So I finally decided give my take on an Azusa deck. This isn't a friendly deck, it is made to quickly combo out with Gaea's Cradle. It does contain some of your typical expectations of an Azusa deck such as the Crucible of Worlds + Strip Mine combo.

So lets break this deck down.

If you listen to the Command Zone, Josh and Jimmy talk about 2 important factors in EDH: ramp and card draw. This deck is a built in ramp deck, the most common issue Azusa has is draw draw due to it being mono green. I think I may have solved this issue.

Card draw is pretty interesting as it is a little difficult to do in green. The trick with this deck is to use the lands that I have to generate tutors or card draw. What do I mean? Well for starters Sea Gate Wreckage helps a little by adding that 1 extra card in your hand to keep some kind of momentum.

However the key is to take advantage of tutor cards to obtain specific card draw cards. One being Sanctum of Ugin , this allows you to play one of your eldrazi and get another colorless card like Kozilek, Butcher of Truth, Kozilek, the Great Distortion, or my favorite, Sandstone Oracle .

Life's Legacy, Momentous Fall, Hunter's Insight, Harmonize, Greater Good, Garruk, Primal Hunter are all the other card draw cards that aid in your quest to just play the deck.

These are just some of the draw engines that enable green to have draw power. But the all star draw engine is Tireless Tracker. while it is slow, it does prepare you for a longer game.

While I'm getting the draw cycle to start, all my big creatures do something for me... It stalls the game because each big creature destroys something while i get my set up going.

Next, Tutors:

If you have noticed there aren't that many specific ramp cards in the deck such as Kodama's Reach or Cultivate. This i because it is actually too slow (in terms of effeciency). The only ones I run are Tempt with Discovery, Yavimaya Elder , and Seek the Horizon . Tutoring for the reveal top of library to play land cards are important as well as managing the top 3 cards of your deck. Sylvan Library, Mirri's Guile, and Sensei's Divining Top.

There is a control element to this deck.Void Winnower locks down opponents from playing certains pells, and Hall of Gemstone hits those 5 color decks.

Now lets talk about the win conditions:

There is your classic Avenger of Zendikar and Craterhoof Behemoth, but sometimes that doesn't work.The alternative is to swing with eldrazi and kill the opponents. The key is to use the hell out of Gaea's Cradle to generate lots of mana and continue playing your deck. Perhaps combo a Genesis Wave with a Mirrorpool to spill your deck on the table. Great thing about mirrorpool is that it makes a G wave work even if its countered.

So there is the basics about this deck. Enjoy!!


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Date added 2 years
Last updated 3 months

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.92
Tokens Copy Clone, 5/5 Wurm, 3/3 Beast, Clue, 0/1 Plant, 3/3 Elephant
Folders EDH, WIshlist Decks, Decks I want, Cool Ass Decks, Favorites, Cool Decks
Top rank #23 on 2016-04-26
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Revision 5 See all

2 years ago)

+1 Time of Need main
-3 Snow-Covered Forest main
+1 Sylvan Scrying main
-1 Ground Seal main
+1 Ulvenwald Hydra main
+1 Natural Order main
+1 Mirri's Guile main
-1 Blinkmoth Nexus main