Enchantment — Aura
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
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|Commander / EDH||Legal|
Deep Freeze occurrence in decks from the last year
All decks: 0.02%
Commander / EDH:
All decks: 0.0%
Deep Freeze Discussion
1 month ago
Great deck! I do think that Ley/Lore Weaver is probably the best Commander in PDH to date, especially when it comes to combo-control gameplay.
The fact that you have access to these combo pieces in your command zone leaves me wondering why you run so many extra "copies" of them in your mainboard. I am especially curious about the land untappers, since they are generally pretty bad when it comes to ramp. You can afford to cut out most of these cards in exchange for more draw/counters/better ramp, in my opinion. The only ones I think are worth keeping are Arbor Elf and Voyaging Satyr.
Aside from that, I have a few suggestions. Jace's Erasure might be worth running in order to not have to give your opponent the card draw to mill them out with Lore Weaver.
If you do plan on keeping all your untappers, I would suggest Crashing Drawbridge . Not only will it let you go mana positive on many of your untappers depending on how many auras you have, but it also lets you instantly-win with Sprout Swarm.
Quirion Ranger can untap your untappers and give you another land drop and ramp on its own.
Deep Analysis Should definitely be in here if you're playing cards like Tamiyo's Epiphany.
Mystic Sanctuary is an easy inclusion with your flicker sub-theme and bouncing.
Pulse of Murasa is a card that sees a lot of play in tron decks in regular pauper and is a great way to get back lost combo pieces and give you a bit of life. It's also a great card to get back with Archaeomancer and ilk.
It's always nice to have a back-up Flicker to combo off with. Displace Fits the bill perfectly.
Some graveyard hate would be nice. I like Night Soil in green decks.
Fathom Seer does a decent Gush impression, if you're looking for more card draw.
5 months ago
There are some sweet just overall cool cards in this deck, as of right now my understanding is that, cast tons of enchantments, use Tusava as a draw engine, and just win by the enchantments themselves. Removal and responses are a necessity in every deck, and you seem to have more than you need, considering this is an enchantment deck. I suggest cutting almost all the counterspells except one, according to your choice. As said above interaction is must in almost every EDH deck, yet you have exessivly to many of them. I would also cut some removal, if you were to have removal, I would put in a form of enchantments, such as Darksteel Mutation , which you have, or Deep Freeze or something of that sort, even though the instant speed of instant card are always nice, I feel like enchantments in forms of removal would be better. Next considerable enchantments to cut. I would cut the theft enchantments, considering how much people hate gettijg their stuff stolen, and also I think you should use most enchantments to benefit yourselves, just an opinion, considering who you play with or your meta. Sheltered Aerie and Wild Growth are not good, even if they are enchantments. They could be easily cut, or replaced by better cards. Same goes for Dawn's Reflection , or Fertile Ground , If you like, I would keep about a third of the "Land" enchantments that tap for extra mana, and add some other form of ramp such as Birds of Paradise . As for the creatures, Nylea's Colossus CMC is quite high, and overall I think should be cut.
6 months ago
Hey, nice work with this one! I would consider running Thought Collapse and Bolt Bend in here instead of Deep Freeze and one of Mass Manipulation , Finale of Promise and Finale of Revelation . These cards have a huge CMC for the low number of lands you are playing. Thought Collapse will also work well with your Jace, Wielder of Mysteries . I'm building a Niv-Mizzet, Parun commander deck for my son shortly, so thanks for publishing this, it's given me ideas for the build.
6 months ago
Best creature type is Goblin. They're like cockroaches, they everywhere and can even survive in the shadow of tyrannical dragons and nuclear winter. Plus, they're so cute.
Dawww, he's so cold and cute! You just can't beat that.
8 months ago
Hey, I like the changes. Nice job, you found several good cards in your collection.
You still need to cut two cards to make 100. My suggestions of cuts to consider are Selective Snare and Power Taint . Snare is very situational and a sorcery. Unless you're against a lot of tribal decks in your playgroup it's not worth playing. Especially since you're already playing Icy Blast which is the same mana cost, an instant and can target any amount of creatures. The 2 life drain of Taint is not worth playing in 40 life Commander. Your opponent can just ignore it or if they want to pay the 2 mana to prevent the 2 life.
Other cards to consider cutting are:
- Spellbook : you have Thought Vessel which gives you no max hand size as well as ramp, don't also need Spellbook. Another no max hand size card that also gives you mana to consider is Reliquary Tower . It doesn't take up a valuable deck spot since it's a land.
- Brine Elemental : not worth the mana cost.
- Fog Bank : a strategy is to attack with unblockable creatures, Bank can't attack and has no power.
- Claustrophobia : very lackluster removal spell since all it does is tap the creature, both Imprisoned in the Moon and Deep Freeze are the same mana cost and much better.
8 months ago
There are better cards than Pacifism (which is not in standard but card s like it are) because that does not help you because of the static abilities are in play and since they are not activated abilities Lawmage's Binding and other similar white cards not in standard will not help.
Black has a few things as while with removal from hand but overall I am thinking splashing blue in a deck is the goto color
I also Forgot Ashiok, Dream Render is pretty darn good if you can get him down and mill them
9 months ago
Gilded Drake , Song of the Dryads , Lignify , Kasmina's Transformation, Imprisoned in the Moon , Darksteel Mutation , Humility , Metamorphic Alteration , Deep Freeze , Nevermore , New Blood , Ritual of the Machine , Helm of Possession , and so many other cards are good not just against Mairsil, but against any problematic commander.
9 months ago
Hi multimedia, thanks for your suggestions. This was the first commander deck I've ever built, kind of like my little baby, haha. I have a few cards on the way for it, Tree of Redemption , Land Tax , Slagwurm Armor and Brave the Sands . I had Saruli Caretaker in the deck previously, took it out for some land search cards to get Rampaging Baloths going. I've previously searched for Wall of Denial at a decent price, but limited availability made me give up. Postage to Australia from the US or Europe is another factor, hahaha. I will keep your suggestions in mind for future acquisitions, as many of them would work very well.
As far as my cut list goes, Fountain of Renewal , Chaos Wand , Deep Freeze , Worldsoul Colossus , Suspicious Bookcase and Guardians of Akrasa are there because they do stuff, but not great stuff if that makes sense? If you have other suggestions on what to cut, I'm all ears!