Creature — Human Knight
Oathsworn Knight enters the battlefield with four +1/+1 counters on it.
Oathsworn Knight attacks each combat if able.
If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.
Printings View all
|Throne of Eldraine (ELD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Oathsworn Knight Discussion
4 months ago
This deck is like removal tribal. Opponents will concede after the third Angrath's Rampage and the evolution sage /deathsprout combo to ramp into Chandra and burn them away.
Also, I have a great combo deck I would like to post, but somehow, my computer doesn't let me so can you do it?
Here's the combo, and the decklist.
Combo: Cruel Celebrant, Heliod, Sun-crowned, Woe Strider, Basri's Lieutenant.
Board state: Cruel Celebrant, Heliod, Sun-crowned, and Woe Strider on board. Play Basri's Lieutenant T4. Put +1/+1 counter on Woe Strider's Goat token. Sacrifice Goat Token. Cruel Celebrant and Basri's Lieutenant will trigger. You make a 2/2 Knight token and you gain 1 life, and your opponent loses 1. Heliod triggers. Put +1/+1 counter on 2/2 Knight. Activate woe strider and sac the 2/2 knight, and get your opponent's life down to 0!
Artifact (3) 3x Witch's Oven
Planeswalker (2) 2x Elspeth, Sun's Nemesis
2x Light of Hope
Sorcery (4) 4x Basri's Solidarity
5 months ago
ZendikariWol thank you for taking the time to figuring out my build!
I'll start by pointing out the first sentence in the description, as this is not a finished deck.
Your first question is a bit strange, since I'm nowhere saying it's a combo. I do mean that those three cards I mention at the beginning, create a state that is really hard to deal with. Heliod, Sun-Crowned giving lifelink to Oathsworn Knight replases the lost counter upon attacking, since you have to attack every turn and The Ozolith makes sure, that if it does get exiled or destroyed, the counters are still saved for something else. No combos in this deck whatsoever and your remark about Justiciar's Portal / Flicker of Fate is the major player with those three.
About not havin 4-ofs is also a strange observation, since amounts effects draw rates and the balance of what I generally need is getting close. There are 5 different 4of sets in place and those are cards that I generally need every game atleast one. About the walkers I do agree with on some level. This build has been evolving and they we're in the early versions, but I've found use for them so far. Vraska, Swarm's Eminence gives me targets for The Ozolith and against planeswalkers they do a mighty fine job of forcing opponents to make bad trades if they want to keep them. They still are the ones I most likely take out, as I've tested for a while a version with four Bloodthirsty Aerialists in place of the Vraskas. Gideon Blackblade is a card that I just really like and its abilities are great backup in some situations.
Soul-Guide Lantern is a card I keep in most of my decks for the purpose you pointed out, but I've faired really well against Lurrus of the Dream-Den, Rielle, the Everwise, Pteramander etc. decks, but as this still is in testing, I will swap things around if it gets to that.
I hope that cleared up some confusion and my thought processes :)
5 months ago
Your deck has strikingly few 4-ofs. You should definitely look into what this deck really wants to have more of.
Neither of your planeswalkers strike me as necessary for the deck. Vraska does some countery stuff, but not many of your creatures have deathtouch. Sure, Vampire of the Dire Moon, but a lot of the time you'd be best served playing Grimdancer as a menace/lifelink and just getting the beefy attacker and the Zenith Flare insurance. Life gain and grave removal are stunningly relevant in this meta. In fact, you have quite a few potential lifelink synergies in this deck- that could be a cool place to take it!
5 months ago
11 months ago
Mdmaster13 I haven't decided on sideboard changes yet, but how does this look for mainboard updates?
1 year ago
Am I right in assuming you don't have the shocks for the deck? The mana base is the first thing that stands out to me, I can imagine the deck has issues curving Fervent Champion > Inspiring Veteran > Oathsworn Knight