Hunting Wilds


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Uncommon

Combos Browse all

Hunting Wilds


Kicker (You may pay an additional as you play this spell.)

Search your library for up to two Forest cards and put them into play tapped. Then shuffle your library.

If the kicker cost was paid, untap all Forests put into play this way. They become 3/3 green creatures with haste that are still lands.

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Hunting Wilds Discussion

Bxbx on Extreme Dinosaurs Gishath EDH

1 month ago

Thanks for the suggestions, Newtypezx!

I like both of them.

Hour of Promise lets me search for Strip Mine and Tectonic Edge which is something that I always appreciate in my metagame. But for simple ramping it costs 1 mana more than Skyshroud Claim or Hunting Wilds.

Mirari's Wake ramps really big the turn after you play it and also increases the trigger of Gishath, Sun's Avatar.

The problem is that there's already much ramp in this deck and that, in my opinion, those 5 mana spells compete with other really good ramp spells in the 4 mana slot (Garruk Wildspeaker, Oracle of Mul Daya). Maybe Explosive Vegetation gets cut for one of your suggestions. I might also cut one of the hymn-like effects (Cathars' Crusade, Coat of Arms) for Mirari's Wake as a kind of compromise.

These options are all close together and I will have to do a lot of playtesting until I find the optimal ramp package.

Bxbx on Dinos

1 month ago

I think Kodama's Reach and Cultivate are generally considered the better ramp spells compared to Explosive Vegetation, Skyshroud Claim and Hunting Wilds because the former give the same card advantage but one mana cheaper.

In a dedicated ramp deck you could maybe play all or at least a significant amount of them and I think Gishath edh should be that kind of deck.

Bxbx on Ixalan Park (#1 Gishath Commander)

1 month ago

Also, you should really include Scroll Rack and Sylvan Library. Even if there was no additional syngergy with Gishath, Sun's Avatar they would be great. In my opinion, they should be staples in all naya decks because of the cardselection/-draw but in Gishath edh they are even better. I would even go so far as to say that they are the two best cards in the deck!

With Scroll Rack you can always put the useless dinosaurs from your hand on top of the library to 'draw' some fresh cards and then let Gishath cheat those dinosaurs directly into play.

Sylvan Library lets you line up your dinosaurs on top of the library until gishath is ready to hit. You can choose to only draw utility cards (ramp, removal) and lands as long as not all of the three top cards are dinosaurs. If you reveal no dinosaurs with sylvan library, but you want to hit with Gishath that turn, you can even increase your odds by drawing all three of the cards.

Additionally I would recommend to play a lot of the green land-fetching sorceries (Kodama's Reach, Cultivate, Farseek, Hunting Wilds, Skyshroud Claim, etc.) as your ramp package because they thin out the library for Gishath and have great synergy with Scroll Rack and Sylvan Library because they let you shuffle it.

These recommendations are based on the assumption that you really don't want to draw and cast the dinosaurs in this deck. Better cheat them into play and have your hand filled with support.

Darksch81 on Yidris, Cascade Lord

3 months ago

I've made some changes:

Added Chainer's Edict, Hunting Wilds, Ranger's Path, Sylvan Primordial, Mwonvuli Beast Tracker, (soon Fierce Empath), Flametongue Kavu, Bring to Light, Cinder Glade, Eternal Witness


Explosive Vegetation, Artisan of Kozilek, Thrasios, Triton Hero, Rupture Spire, Gamekeeper, Simic Signet, Far Wanderings, Ancient Excavation, Frenzied Fugue

And the deck goes better. Sometimes I don't need to cast Commander because the deck works all alone like a mana ramp deck for big spells who can break game for their own.Leave some comments or suggestions for the deck. I'd like to add a Baral's Expertise or Rishkar's Expertise but I don't know how to remove

Forceofnature1 on Indomitable Shifting Synthetic Proteus Polymorph!!

3 months ago

Toss in Skyshroud Claim, Yavimaya Elder, Farseek, and Hunting Wilds, get yourself some shocklands, and get rid of those signets.

You don't use a ton of enchantments or artifacts other than those, and rightfully so, Riku can ramp soooo hard and then you can punish other people for relying on enchantments and artifacts. Tranquil Grove is great for that and red has plenty of spells that say "destroy opponent's artifacts" haha.

You should definitely run a Snapcaster Mage in place of a land as he can trigger so much fun stuff for you. Couple him with the Eternal Witness or one of your bouncers and he is just an abuse king. E Wit is strictly better than the Skullwinder, deathtouch or no, giving an opponent choice pick of his graveyard is a big mistake.

Epochalyptik on First budget manabase upgrades to ...

3 months ago

The quality of your improvements will depend greatly on your budget.

At the very least, I recommend dropping the vivid lands and half of the trilands. Add the battle lands (Canopy Vista and friends from BFZ). Also add Murmuring Bosk. This will give you fetchable options with Nature's Lore, Skyshroud Claim, Hunting Wilds, Ranger's Path , Farseek, and Spoils of Victory , and Shard Convergence (the latter two not being stellar, but being at least manageable on a budget).

Add cards like Darksteel Ingot, Cascading Cataracts , and Exotic Orchard.

You should also consider the check lands (e.g., Sunpetal Grove).

hoardofnotions on Most underrated commander of all time

3 months ago

Cultivate, Kodama's Reach, Ranger's Path, Hunting Wilds could be more ramp spells

Momentous Fall, Hunter's Prowess, Soul's Majesty, Restock, Revive, Seasons Past could be more card draw

Fierce Empath is really good with woodland bellower.

possible cuts could include

predatory focus. This could be Thunderfoot Baloth or some other Overrun

font of mythos, howling mine, otherworld atlas - maybe run Horn of Greed, or Seer's Sundial

I have a ramp deck I've been working on as well that could use another set of eyes on if you don't mind, Radha, Butcher of Keld. Thanks!

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