|Commander / EDH||Legal|
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Zektar Shrine Expedition
Landfall Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.
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Zektar Shrine Expedition Discussion
6 months ago
You might consider Zektar Shrine Expedition
maybe a Lightning Axe
10 months ago
Plated Crusher sure is a pretty penny to look at, but for a 7 drop it's a pretty lack luster beat stick. Take a look at Eternity Vessel. Not only is it more mana effiecent for costing one less and requiring no specific colors to cast, but it gives your deck a safety net of sorts, almost like a refresh button for your life total if you make the mistake of not leaving blockers open one turn.
11 months ago
Thanks to everyone who took a look and especially those who up-voted it.
I've made some changes;
x3 Swell of Growths
x2 Fiery Tempers
x3 Tormenting Voices
Going down a land to 26, I think will be good for consistency. I'm trying to speed up the deck by going down 3 Sorceries and adding 5 Instants. I also have 16 tap abilities that can play at Instant speed. I've found the previous list didn't have a lot of answers to spell-centric decks. I think this may be the answer. I removed the Tormenting Voice - Fiery Temper "madness" thing out because, just those 5 cards were not consistent enough to play off each other. I'd either never draw one or the other and I was just never happy when they were in my hand all alone. I have high hopes for the extra Temur Battlerage, the Harrow and the 3 Swell of Growths that are taking their place. I've been on a quest for some number of cards that act as an engine to Unsummon my lands so I can follow up with an Explore and draw a card. We'll see how it goes. With the new list I've got only 4 ways to return lands to my hand and 16 ways (including Evolving Wilds & Terramorphic Expanse) to put an extra land onto the field. Ya, those numbers are a little lopsided and I'm fully aware of Firewild Borderpost but it doesn't do enough. I think some kind of card draw may be the answer but I don't know where I would put it in. Maybe, in place of Swell of Growth but, that just seems bad. Possibly, Commune with the Gods? IDK.
x3 Pit Fights
x1 Flaring Pain
x3 Prey Upons
This is my Paper Pauper list so the Board, of course, is highly dependent on what you see in your local meta. And that not withstanding, not playing at least 1 Relic of Progenitus would be like playing Red without Lightning Bolt, you just don't leave home without it. I think Pit Fight is better than Prey Upon even though it is more costly. Of course, it's possible they're both worse than Vines of Vastwood. We'll see. Spring Cleaning is here to fight against Boggles. I don't know if it's the best card but, come on, just look at it. It's got to be sooo much fun to play, and the art is just plain silly.
Hope you like and choose to Up-vote. As always I love to hear comments and suggestions.
1 year ago
Ah, true. Lightning Coils would be a better card than Hostility. And I agree with Shub, more land ramping is great. Cards like Tempt with Discovery or Myriad Landscape or Blighted Woodland would help you out. Even Zektar Shrine Expedition With all of your creatures, Nissa's Expedition can be pretty good too.
1 year ago
1 year ago
So I'm liking the shape and flow of this brew:
SCORE: 11 | 16 COMMENTS | 660 VIEWS | IN 5 FOLDERS
Looking for thoughts on
1 year ago
Please Comment! This is a New Deck with a lot of Potential!
Huge maybe-board of cards I considered.....was ( Red / Green ) at one point with Populate / Zektar Shrine Expedition mechanics which still seems cool but drifted away from.
Hit me up with Suggestions!
1 year ago
I'm not a fan of mill. I hate mill so much. I want the moonfolk deck to do it's thing then use landfall monsters to finish till the end game. I can use Patron of the Moon to get lands out of my hand as well as Exploration and other similar cards.
I'm thinking of making the deck Red/Green/Blue
I'm not entirely sure of the color combination, but I'm sure we can make it work somehow.
The landfall cards are some ideas, we don't have to include them what-so-ever.