Creature — Shapeshifter
Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
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|Commander / EDH||Legal|
Latest Decks as Commander
Nascent Metamorph Discussion
1 month ago
Hey, you've started to upgrade the precon, but haven't done much yet. Nice upgrades of Narset's Reversal, Ral Storm Conduit, Shark Typhoon and Cyclonic Rift. Your deck doesn't have a Commander yet since Kalamax is in the main deck 99. To fix this, in the editor add the CMDR tag at the end of the Kalamax, the Stormshire text.
Kalamax, the Stormshire *CMDR*
What's your budget for upgrading the manabase? I ask because you essentially have the from the box manabase of the precon minus a few Forests. $20 would give you a decent upgrade; $40 a much better upgrade. Adding more dual lands that will ETB untapped will speed up gameplay.
Some areas to consider further upgrading on a budget:
- Some better lands: Holdout Settlement
- More low mana cost instants that draw: Thrill of Possibility
- Some counterspells: Counterspell
- More mass draw instants: Return of the Wildspeaker
- More ramp: Roiling Regrowth
- Better card recursion: Reclaim
Some cards to consider cutting:
- Rupture Spire
- Nascent Metamorph
- Pako, Arcane Retriever and Haldan, Avid Arcanist
- Surreal Memoir
- Hunting Pack
- Clash of Titans
- Living Lore
- Wort, the Raidmother
- Charmbreaker Devils
- Goblin Dark-Dwellers
- Crackling Drake
- Etali, Primal Storm
- Brimstone Volley
The biggest change these cuts would make is reducing the mana curve. Cutting many higher mana cost cards for lower mana cost ones will help gameplay. More instants and less creatures will give you more with Kalamax.
If interested I offer more advice. Good luck with your deck.
6 months ago
Very nice. Just before I start talking about cuts and edits, I want to say that your land count is WAY too low. I usually play 35-36 lands, with about 5-10 other mana producers. Only CEDH decks run such a low land count, because they need to play fast with cards like Mana Crypt and such. Add more lands to the deck.
I will start with talking about cuts, because there are a few cards that I feel shouldn't be in the deck.
Jace, Wielder of Mysteries is known for being a wincon in CEDH and strategies that want to mill themselves out. However, it's not right here. There is no real upside to adding it to the deck, so this is an obvious cut.
Thirst for Knowledge: I'm not sure why you put this one here. It doesn't work well due to you having such a low artifact count. Also, it's only a one time card draw, which isn't too good in commander. I guess Chemister's Insight goes in this section as well.
Finale of Revelation can be a good card, but it's mainly used as an infinite mana sink. I would not recommend this in a deck that doesn't go infinite and focuses on creatures.
Nyx Weaver is getting worse and worse. It has gotten to the point where it's nigh unplayable. Cut.
Clone, despite being the original clone, is considered to be one of the worst. I would definitely cut this one out.
I know Nascent Metamorph is a fun card, but people overestimate what this card can do. Don't play it in any non-chaos build.
Mirror Shield? Just don't run it.
Ok, so those are the 10 cards I would cut. Now, adding cards is a bit harder. In my suggestions for the forum for this deck, I suggested a reanimator theme, but it looked like you didn't take it, so I won't add too many cards from reanimator strategies. Also, it looks like you are working on a "budget", so I won't suggest anything over ~$20.
Just a quick note; When people are making these clone strategies, they often forget to put enough creatures to copy. This is a common deck building mistake, but something that will cost you games.
As Jimmy showed in the latest "Game Knights" episode, Solemn Simulacrum is crazy in clone decks, and seconds as ramp and card draw.
Finally, speaking about ramp, Rampant Growth is still one of the best ramp cards in the game.
Now, you may have noticed I only suggested 5 cards when I cut 10, and that's because you need to raise your land count. Below are some budget but good lands you should work with. Also, try not to work with too many tap lands, as they slow your game down.
Zagoth Triome: A bit pricy but it's fetchable or can be used to dig through your deck.
Finally, I will recommend my favorite cycle of lands, the pain lands. Llanowar Wastes, Yavimaya Coast, and their more expensive sibling Underground River enter untapped and add any of the two mana you need.
Just cut some basics to add these lands in. But don't cut too many basics! You need about 12 basics at minimum in a casual deck!
If you want to look any further into the clones strategy, take a look at EDHREC's page for clone strategies. (https://edhrec.com/themes/clones)
I like how you chose some interesting cards I have never seen before, and this deck looks fun to play. I hope these suggestions were of some help to you.
10 months ago
Melek, Izzet Paragon and Swarm Intelligence are the best high CMC cards in the precon. Wort, the Raidmother is also good because of conspire especially with Young Pyromancer's red Elementals with red instants such as Comet Storm. Conspire is also a way to tap Kalamax, but a reason to not play Wort is because conspire doesn't work with mono blue cards. Blue instants and Drakes/Birds don't work with conspire and they're some of the strongest cards with Kalamax. The other 6+ CMC cards could be on the chopping block.
The avg. CMC of the precon is high at 3.6 therefore some cuts to consider would be to reduce this number. An example of a cut is Djinn Illuminatus for Springleaf Drum (cut a 7 CMC card for a 1 CMC card). The precon has a lot of creatures which is understandable since new players like to play with creatures. In my opinion Kalamax is better with a spellslinger theme which means less creatures and more instant/sorceries.
With spellslinger the low amount of creatures you want to play should provide repeatable draw or other repeatable value when you cast an instant or sorcery since these effects help Kalamax and have good interaction with him. Eon Frolicker and Nascent Metamorph should be on the chopping block.
Would you like more help with making changes?
1 year ago
MTGGoldfish - Out! (29 cards) Nascent Metamorph Eon Frolicker Xyris, the Writhing Storm Ravenous Gigantotherium Jace, Architect of Thought Predatory Impetus Shiny Impetus Psychic Impetus Primal Empathy Lavabrink Floodgates Bonder's Ornament Prophetic Bolt Clash of Titans Slice in Twain Curious Herd Strength of the Tajuru Goblin Dark-Dwellers Artifact Mutation Evolution Charm Whiplash Trap Surreal Memoir Haldan, Avid Arcanist Pako, Arcane Retriever Hunting Pack Rupture Spire Decoy Gambit Etali, Primal Storm Oran-Rief, the Vastwood Desolate Lighthouse