Loyal Cathar

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Unhallowed Cathar  Flip

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Loyal Cathar

Creature — Human Soldier

Vigilance

When this dies (is put into the graveyard from the battlefield), return it to the battlefield transformed under your control at the beginning of the next end step.

shadow63 on What's Your Favorite Spooky MTG …

2 years ago

Grave Titan and Diregraf Colossus they're both just made up of zombies and leave a trail of them in their wake. Also Loyal Cathar  Flip and his flip side

crEepr on Mono White Ephemerate Prison

3 years ago

GnuofDeath I was considering running Missionary, might try to find some room for it in the sideboard, maybe in place of Suture Priest or a couple Loyal Cathar  Flip (but Im wary of making that change because the mainboard isnt that great against fall from favor or creatureless control) . Thanks for the suggestion!

aogoli on Human Soldier Tribal (Budget) (Advice Appreciated)

4 years ago

These are the cards I dont know if follows the aggro strategy (or quick growth) on your deck: Veteran Swordsmith , Veteran Armorsmith , Topan Freeblade , Soldier of the Pantheon , Precinct Captain (sometimes you wont be able to attack for two turns. He is better when you "haste" him), Loyal Cathar  Flip (his other form escapes "human tribal", so he doesnt triggers lot of abbilities on the deck), Elite Vanguard , Archetype of Courage (cost 3 is too much, it may leave you without mana for Brave the Elements ).

Some options of cost 1: Hunted Witness , Akrasan Squire , Thraben Inspector and Ardent Recruit which would call for more artifacts and equipments. I think of him because I would use Ratchet Bomb . It is good against midrange enchantments, tokens, cretures and artifacts. And there are God-Pharaoh's Faithful and Novice Knight , they are perfect to be powered with aura and all sort of things (against red decks).

Things may help: Shelter , Danitha Capashen, Paragon , Cartouche of Solidarity , Mentor of the Meek and Felidar Umbra .

If you would escape a bit from tribal: Vryn Wingmare and Moonsilver Spear .

And there are plenty of lands that can help you draw, gives extra mana, enhance your creatures and are way under 3$. I hate to depend on luck, and I hate extra lands in hand, so I would use 20x lands, basic and non basic, plus 4x Secluded Steppe .

Aclaus on Just attack

4 years ago
  1. Leonin Warleader for Junk Diver - diver has very little board pressure , unless your in a very specific situation this little guys not guna do much
  2. Kor Firewalker for Thundersong Trumpeter - very nice upgrade to stop big blockers or to stop big atraxas from swing at you lol,
  3. Loyal Cathar  Flip for Archetype of Courage - one extra colourless to add a very nice board presence, now when people double block for menace u can usually first strike down one of the blockers immediatly

a few more creatures i would like to see squeeze in would be

  1. Archangel of Tithes
  2. Aurelia, Exemplar of Justice
  3. Captain Lannery Storm .

i would suggest either Hammer Dropper and perhaps a 1 drop like Doomed Traveler or Figure of Destiny or even the Opaline Unicorn . the figure seems good but u gota sink alot of mana into him and u would rather be playing creatures then sinking into him

a few suggestions for land upgrades, this one is about 8 bucks but an upgrade none the less Rugged Prairie and i also suggest looking at these. Make sure not to add any more tapped lands unless you remove a few first, too many tap lands with aggro is not good for a fast start

  1. Sejiri Steppe
  2. Command Tower
  3. Windbrisk Heights

TheMillKid on

5 years ago

Hey, so I don't entirely know the restrictions on pauper commander, but the flipside of Loyal Cathar  Flip is color identity black, meaning it's outside Tiana's color identity. You could replace it with another equipment-centric creature, such as Goblin Gaveleer , Skyhunter Cub , Sunspear Shikari , or Training Drone . Happy brewing, hope it works the way you want!

