Sunscape Familiar


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planeshift (PLS) Common

Combos Browse all

Sunscape Familiar

Creature — Wall

Defender (This creature can't attack.)

Green spells and blue spells you play cost (1) less to play.

Price & Acquistion Set Price Alerts



Sunscape Familiar Discussion

Dorotheus on U/W control

1 month ago

in UW we have Crystallization, it's nearly the same thing as Journey to Nowhere but has less chance of giving an opponent's creature an extra ETB effect for when that matters. I'd also ditch Loyal Sentry for Sunscape Familiar.

Dorotheus on Azorious Acid Arrestor

3 months ago

@The_2ndpanda if it wasn't for 4 Mulldrifters and 3 Scarscale Ritual all being discounted by Sunscape Familiar, plus I'm actually missing a Dream Stalker, AND the list is very tight. I've had Inspectors on hand for a long time now, but actually fitting them in the deck seems impossible without losing answers.

DaHolyTyler on Derevi Blitz

8 months ago

Would rather just remove the creature than Armament of Nyx

Terramorphic Expanse and Evolving Wilds are good for landfall but not here

There are better lands than guildgates that are still cheap (like life lands)

Suggested lands Azorius Chancery, Glacial Fortress, Simic Growth Chamber, Hinterland Harbor, Prairie Stream, Canopy Vista, Port Town, Fortified Village, Sungrass Prairie, Skycloud Expanse

Utility Lands: Gavony Township, Moorland Haunt, Faerie Conclave, Bant PanoramaDuelist's Heritage > Fireshrieker

Creature Buff: Wilt-Leaf Liege, Always Watching , Gaea's Anthem

Leonin Sun Standard is ok, but I'm not a huge fan.

Mask of Memory > Rogue's Gloves

Removal: Bant Charm Treva's CharmArmy of Allah is meh. Misthollow Griffin is too costly. Hovermyr won't block too much with 2 toughness, so vigilance isn't too great, making 2 mana cost, too much. Aven Sunstriker cost too much for its power.

Other: Finest Hour, Angus Mackenzie, Flurry of Wings Sunscape Familiar, Grand Arbiter Augustin IV, Deepfathom Skulker, Gravitational Shift, Windreader Sphinx, Archon of Redemption, Skyblinder Staff

In memory of DnD Characters: Ragnar

TheSpiritombEnthusiast on Competitive Wall Tribal Help

1 year ago

Big fan of walls here. I'm not sure if it's legal, but Sunscape Familiar would be good for your deck to reduce costs early game, and Omnath, Locus of Mana is good in any green deck because of how fat he can get. I left these same sentiments on your deck page, as well. Good luck with your deck!

TheSpiritombEnthusiast on You're killin' me, Walls!

1 year ago

You should splash in white so you can use Sunscape Familiar. It also helps if you decide to add some blue stuff.

Calliber on Sharuum, The Domain

1 year ago

Zero1911: The purpose of Precursor Golem is exactly that, targeting, but more so for me than them. It's the combo potential with Path to Exile if needed or more specifically Grim Affliction; being instant I can respond immediately to a removal. I want to see if I can "surprise" ult one of my walkers since most of their +1/2's are fairly benign but their Ult's are basically win-conditions if they go off. I've put them to good use with Shelter, Dark Dabbling, and Coat with Venom. I'm thinking of adding a Deepglow Skate despite the cost on it, I'm trying to keep additional additions to under $2 but that Skate...

Sunscape Familiar will likely get ax'd once I get near 100 cards since it doesn't offer anything aside from blue reduction. Nightscape Familiar is in the mail though, makes for a decent chump blocker later one in addition to the reduction. I might add 1 more rock. These are mostly all cards I already had in another deck.

This is casual build obviously and isn't supposed to be the cookie-cutter type. Main Win-con will end up being creature/Commander damage in the end; most likely a result of Reiver Demon or Scourglass going off with my Artifact Creatures on the field. Or dropping Open the Vaults in the late game. The fun part is figuring out how to get there. This is still being tinkered with.

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