Maybeboard

Sorcery (1)

Artifact (1)

Enchantment (1)


Azuza no longer felt lost once she discovered a Hedron and the Eldritch friends it contained!

Ideal Starting Hand The ideal starting hand has 3+ lands and a drop mana dork or Sol ring, in order to get Azusa out asap. The quicker she does her job, the more time you have to get Eldrazi and meaty boys on the board. Through playing the deck I've noticed that a lot of players will still attempt to remove Azusa after she's got us the head start, and at that point she just isn't relevant any more unless you are going for a Wasteland or Strip Mine combo with Crucible of Worlds which brings me on to my next segment.

Win Conditions 1. The obvious win con is getting Eldrazi and other big boys on to the field. Ramp mana, get ahead of your opponents and try and hard cast them for their extra abilities.

2.Cheating out Marit lage early game. If you are lucky enough or manage to tutor for the parts, Whilst you have Dark Depths in play with counters on, you can activate Thespian's Stage to become a copy of it with no counters on, and easily replay the destroyed lands to repeat the effect if anything should happen to Marit Lage, thanks to Crucible of Worlds and Ramunap Excavator

3.Land Destruction. As mentioned before, a combination of destruction lands like Strip Mine, one or more of the many creatures that allow you to play additional lands, combined with either Crucible of Worlds or Ramunap Excavator will allow you to quickly sweep a players manabase off the table and allow you to go in for the kill.

Additional Stuff

A lot of people are confused and have even responded angrily to the fact I have Urborg, Tomb of Yawgmoth in the deck with it being Mono green, this is purely to allow me to tap Utility lands for mana and has helped me out a lot.

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Date added 7 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

35 - 0 Mythic Rares

36 - 0 Rares

14 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 4.31
Tokens Ashaya, the Awoken World, Beast 3/3 G, Beast 4/4 G, Clue, Copy Clone, Elephant 3/3 G, Emblem Garruk, Caller of Beasts, Emblem Nissa, Vital Force, Marit Lage, Plant 0/1 G, Spirit 1/1 C, The Monarch
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