Sunscape Familiar

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planeshift (PLS) Common

Combos Browse all

Sunscape Familiar

Creature — Wall

Defender (This creature can't attack.)

Green spells and blue spells you play cost (1) less to play.

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Sunscape Familiar Discussion

Durkle on Quantum Leap

1 month ago

Nice, flicker is fun. I play a UW Flicker deck with Sunscape Familiar and Compulsive Research and stuff. I'm of the opinion that Momentary Blink has to be better than Acrobatic Maneuver, but that's just me. Getting to recast it for extra value is better than the single card drawn every day of the week, and it's 1 less mana for the initial cast.

Part of me doesn't want to divulge one of my secrets, but another part of me kinda does... Gulf Squid is incredible. With blink effects behind it you just get to completely tap them down on their upkeep, which is usually either a Silence at worst or a Time Walk at best. Paired with Ghostly Flicker and Mnemonic Wall, they never get to use their lands again except on their upkeep. Fun stuff.

Frank_Glascock on Derevi Prison

3 months ago

Thanks for the response. What cuts would make to your list of you were playing in a non cedh environment?

Consecrated Sphinx, Glowrider, Tendershoot Dryad, Sunscape Familiar, Sun Titan, Elvish Spirit Guide, Glen Elendra Archmage, Glowrider, Lotus Cobra Loxodon Gatekeeper, Oracle of Mul Daya, Phyrexian Metamorph, Phyrexian Revoker, Day's Undoing, Idyllic Tutor, Fabricate, Timetwister, Windfall Frozen AEther, Grasp of Fate Kismet, Chalice of the Void and Lotus Petal are the cards not being played in the above mentioned list.

All the creatures with the exception of Loxodon Gatekeeper, Elvish Spirit Guide, Phyrexian Revoker and Glowrider seem like upgrades for a high end casual environment. If you could only include four creatures that are unique to your list for a casual list what would they be? My guess would be Sun Titan, Glen Elendra Archmage, Tendershoot Dryad, and Sunscape Familiar.

Idyllic Tutor seems really good in a midrange deck. Would its inclusion along with the widely played Enlightened Tutor allow for me to run Living Plane? Is Sterling Grove too slow even for a casual environment? Does Aura Shards make it back into the deck?

RedUndead40 on Ready the Battlements

5 months ago

Looks cool man. I would say maybe replace Selesnya Signet with Sunscape Familiar. Also don't forget to find a spot for Eerie Interlude. Also I know you already have a bit of redundancy for Arcades but Assault Formation should still warrant a spot here to cover your butt if someone does something nasty like Darksteel Mutation Arcades. Plus Arcades gives you enough draw power to warrant a "dead" card if you don't need it. Better safe than sorry

Pyruscreed on Arcades EDH Help, My First ...

5 months ago

The Professor has a good video on building a 3 color mana base; I suggest there as a starting point. As for cards,:

Generic good cards: Path to Exile and/or Swords to Plowshares are standard white removal spells. Both are cheap (mana and $ wise) and instant speed, use at least one.

Asceticism grants regeneration and hexproof, Krosan Grip for artifact/enchantment removal, or go with Acidic Slime/Bane of Progress. Scavenging Ooze is also good against graveyard shenanigans.

Cyclonic Rift is a must if you are playing blue, and a few cantrips and counterspells are useful too.

As for Arcades specific cards, consider Angelic Shield, Assault Formation, Belbe's Armor, Castle, Builder's Blessing, Stalwart Shield-Bearers, Crenellated Wall, Overgrown Battlement, and Sunscape Familiar

Bananaasablade on Walls of the Arcades

5 months ago

Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice  Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)

I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.

Also Quest for Renewal, to block with them,Sight of the Scalelords or anything to give all vigilance, maybe even Aggressive Mammoth, or something to grant all trample

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