana Leak
2 days ago
Sorry libertymic, I actually forgot to finish my description it is in there. But the reason is cause snappy makes the deck worth like $1000 and so does Ancestral Vision and the Scalding Tarn. Plus it is just cruel control. A fun version of the grixis control in the meta. And surprisingly I have won some games with it. :-)
4 days ago
Eh, through play testing I found that Take Inventory is pretty good, and there was a 4th Serum Visions in the original deck, but I removed it since it wasn't required. Also, I personally don't like how slow the Ancestral Vision is to get the benefits.
4 days ago
6 days ago
Alright, since you really seem to be going for it (and thats awesome, dont get me wrong) I'll give you a longer answer.
I love my homebrew (bloody singleminded), but after a ton of play with both decks, grixis control is quite simply the better deck imo (there are some matchup exceptions, Bloodghast is really good in the girixis mirror for example).
I have found that The Perfect Balance (Grixis Primer) is just as much fun to pilot and a big notch more powerful and consistent so I would honestly go control over my brew.
The second chioce is WHICH grixis control build:
for the sake of full information, I'll give you 3 links to look at. The one that inspired me to play grixis control, the one I run, and the one pro-players seem to be running at the moment.
here you can find the whole process that Patrick Chapin went through designing the deck that lead me to play the version I do today. you'll see the predecessor, the deck he actually piloted at GP Charlotte in 2015, and the changes he made after the tournament.
here is the list I am running as of right now (I changed some little things, have another look). Its an adaptation of Chapins list, each change tested and retested over a long period of time.
and finally, here is the quintessential list pros are running right now (its not the only configuration, but the most popular one with slight variation). The main difference is they go down to 3 delve threats and add Ancestral Vision.
I like my configuration the best obviously. Ancestral Vision will win you some games, and loose you others.
Patrick Chapins list is definitly only a reference, since its simply old and Fatal Push wasnt around yet.
To conclude: If you're in a fast meta, my build might be better, if you have a lot of control (esper, blue moon etc) and GBx, Ancestral Vision might be worth it. Thats the choice you have to make imo. AV or no AV.
1 week ago
The only other 3 split cards I think can be manipulated well with Kari Zev's Expertise, specifically, are Flesh/Blood, Boom/Bust, and Research/Development, the outliers are Ancestral Vision and Wheel of Fate. Armed/Dangerous is situational against infect-using decks, usually. Again, that is other. All modern split cards link
Hit/Run or Pure/Simple might be playable off Yahenni's Expertise or Sram's Expertise, but probably not. Commands are probably better.