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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ranger-Captain of Eos
Creature — Human Soldier
When this enters the battlefield, you may search your library for a creature card with converted mana cost/mana value 1 or less, reveal it, put it into your hand, then shuffle your library.
Sacrifice this: Your opponents can't cast noncreature spells this turn.
Eloniel on
Necronomicon | Teysa Karlov | Primer
5 months ago
I continued to dig for cards both old and news, that are not listed here but could fit:
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Gift of Immortality : This card has lot of potential, i think this card has been glanced over because if you're not careful you don't realize it's every end step and not only yours. Even if used on a one mana afterlife 1 fodder, in a turn rotation of a 4 players game it would already have payed for itself (4 recursion of 1 mana creatures for 3 mana). In this deck it's like a better version of Ophiomancer. Others awesome targets would be Market Gnome, Ranger-Captain of Eos, Elenda, the Dusk Rose, Hallowed Spiritkeeper, Kokusho, the Evening Star (for those that play it like me). Or can be used as a protection for sacrifice engine, a draw engine, a blood artist effect or Teysa. With flash or an ability to chose of make it comeback to your hand instead of attached to the creature i think it would be a no brainer.
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Crowded Crypt : both a ramp and a payoff cards, with Teysa and a one mana afterlife 1 fodder it's already 6 corpse counter on the Crowded Crypt, a few other sacrifice and it's a winning condition. I know it's a 3 mana ramps but it's very fitting in this deck and a ramp.
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Bartolome del Presidio: another free sacrifice engine for 2 manas, but personnally i would prefer using Warren Soultrader and Viscera Seer.
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Reliquary Monk: An interesting removal, i almost find it better than Cathar Commando since with Teysa it's a double removal. Of course the downside are the 3 mana cost that can't be splitted over time like Cathar and flash missing.
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Funeral Room / Awakening Hall: another blood artist effect, with a recursion ability later, but you already haven't included The Meathook Massacre. Personnally i'm almost at a point where i'm ready to remove Blood Artist since it's the last effect that target a single player instead of dealing damage to each opponents, it's only upside is that it also work with opponent creatures dying.
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Kambal, Profiteering Mayor: It's a mix of Corpse Knight and token making. I'm not a fan of "this ability triggers only once each turn" and "one or more token" instead of "a token". Although a lot of people include it in their lists, i have mixed feeling about this card.
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High-Society Hunter : a better Grim Haruspex since it also work for other players but still 5 manas, i would not include it.
Jund_Machinist on
Breya, Doomsday Dominatrix
7 months ago
The main lines for the deck seem to be to either keep the Doomsday tech in or go with Underworld Breach
and a package that supports it. Cards I'm looking at include:
Brain Freeze to combo with Underworld Breach and Lion's Eye Diamond, plus Wheel of Fortune etc.
Sevinne's Reclamation since it allows Intuition to directly tutor the previous combo in regardless of choice with Sevinne's, Underworld Breach and Lion's Eye Diamond.
Final Fortune seems really powerful.
Opposition Agent and Dauthi Voidwalker stronk.
Draw dorks: Ledger Shredder, Faerie Mastermind, Esper Sentinel, also Lotho, Corrupt Shirriff.
For more protection, Ranger-Captain of Eos and Orcish Bowmasters
Ragavan, Nimble Pilferer seems meh unless in your opener.
Smothering Tithe cool, but 4 mana.
An Offer You Can't Refuse, Strix Serenade, Minor Misstep, Mindbreak Trap, Dress Down
nuperokaso on
Norin's Three Sisters (Martyr's Grace + Norin)
1 year ago
- Six red sources is awfully low number to reliably draw any in a game. You need to play more
- Voice of the Blessed is strictly better than Ajani's Pridemate. You just have to fix the mana base to reliably have double white and a single red in each game.
- You don't have to play 3 Norin the Wary. The are legendary, so extra copy is useless. You can search for them Ranger-Captain of Eos, and in case of losing one, you can return it to play with Abiding Grace.
