Ranger-Captain of Eos

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ranger-Captain of Eos

Creature — Human Soldier

When this enters the battlefield, you may search your library for a creature card with converted mana cost/mana value 1 or less, reveal it, put it into your hand, then shuffle your library.

Sacrifice this: Your opponents can't cast noncreature spells this turn.

Eloniel on Necronomicon | Teysa Karlov | Primer

5 months ago

I continued to dig for cards both old and news, that are not listed here but could fit:

  • Gift of Immortality : This card has lot of potential, i think this card has been glanced over because if you're not careful you don't realize it's every end step and not only yours. Even if used on a one mana afterlife 1 fodder, in a turn rotation of a 4 players game it would already have payed for itself (4 recursion of 1 mana creatures for 3 mana). In this deck it's like a better version of Ophiomancer. Others awesome targets would be Market Gnome, Ranger-Captain of Eos, Elenda, the Dusk Rose, Hallowed Spiritkeeper, Kokusho, the Evening Star (for those that play it like me). Or can be used as a protection for sacrifice engine, a draw engine, a blood artist effect or Teysa. With flash or an ability to chose of make it comeback to your hand instead of attached to the creature i think it would be a no brainer.

  • Crowded Crypt : both a ramp and a payoff cards, with Teysa and a one mana afterlife 1 fodder it's already 6 corpse counter on the Crowded Crypt, a few other sacrifice and it's a winning condition. I know it's a 3 mana ramps but it's very fitting in this deck and a ramp.

  • Bartolome del Presidio: another free sacrifice engine for 2 manas, but personnally i would prefer using Warren Soultrader and Viscera Seer.

  • Reliquary Monk: An interesting removal, i almost find it better than Cathar Commando since with Teysa it's a double removal. Of course the downside are the 3 mana cost that can't be splitted over time like Cathar and flash missing.

  • Funeral Room / Awakening Hall: another blood artist effect, with a recursion ability later, but you already haven't included The Meathook Massacre. Personnally i'm almost at a point where i'm ready to remove Blood Artist since it's the last effect that target a single player instead of dealing damage to each opponents, it's only upside is that it also work with opponent creatures dying.

  • Kambal, Profiteering Mayor: It's a mix of Corpse Knight and token making. I'm not a fan of "this ability triggers only once each turn" and "one or more token" instead of "a token". Although a lot of people include it in their lists, i have mixed feeling about this card.

  • High-Society Hunter : a better Grim Haruspex since it also work for other players but still 5 manas, i would not include it.

Jund_Machinist on Breya, Doomsday Dominatrix

7 months ago

The main lines for the deck seem to be to either keep the Doomsdayfoil tech in or go with Underworld Breachfoil and a package that supports it. Cards I'm looking at include:

Brain Freeze to combo with Underworld Breachfoil and Lion's Eye Diamond, plus Wheel of Fortune etc.

Sevinne's Reclamation since it allows Intuition to directly tutor the previous combo in regardless of choice with Sevinne's, Underworld Breachfoil and Lion's Eye Diamond.

Final Fortunefoil seems really powerful.

Opposition Agent and Dauthi Voidwalker stronk.

Draw dorks: Ledger Shredder, Faerie Mastermind, Esper Sentinel, also Lotho, Corrupt Shirriff.

For more protection, Ranger-Captain of Eosfoil and Orcish Bowmasters

Ragavan, Nimble Pilferer seems meh unless in your opener.

Smothering Tithe cool, but 4 mana.

An Offer You Can't Refuse, Strix Serenade, Minor Misstep, Mindbreak Trapfoil, Dress Down

nuperokaso on Norin's Three Sisters (Martyr's Grace + Norin)

1 year ago

MrNoCards on MOM, I Made You a Deck [Primer v1.0]

1 year ago

Bob_Spaghet The secret commander of this deck is Preston, the Vanisher. That bunny enables so many funny shenanigans! I am adding Ranger-Captain of Eos to the maybe board for now as I do not own it. I will likely proxy it for playtesting after I figure out what to remove.

Bob_Spaghet on MOM, I Made You a Deck [Primer v1.0]

1 year ago

Of course! I have a Preston, the Vanisher deck that does similar things so I have explored this card pool quite a lot. Another card worth a look would be Ranger-Captain of Eos to grab your soul sisters or Mother of Runes and sac later to protect yourself from counterspells.

DawnsRayofLight on Jetmir's Myriad Debauchery

2 years ago

seems strong, running stax for some control and using jetmir as a buff to win.

given the mana curve, you could manage a bit more with 32-33 lands and run more 1 drop mana guys.

Removal will be helpful, Path to Exile, Swords to Plowshares, Generous Gift, Beast Within, Winds of Abandon, Fateful Absence,

with the creature count, Winota, Joiner of Forces could help give some gas, though you may need to add more humans to make her work better: Adeline, Resplendent Cathar, Myrel, Shield of Argive, Brutal Cathar  Flip, Loyal Apprentice, Sanctum Prelate, Caves of Chaos Adventurer, Seasoned Dungeoneer (I have been loving the initiative creatures), Thalia, Guardian of Thraben, Ranger-Captain of Eos

some X token spells like Finale of Glory, Pest Infestation, Grand Crescendo, White Sun's Twilight, Martial Coup, Awaken the Woods can also help restore your board state

Grubbernaut on What is Wrong With “Generically …

2 years ago

Well...

She's not a win condition; she requires many creatures; she incentivizes lifegain, which is a generically bad strategy; she comes down for 5 mana and does nothing (or little) while requiring multiple turns to be a payoff

When people talk about truly generically good cards (in white), things like Esper Sentinel, Swords to Plowshares, Archivist of Oghma and Ranger-Captain of Eos come to mind. In general, almost any deck with them is made better with no changes or considerations needed for them to function well; that's simply not the case with the Archangel. It requires extra build considerations for a slow payoff that doesn't offer card advantage, doesn't combo, and doesn't kill very quickly.

That's not to say it won't feel at home in a casual deck, but it is not generically good in the way the other cards are.

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