Creature — Human Artificer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Aether Poisoner enters the battlefield, you get (two energy counters).
Whenever Aether Poisoner attacks, you may pay . If you do, create a 1/1 colourless Servo artifact creature token.
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Aether Poisoner Discussion
4 weeks ago
1 month ago
Erutan9 Thanks for the feedback. I will definitely look into the Scrapheap Scrounger and Grasp of Darkness as well... Calling out my weakness for fliers was spot on. Just last night I played against a friend who was running Archangel Avacyn Flip in which I discovered I had almost no responses to. I will try out the Walking Ballistas first, and see if they aren't able to deal with fliers, and see where that takes me. I am probably going to make a 1 for 1 trade between the Aether Poisoner and the Scrapheap Scrounger as well, you make excellent points about the lack of effectiveness with its Deathtouch.
Wendigo4481 I actually use to run Metallic Mimics in this deck, but ended up pulling them out due to their vulnerabilities. They ended up being either Shocked, countered, Fatal Pushed, or removed in some other way before they every gave out +1/+1s. I still have them in my trade binder, so if I can find a way to include them and get value from them quickly, they will make a return, however. The Aetherborn Maraudersounds promising though. I am not sure how many counters my creatures are accumulating, but I will watch that in my next couple games, and consider it. Thanks for the thoughts!
1 month ago
Erutan9 The Aether Poisoners have worked well so far, threatening as a deathtouch blocker, and summoning servos for me (and staying charged longer with Glimmer of Genius. If i took them out, what would be a good replacement? Maybe take them out and a Marionette Master for a playset of Walking Ballistas?
1 month ago
No worries-- I'll be looking for updates from your deck. The energy "sprinkle" in your deck is interesting. I toyed with it for a while, but eventually gave up. However, I hadn't really thought of Bristling Hydra and its ability for hexproof. That could be useful. I'm torn, though, because I like Kalitas, Traitor of Ghet and Gonti, Lord of Luxury so much that I hesitate to replace one with Bristling Hydra at the 4 position.
Cranking out more servos, though, isn't all bad, and feeding Aether Poisoner to do that is good.
Pathway Arrows, yeah, I get it. that's why they're in my sideboard. the rats are what I take out if I think I need the arrows.
1 month ago
Thanks for the suggestions. Evolving Wilds is going in for sure. I totally overlooked that card. Not only is it good for delirium but also for triggering revolt with Narnam Renegade. Pathway Arrows seems like a good idea in a deck like this but after playtesting it a bit, I didn't like it enough to take anything else out. Sideboard is a possibility.
I didn't want to go too crazy with the energy mechanic, I certainly didn't want this to be just another energy deck. What I have going on is just enough for the Hydra and to even make some chump servo's with Aether Poisoner ability. I'm considering adding back in a couple Aether Hub again. Being able to fix mana in this deck is useful considering all the and .
I really like your deck, Kalitas and Drana are still two of my favorite creatures. Thanks again for the suggestions.
1 month ago
I plan to add one, preferably two. I may drop an Aether Poisoner to fit in one Pathway Arrows, not sure for the other. The Aether Poisoner's energy goes a long way to supply the card draw from Glint-Sleeve Siphoner, so I don't want to totally drop her. Thanks for the suggestion.
1 month ago
jparker-sartori21, why use Prey Upon when Clear Shot (instant speed and buffs the target creature by +1/+1 until end of turn) and Nature's Way (sorcery speed but until end of turn gives my creatures trample and vigilance) do exactly the same thing only without losing my creature in the process? To me, that's worth the extra mana cost.
Aether Poisoner isn't at all bad in this particular deck. Nearly every opponent chose not to block when it attacked and I generated a 1/1 servo token-- 2 creatures for 1 (after a couple of hits with it, then it is usually blocked so I get the servo pretty much every time I play it). It has deathtouch-- which is precisely the theme of this deck-- and it was absolutely great in this deck. It was a fantastic target for Clear Shot and Nature's Way, and it was good for Pathway Arrows this afternoon when I was tinkering with that. Solid card for the particular strategy employed in this deck (see Deck Strategy, above).
As I had mentioned to the person commenting before you, delirium (like revolt) is something that either needs entire commitment or it should be ignored and just be happy if it accidentally happens. I have chosen the latter strategy. I get a 1/1 with deathtouch for a single . That's just perfect for this deck. Grim Flayer is an awesome card, but not a great fit for this deck because I very intentionally want deathtouch creatures. I do have Drana, Liberator of Malakir and Kalitas, Traitor of Ghet in the deck as non-deathtouch creatures, but (in my opinion) both are better for this deck than Grim Flayer. I love Kalitas, Traitor of Ghet for so many reasons, and the lifelink is one of them. Drana, Liberator of Malakir flies and can get counters on creatures, and that's amazing. She's also the first one out when I hit removal heavy decks because she's a lightning rod for removal, but otherwise she's great.
Thanks for the suggestions!