- 1 Daxos, Blessed by the Sun may be usefull
Fluggleshmuggits on
Cube Eternal
1 year ago
IN
Regal Bunnicorn
Palace Jailer
Mondrak, Glory Dominus
Serra Paragon
Pestermite
Displacer Kitten
Force of Will
Lorien Revealed
Virtue of Knowledge
Jadar, Ghoulcaller of Nephalia
Sedgemoor Witch
Troll of Khazad-dum
Archon of Cruelty
Dragon's Rage Channeler
Death-Greeter's Champion
Pest Infestation
Questing Beast
Timberland Ancient
Vindicate
Figure of Destiny
Showdown of the Skalds
Yuriko, the Tiger's Shadow
Expressive Iteration
Prismari Command
Witherbloom Command
Eater of Virtue
Syr Ginger, the Meal Ender
Golos, Tireless Pilgrim
Restless Spire
Restless Vinestalk
Lavaclaw Reaches
OUT
Seal Away
Ranger-Captain of Eos
Anointed Procession
Rhox Veteran
Thought Scour
Search for Azcanta
Flip
Compulsive Research
Capsize
Talrand, Sky Summoner
Vampire Nighthawk
Desecration Demon
Street Wraith
Twisted Abomination
Pillage
Bedlam Reveler
Sixth Sense
Jolrael, Mwonvuli Recluse
Elvish Aberration
Boros Reckoner
Ajani Vengeant
Dimir Charm
Electrolyze
Expansion / Explosion
Golgari Charm
Orzhov Charm
Everflowing Chalice
Prismatic Lens
Duplicant
Wandering Fumarole
Lumbering Falls
MrNoCards on
MOM, I Made You a Deck [Primer v1.0]
1 year ago
Bob_Spaghet The secret commander of this deck is Preston, the Vanisher. That bunny enables so many funny shenanigans! I am adding Ranger-Captain of Eos to the maybe board for now as I do not own it. I will likely proxy it for playtesting after I figure out what to remove.
Bob_Spaghet on
MOM, I Made You a Deck [Primer v1.0]
1 year ago
Of course! I have a Preston, the Vanisher deck that does similar things so I have explored this card pool quite a lot. Another card worth a look would be Ranger-Captain of Eos to grab your soul sisters or Mother of Runes and sac later to protect yourself from counterspells.
DawnsRayofLight on
Jetmir's Myriad Debauchery
2 years ago
seems strong, running stax for some control and using jetmir as a buff to win.
given the mana curve, you could manage a bit more with 32-33 lands and run more 1 drop mana guys.
Removal will be helpful, Path to Exile, Swords to Plowshares, Generous Gift, Beast Within, Winds of Abandon, Fateful Absence,
with the creature count, Winota, Joiner of Forces could help give some gas, though you may need to add more humans to make her work better: Adeline, Resplendent Cathar, Myrel, Shield of Argive, Brutal Cathar Flip, Loyal Apprentice, Sanctum Prelate, Caves of Chaos Adventurer, Seasoned Dungeoneer (I have been loving the initiative creatures), Thalia, Guardian of Thraben, Ranger-Captain of Eos
some X token spells like Finale of Glory, Pest Infestation, Grand Crescendo, White Sun's Twilight, Martial Coup, Awaken the Woods can also help restore your board state
Grubbernaut on What is Wrong With “Generically …
2 years ago
Well...
She's not a win condition; she requires many creatures; she incentivizes lifegain, which is a generically bad strategy; she comes down for 5 mana and does nothing (or little) while requiring multiple turns to be a payoff
When people talk about truly generically good cards (in white), things like Esper Sentinel, Swords to Plowshares, Archivist of Oghma and Ranger-Captain of Eos come to mind. In general, almost any deck with them is made better with no changes or considerations needed for them to function well; that's simply not the case with the Archangel. It requires extra build considerations for a slow payoff that doesn't offer card advantage, doesn't combo, and doesn't kill very quickly.
That's not to say it won't feel at home in a casual deck, but it is not generically good in the way the other cards are.
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