dzapf2008 on Ravenous Demon deck

6 years ago

Awesome deck Creaturesofthewind. I was looking through my cards yesterday and found four Ravenous Demon  Flip that I want to start a deck with. Gather the Townsfolk is a card that I will definitely need to buy. Loyal Cathar  Flip is an interesting card. Helps as a human for Ravenous Demon  Flip and is harder to kill since it transforms. Demonlord of Ashmouth doesn't look like it fits with your deck. I would rather just load up on low cost humans. Your deck has motivated me to work on my own deck idea. Thanks for the jump start!

greatdevourer on Human Soldier deck

6 years ago

Great soldier themed deck. I see what you are going for and I think you've got a good idea. However there are some cards in this list that aren't that efficient.

Creatures that tap for a temporary +1 bonus for a single target are nice in a draft or limited format, not so much in commander.
-1 Anointer of Champions
-1 Infantry Veteran

The following creatures aren't that great either, but for different reasons.
-1 Benalish Veteran, 3 mana for a 2/2 that only gets a bonus when attacking. Nice but there are better options.
-1 Guardians of Akrasa, the exalted ability works against your battalion ability. Also, can't attack due to defender.
-1 Serene Master, not a soldier, has a kind of cute combat ability, but there are better creatures.
-1 Truefire Paladin, not a soldier, only pumps itself.

I'll start with your maybe board and then some cards you may have over looked.

+1 Catapult Master, really good removal.+1 Daru Warchief, makes most of your other creaturs cheaper.
+1 Field Marshal, like Kongming, "Sleeping Dragon" pumps most of your creatures.

Other creatures to consider:
Doomed Traveler, Loyal Cathar  Flip replaces itself when it dies.
Elite Vanguard, a solid 2/1 for 1 mana.
Fencing Ace, Iroas's Champion, Boros Swiftblade are cheap creatures with double strike.
Gideon's Avenger, just keeps getting bigger.
Knight-Captain of Eos, not a soldier, but turns each of those soldier tokens a Holy Day.
Mentor of the Meek, for the card draw ability. Works well with the Daru Warchief and other cheap creatures in your deck.
Precinct Captain, cheap creature with first strike and keeps making more soldier tokens.
Soldier of the Pantheon can be really good in commander games, lots of multi-colored creatures, including commnders.
Thalia's Lieutenant, has a lot of synergy with everything else.

Enough about the creatures. Lets take a look at the support spells. Consider taking out the following:
Curse of Bloodletting, only affects a single opponent. Weak in multi-player games.
Pacifism, only temporarily removes a single threat
Fortify, Martial Glory, Show of Valor, War Flare, Desperate Stand are all weak temporary bonus cards. Not something you want to draw after a Wrath of God resolves.
Accorder's Shield, there are so many better equipments. Trusty Machete, Silver-Inlaid Dagger, Basilisk Collar, and Loxodon Warhammer immediately come to mind, especially for the aggressive nature of this deck.

Have you looked into any ot these:Blaze Commando, not a human, but, makes instants like Lightning Bolt, Lightning Helix and Warleader's Helix more effective.
Door of Destinies, since most of your creatures are soldiers.
Martial Coup, is a great board wipe that can also let you play 'catch up'.
Mobilization, to make an army after a board wipe.

There are some cards in your maybe board that i don't think would be that good for your deck.
Ancient Tomb, really good for fast mana in competitive formats, expensive card to buy if you don't have one.
Ancient Ziggurat, nice in a five color creature deck, not really good in this one.
Mystifying Maze is kinda tricky, you could end up helping your opponent when you don't want to.
Gemstone Caverns has the same problem as Ancient Ziggurat and is less consistent.
Aftr taking those land cards out, every other land card in your maybe board should be in the deck if you have them or are planning on getting them.

Please keep in mind that, most of the time, Commander/EDH is a format about endurance not speed. Don't be afraid to drop big threats.

As always, temper these suggestions with your collection and your budget. Feel free to take a look at my decks and let me know what you think.

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