Token Generators for Hardened scales edh

Commander Deck Help forum

Posted on May 16, 2019, 9:57 a.m. by SMASHER101

I'm building a saulti hardened scales deck and I need to make a bunch of tokens to put counters on to sac to put their counters onto payoff creatures. What are some good token generators for this? If they are artifacts that's all the better because of Steel Overseer .

Joe_Ken_ says... #2

Sharding Sphinx , Thopter Assembly and Whirler Rogue will all give you some Thopter tokens to have as flying fodder.

Hangarback Walker will make a bunch of artifact tokens on death.

Sai, Master Thopterist will get you a Thopter each time you cast an artifact spell.

Cultivator of Blades and Marionette Master both make servo tokens and have some nice added effects on them.

May 16, 2019 12:55 p.m.

greyninja says... #3

Primeval Bounty seems to fit the bill

May 16, 2019 1:54 p.m.

Joe_Ken_ says... #4

Genesis Chamber is also a cheap artifact to make Myr tokens whenever you cast or get a nontoken creature out, but it gives your opponents the same benefit.

May 16, 2019 2:33 p.m.

Rzepkanut says... #5

I have a list that should help you out, since you are seemingly describing one of my favorite decks to play :)


Reyhan & Silas: Hardened Scale Arcbound Aristocrat

Commander / EDH Rzepkanut

SCORE: 10 | 8 COMMENTS | 738 VIEWS | IN 3 FOLDERS


May 16, 2019 8:18 p.m.

SMASHER101 says... #6

Rzepkanut lol I started building by looking at your list. Here is mine what would you change. I feel like the pieces just don't come together often enough.

Hardened Scales EDH

May 17, 2019 6:58 a.m.

firestorms90 says... #7

The first card that came to my mind was Mycoloth , but you've added your list since I first saw this post and I see you've already got it. Good stuff!

Triskelavus is a bit costly mana-wise, but could be a good inclusion. Not only does it enter with its own counters, it also allows you to remove +1/+1 counters on it to create tokens that a) have flying, b) are artifacts (so have the extra synergy you're hoping for), and c) have a built-in sacrifice ability, which could come in handy.

Have you considered Avenger of Zendikar ? It has potential to give a lot of bodies up front, and puts +1/+1 counters on each of them for every landfall after. Might be a little too much work since you're not trying to max out landfall, but perhaps it'd be of use.

This might not be the right place to put Nacatl War-Pride , as triple green may be too much for a three color deck, but it's a card I think has great potential for commander. Every time it attacks you have a possible swarm of tokens at your disposal (depending on your opponents, of course), and since they aren't exiled until end of turn, you've time to sacrifice them for profit. Reyhan won't help on death unless you get counters on them (which you very well may), but with Death's Presence every token sac'ed gives three (or more) counters to play with.

I have Hooded Hydra in one of my edh decks (either Ghave, Guru of Spores or Thromok the Insatiable , but I forget which at the moment), and both decks play on similar themes to yours. The hydra gives tokens on death equal to the number of +1/+1 counters on it, which I think makes it ideal as a payoff card because it can leave you with board presence should it be killed. With that said, Hangarback Walker fills a similar role, requires no colored mana to use, and gives flying artifacts, so adding the hydra probably isn't necessary unless you want the redundancy.

Noosegraf Mob enters with +1/+1 counters and spits out a token when any player casts a spell, at the cost of one counter per instance. With your ability to put counters on it, perhaps it would be a good reusable source of token fodder.

Blade of Selves would be an interesting inclusion, allowing for multiple Winding Constrictor s in a turn, for example. Any sacrificing shenanigans would have to happen before end of combat, when the tokens are exiled, but the tokens themselves can be sacrificed for profit. The downside here is that you couldn't copy legendary creatures (such as Reyhan). Helm of the Host gets around the legendary restriction, and the tokens get to stick around, but at a much higher mana cost and slower rate of production.

A handful of artifacts that might be useful, especially with the proliferate you have, are Trigon of Infestation , Golem Foundry , and Titan Forge . Of these, I think the forge would be your best bet. Foundry requires casting artifacts to get your initial charge counter, and I don't think you've enough in your deck to count on that. Trigon enters with three counters initially, and can add more, but requires colored mana to activate for more counters, has a mana cost to produce the tokens, and the tokens aren't artifacts. Forge doesn't start with any counters, but only needs generic mana to add a charge and spits out 9/9(!)s, which can benefit from Steel Overseer .

My last suggestion doesn't create tokens, but is a card I've found useful for abusing +1/+1 counter multipliers ( Doubling Season specifically, in my case, but it would work with those in your deck just as well). Power Conduit allows you to remove a counter from a creature to put two (or three or so on) back, or onto another creature. I've also used it to "save" a +1/+1 counter from a creature that's been destroyed when no other creatures are on my field, storing it as a charge counter on the conduit itself until I have another creature to buff. It's limited to a single use per turn cycle, though, unless you can somehow untap it.

Sorry I've taken so long to post this. I read the question and started on my reply the day it was first posted, but have had to squeeze it in bit by bit on my limited chunks of free time. It doesn't help me much that I'm doing this all on a phone; both the research and reply would probably have been done a lot faster were I using an actual keyboard, lol. Not sure if any of this will help you, but they were things I might consider were I trying to build this sort of deck.

May 21, 2019 12:33 a.m.

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