Tatyova, Benthic Druid Primer

Win condition:

Laboratory Maniac + Zero cards in library + Draw


How to win:

Empty library-

Play Hermit Druid and activate;

(no basic lands in library) continue to put all cards in library into the graveyard.

Play Mesmeric Orb + Basalt Monolith and activate;

(tap Basalt Monolith to add 3 mana, pay 3 mana to untap Basalt Monolith... repeat) with Mesmeric Orb this repeated action results in putting all cards library into the graveyard.


Play from graveyard-

Cast Krosan Reclamation or Memory's Journey with Flashback from graveyard to shuffle Laboratory Maniac into library from graveyard.

Cast Think Twice with Flashback from graveyard to draw Laboratory Maniac from Library.

Play Laboratory Maniac and then cast Deep Analysis with Flashback from graveyard to win the game.


Drawing cards-

Once the library has been emptied into the graveyard there are a few ways we can draw cards.

Deep Analysis

Think Twice

Playing a land + Tatyova, Benthic Druid

Sensei's Divining Top

Jace, Vryn's Prodigy
     

Snapcaster Mage + Draw spell

Eternal Witness + Draw spell

Regrowth + Draw spell

Playing lands-

There are multiple ways to play lands.

Playing land from hand

Playing land from graveyard with Ramunap Excavator or Crucible of Worlds

Playing Drownyard Temple from graveyard by paying 3 mana.

There are a few effects that allow us to play multiple lands.

Azusa, Lost but Seeking

Wayward Swordtooth

Exploration

Summer Bloom

Mana-

There are multiple ways to generate mana.

Mana from lands

Mana from artifacts

Mana from creatures

You can generate infinite mana a couple ways.

Basalt Monolith + Rings of Brighthearth = infinite colorless mana.

Isochron Scepter + Dramatic Reversal + nonland permanents that generate 3 or more mana= infinite mana dependant on the type your permanents produce.

Infinite colorless mana + Drownyard Temple + Lotus Cobra + repeated land sacrifice = infinite colored mana.


Combo Line Specifics-

There are two ways to draw your deck;

Isochron Scepter + Dramatic Reversal + Mana Crypt +  Sensei's Divining Top... infinite untap with Isochron activations adding draw triggers with Sensei's Divining Top


Tatyova, Benthic Druid + Drownyard Temple + Zuran Orb + infinite mana... playing Drownyard Temple from graveyard for 3 mana drawing a card from Tatyova, Benthic Druid and sacrificing Drownyard Temple to Zuran Orb to repeat and draw deck.

To win with;

Hermit Druid + Memory's Journey + Think Twice + Laboratory Maniac + Deep Analysis...

You need 3 blue mana, 2 green mana, and 5 colorless mana (not including the casting cost of Hermit Druid).

To win with:

Basalt Monolith + Mesmeric Orb + Memory's Journey + Think Twice + Laboratory Maniac + Deep Analysis...

You need 3 blue mana, 1 green mana, and 5 colorless mana (not including casting cost of Basalt Monolith and Mesmeric Orb).

To win without draw spells;

Hermit Druid + Memory's Journey + Tatyova, Benthic Druid + Drownyard Temple + Laboratory Maniac + Zuran Orb

You need 1 blue mana, 2 green mana, and 8 colorless mana (not including casting cost of Hermit Druid or Tatyova,Benthic Druid).

To win without graveyard;

Isochron Scepter + Dramatic Reversal + Mana Crypt + Birds of Paradise + Sensei's Divining Top + Laboratory Maniac

You need 1 blue and 4 colorless mana.

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Casual

96% Competitive

Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

47 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 1.80
Tokens Beast 3/3 G
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