Kyren Toy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kyren Toy

Artifact

(1), Tap: Put a charge counter on Kyren Toy.

Tap, Remove X charge counters from Kyren Toy: Add (1)(X) to your mana pool.

EnbyGolem on Antique Shop

2 years ago

Brilliant deck idea :)

Kyren Toy looks like the exact item you’d find tucked away deep in the recesses of a vintage toys shelf in an old antique shop.

ellie-is on Lathliss, Ramp Queen

3 years ago

Snickles@EDH_only: Thank you for the suggestions! Definitely some neat stuff there. I had already been thinking about a few of them, like Corrupted Grafstone, but not having a reliable way to make sure it'll generate mana kept me from adding it. Some of the others area lready in my maybeboard or were just not very budget friendly. But there are some I'm definitely gonna throw in the maybeboard for when I can afford them! And I'll be sure to post updates :)

Peoyogon: Thank you!! The Orrery seems a bit too risky for me, I think, especially if I end up playing all my lands and then it's just the opponents getting the benefit. Kyren Toy sure is a weird card! Being able to produce additional mana is definitely something I'd want out of a 3-drop mana rock. Earthquake is pretty great, but I'm struggling to find room for more interaction, plus it kills all my mana dorks. I guess that's not as much of a problem if I'm using it late game, but it's still some thing to keep in mind.

Honestly, the mana dorks do come with some annoying restrictions haha. Like not using Earthquake effects and not being able to run Marauding Raptor. I think I can see myself replacing them with 2-cost rocks in the future once I can afford to get all the pricier ones.

EnbyGolem on Lathliss, Ramp Queen

3 years ago

Wow, this looks like a lot of fun to play!

I have a couple ideas to add to possible ramp options. Ghirapur Orrery, while risky, might actually be a pretty cool piece in this deck. Since you generally have more land than the average deck, you will be more likely have extra lands in hand and use it's ability more often. Your pay-off is also very high and directly benefits from mid-game ramp unlike a lot of other decks. I've also found that this card can win you favors from any players that are behind or lacking land ramp (aka other mono-colored decks not running green). I would only consider running this though if your group doesn't run a lot of landfall decks, haha!

The other bit of ramp is strange but it's my personal favorite Mana rock. Kyren Toy, while not busted by any means, is actually deceptively useful. At its worst, it is a 3 drop that taps for 1 colorless but, if you ever have a turn where you don't need that extra 1 Mana, you can save it for bigger plays down the road! It's also weird and old with very creepy art! :D

I also generally think that Earthquake would be amazing in this deck! It's almost a one-sided sweeper late game and/or act as a finisher to close out grindyer games.

Ripwater on Primer: Kozilek, The Great Distortion Of The Board

4 years ago

QuietMyth well did my first game yesterday and man this deck is oppressive hahaha. Actually had scroll rack out from turn 2 and it almost won me the game (although it was out in combination with Staff of Nin).

I did made one tiny change, since i'm still waiting for that card. I took Kyren Toy out and replaced it with Sculpting Steel . I kind of based it on Mage-Ring Network , wich I hardly had the mana for yesterday to activate it too put storage counters on. Ofcourse Sculpting Steel is potentionally a dead card, but often there is somewhere a sol ring or another mana rock out. I think it gives more flexibility then Kyren Toy.

Is there a reason that you don't run Darksteel Forge ? Cause yesterday it kinda panicked me out to just wait till someone plays a Austere Command on artifacts.

Vipy5 on Father of Infect

4 years ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

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