Guardians of Akrasa

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Guardians of Akrasa

Creature — Human Soldier

Defender

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cheerful_Zucchini on The Uncanny X-Salted

2 years ago

Definitely drop red and run 1 or 2 Rite of Consumption !!! and I think you should definitely look into Supernatural Stamina as well as Blessed Defiance ! I would also recommend you run some direct removal and make this more of a midrange deck. Unmake and Cast Down are both good choices :) oh and I'd also run at least two copies of Guardians of Akrasa especially if you indeed drop red.

ChRyKy on Donald Trump's Wet Dream

4 years ago

Hi multimedia, thanks for your suggestions. This was the first commander deck I've ever built, kind of like my little baby, haha. I have a few cards on the way for it, Tree of Redemption , Land Tax , Slagwurm Armor and Brave the Sands . I had Saruli Caretaker in the deck previously, took it out for some land search cards to get Rampaging Baloths going. I've previously searched for Wall of Denial at a decent price, but limited availability made me give up. Postage to Australia from the US or Europe is another factor, hahaha. I will keep your suggestions in mind for future acquisitions, as many of them would work very well.

As far as my cut list goes, Fountain of Renewal , Chaos Wand , Deep Freeze , Worldsoul Colossus , Suspicious Bookcase and Guardians of Akrasa are there because they do stuff, but not great stuff if that makes sense? If you have other suggestions on what to cut, I'm all ears!

Bananaasablade on Walls of the Arcades

5 years ago

Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice  Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)

I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.

Also Quest for Renewal, to block with them,Sight of the Scalelords or anything to give all vigilance, maybe even Aggressive Mammoth, or something to grant all trample

DenThijs on Rafiq the budget

5 years ago

ill get a friend of me to take a look at this deck. He plays Rafiq of the Many.

But my cuts would be cards like Akrasan Squire, Ethercaste Knight, Guardians of Akrasa. Cards with no build in evasion.

and maybe a Selfless Spirit if its okay for ur budget.

Lame_Duck on First deck you Built

6 years ago

I believe it was some god-awful / exalted mess built out of cards from a deck builder's toolkit with things like Duskmantle Prowler, Duty-Bound Dead, Guardians of Akrasa and Aven Squire. It probably had more than 60 cards.

miracleHat on

6 years ago

For a voltron deck, you have many creatures, a fair amount are sub-optimal. Using creatures that have exalted, or exalted + some useless ability is detrimental for what you are probably aiming for. These are the biggest offenders: Akrasan Squire Aven Squire Dawnray Archer, Ethercaste Knight Frontline Sage, Guardians of Akrasa, Outrider of Jhess, Rhox Bodyguard Rhox Charger, 3 three "sigiled" creatures, and Waveskimmer Aven. That is 13 creatures. You will want more interaction with-- and defense against-- your opponent(s). Swords to Plowshares, Krosan Grip, Aura Shards, Dispel, Stifle, and Rootborn Defenses are all cards to consider. For buffing rafiq, Berserk is a near must, the sword of x&y cycle (however many you can get), and the Sovereigns of Lost Alara+Eldrazi Conscription are also near musts.

Whiskerbro on I Get By

6 years ago

I'm curious exactly what you like with black here. Gets you a mediocre exalted effect and a mediocre unblockable dude, but I think blue is just a much better fit, as it gets you more and better unblockable guys, as well as better exalted, and can let you dig for more creatures.

Now on to replacements for Mind Rot and Doom Blade. And I forgot to mention, Duress is good, but you probably don't want to be running more than one or two in the mainboard, as it can be a completely dead card in certain matchups. Snuff Out is a potential option that can be cheated out for a big life swing. I also like Chainer's Edict because it's very good against Bogles decks, but it does struggle against stuff like aristocrats or stompy, really anything that has Young Wolf. Hideous End, Grasp of Darkness, or Victim of Night are all options here as well.

Past removal, there are some utility cards that could be good here. Unearth is great cause everything's low CMC. Night's Whisper or Read the Bones can stop you from running out of steam lategame. Maybe you could just run some solid creatures as well, Chittering Rats provides some sweet disruption and has a fine body. I'd look to cut your Guardians of Akrasa as well, as the card is pretty bad. I think you'd be better off with another solid creature rather than running one just because it says exalted on it.

greatdevourer on Human Soldier deck

6 years ago

Great soldier themed deck. I see what you are going for and I think you've got a good idea. However there are some cards in this list that aren't that efficient.

Creatures that tap for a temporary +1 bonus for a single target are nice in a draft or limited format, not so much in commander.
-1 Anointer of Champions
-1 Infantry Veteran

The following creatures aren't that great either, but for different reasons.
-1 Benalish Veteran, 3 mana for a 2/2 that only gets a bonus when attacking. Nice but there are better options.
-1 Guardians of Akrasa, the exalted ability works against your battalion ability. Also, can't attack due to defender.
-1 Serene Master, not a soldier, has a kind of cute combat ability, but there are better creatures.
-1 Truefire Paladin, not a soldier, only pumps itself.

I'll start with your maybe board and then some cards you may have over looked.

+1 Catapult Master, really good removal.+1 Daru Warchief, makes most of your other creaturs cheaper.
+1 Field Marshal, like Kongming, "Sleeping Dragon" pumps most of your creatures.

Other creatures to consider:
Doomed Traveler, Loyal Cathar  Flip replaces itself when it dies.
Elite Vanguard, a solid 2/1 for 1 mana.
Fencing Ace, Iroas's Champion, Boros Swiftblade are cheap creatures with double strike.
Gideon's Avenger, just keeps getting bigger.
Knight-Captain of Eos, not a soldier, but turns each of those soldier tokens a Holy Day.
Mentor of the Meek, for the card draw ability. Works well with the Daru Warchief and other cheap creatures in your deck.
Precinct Captain, cheap creature with first strike and keeps making more soldier tokens.
Soldier of the Pantheon can be really good in commander games, lots of multi-colored creatures, including commnders.
Thalia's Lieutenant, has a lot of synergy with everything else.

Enough about the creatures. Lets take a look at the support spells. Consider taking out the following:
Curse of Bloodletting, only affects a single opponent. Weak in multi-player games.
Pacifism, only temporarily removes a single threat
Fortify, Martial Glory, Show of Valor, War Flare, Desperate Stand are all weak temporary bonus cards. Not something you want to draw after a Wrath of God resolves.
Accorder's Shield, there are so many better equipments. Trusty Machete, Silver-Inlaid Dagger, Basilisk Collar, and Loxodon Warhammer immediately come to mind, especially for the aggressive nature of this deck.

Have you looked into any ot these:Blaze Commando, not a human, but, makes instants like Lightning Bolt, Lightning Helix and Warleader's Helix more effective.
Door of Destinies, since most of your creatures are soldiers.
Martial Coup, is a great board wipe that can also let you play 'catch up'.
Mobilization, to make an army after a board wipe.

There are some cards in your maybe board that i don't think would be that good for your deck.
Ancient Tomb, really good for fast mana in competitive formats, expensive card to buy if you don't have one.
Ancient Ziggurat, nice in a five color creature deck, not really good in this one.
Mystifying Maze is kinda tricky, you could end up helping your opponent when you don't want to.
Gemstone Caverns has the same problem as Ancient Ziggurat and is less consistent.
Aftr taking those land cards out, every other land card in your maybe board should be in the deck if you have them or are planning on getting them.

Please keep in mind that, most of the time, Commander/EDH is a format about endurance not speed. Don't be afraid to drop big threats.

As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

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