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Araumi of the Dead Tide Self Mill ETB/LTB

Commander / EDH Combo Mill Sacrifice Tokens UB (Dimir)

Slarenon


Sideboard


Maybeboard


Before I get into it, make sure to sort the deck by custom to see the cards for each Strategy/Substrategy in this deck, which is very helpful albeit a bit confusing before you get a first glance at the deck entirely.

Araumi of the Dead Tide caught my attention at first glance since she allows us to put a strong, overpriced, and new ability on ANY creature in our deck for their normal cost. This allows us to abuse that effect for way less than on cards that actually have encore, while also breaking it on things like Floating-Dream Zubera, Plaguecrafter, Massacre Wurm, you get the idea.

This deck features a combination of cheap Self Mill and powerful ETB(enters the battlefield) creatures as well as LTB(leaves the battlefield) creatures that profit from having multiple copies on the board. Also for more power, we're playing an infinite combo with Fatestitcher + Mesmeric Orb , this works by encoring Fatestitcher and then having 3 copies of which 2 will loop to untap each other while the 3rd untaps our commander. This makes Mesmeric Orb mill our entire library so we can encore Thassa's Oracle for the win.

For more conventional wins we have Kokusho, the Evening Star, all-star Gray Merchant of Asphodel, Vindicative Lich, and even Massacre Wurm can chunk for huge amounts, especially if it gets to attack someone without blockers afterwards. Also, Bolas's Citadel allows you to completely go off with this deck if you hit Altar of Dementia or in general enough Self Mill effects to always get a Non-Land back on top of your library, while healing you to more than enough with Kokusho or Gary.

The best Self Mill effects in this deck for sure are Altar of Dementia, also allowing you to pitch creatures with bad ETBs like Floating-Dream Zubera or Faerie Miscreant into the graveyard should you not be able to get rid of them otherwise, as well as Hedron Crab, Mesmeric Orb, and Stinkweed Imp which is tutorable with Entomb and Buried Alive.

As "Side Themes" we have sac outlets in Altar of Dementia, Ashnod's Altar, Viscera Seer and sorta Skullclamp, this card is just too strong especially if you're planning to have lots of creatures die. Also we got a bit of artifact recursion with Myr Retriever, Academy Ruins and Buried Ruin, to help us recover that Mesmeric Orb or Bolas's Citadel should we accidentally mill it or have it destroyed. Lastly we're obviously running Lightning Greaves and Swiftfoot Boots to ensure helping Araumi stay on the battlefield despite a massive target above her head, which will just get bigger once they see the madness we can do!

If you're looking for more or different options for some of the cards, since this list is also reasonably budgeted, check out the sideboard, which contains cards I personally would put in first, and the Maybeboard, which contains cards I could see or saw other people run in their Araumi builds and fit this deck.

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93% Casual

Competitive

Date added 3 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 1 Mythic Rares

31 - 4 Rares

30 - 3 Uncommons

20 - 1 Commons

Cards 100
Avg. CMC 2.80
Tokens Champion of Wits 4/4 B, Copy Clone, Fish 3/3 U, Kraken 9/9 U, Treasure, Whale 6/6 U, Zombie 2/2 B
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