Sunscape Familiar


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planeshift (PLS) Common

Combos Browse all

Sunscape Familiar

Creature — Wall

Defender (This creature can't attack.)

Green spells and blue spells you play cost (1) less to play.

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Recent Decks

Sunscape Familiar Discussion

RedUndead40 on Ready the Battlements

1 month ago

Looks cool man. I would say maybe replace Selesnya Signet with Sunscape Familiar. Also don't forget to find a spot for Eerie Interlude. Also I know you already have a bit of redundancy for Arcades but Assault Formation should still warrant a spot here to cover your butt if someone does something nasty like Darksteel Mutation Arcades. Plus Arcades gives you enough draw power to warrant a "dead" card if you don't need it. Better safe than sorry

Pyruscreed on Arcades EDH Help, My First ...

1 month ago

The Professor has a good video on building a 3 color mana base; I suggest there as a starting point. As for cards,:

Generic good cards: Path to Exile and/or Swords to Plowshares are standard white removal spells. Both are cheap (mana and $ wise) and instant speed, use at least one.

Asceticism grants regeneration and hexproof, Krosan Grip for artifact/enchantment removal, or go with Acidic Slime/Bane of Progress. Scavenging Ooze is also good against graveyard shenanigans.

Cyclonic Rift is a must if you are playing blue, and a few cantrips and counterspells are useful too.

As for Arcades specific cards, consider Angelic Shield, Assault Formation, Belbe's Armor, Castle, Builder's Blessing, Stalwart Shield-Bearers, Crenellated Wall, Overgrown Battlement, and Sunscape Familiar

Bananaasablade on Walls of the Arcades

1 month ago

Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice  Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)

I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.

Also Quest for Renewal, to block with them,Sight of the Scalelords or anything to give all vigilance, maybe even Aggressive Mammoth, or something to grant all trample

Bxbx on All it Takes is Strategy (EDH Tribal Series #17)

1 month ago


good job on that deck description!

I have some more walls for you: Wall of Kelp, Sylvan Caryatid, Vine Trellis, Overgrown Battlement, Drift of Phantasms and Wall of Shards. There's also Grand Arbiter Augustin IV as some kind of a second Sunscape Familiar.

Assuming that you're drawing a bunch of cards with this deck, you could try Burgeoning and Exploration to unload on lands faster.

There's no Command Tower in your mana base right now.

Have fun!

Bxbx on The Best Offense is a Great Defense

1 month ago

Wall of Kelp would be another defender. And I'd recommend to put Drift of Phantasms and Sunscape Familiar into the main deck. The former offers great versatility and the latter can make your draws explosive.

Also Retribution of the Meek, Fell the Mighty, Dusk and Elspeth, Sun's Champion are great options for removal.

Dorotheus on U/W control

4 months ago

in UW we have Crystallization, it's nearly the same thing as Journey to Nowhere but has less chance of giving an opponent's creature an extra ETB effect for when that matters. I'd also ditch Loyal Sentry for Sunscape Familiar.

Dorotheus on Azorious Acid Arrestor

6 months ago

@The_2ndpanda if it wasn't for 4 Mulldrifters and 3 Scarscale Ritual all being discounted by Sunscape Familiar, plus I'm actually missing a Dream Stalker, AND the list is very tight. I've had Inspectors on hand for a long time now, but actually fitting them in the deck seems impossible without losing answers.

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