Foundry Street Denizen

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Merfolk vs. Goblins (DDT) Common
Magic 2015 (M15) Common
Gatecrash (GTC) Common

Combos Browse all

Foundry Street Denizen

Creature — Goblin Warrior

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

Foundry Street Denizen Discussion

Wolfpig on Krenko’s Goblin Tomfuckery

5 days ago

My goblins usually tap em out by turn 4, Foundry Street Denizen is a champ especially with Goblin Piledriver . Goblin Chieftain helps get Krenko, Mob Boss for t4 goblin cranks, I back mine up with Lightning Bolt + Flame Slash + Valakut, the Molten Pinnacle .

Mob boss is great, but I usually get Krenko, Tin Street Kingpin out and working a turn sooner.

Embercleave is a good add too if your looking for more umph.

ToolmasterOfBrainerd on What are the pros and ...

1 month ago

First, I think you've done everything okay. This forum is probably the most appropriate, and your terminology is used correctly. You can format cards by putting double brackets around the card name. Goblin Chieftain . See below.

[[Goblin chieftain]]

And you can do mana symbols similarly. .

[[symbol:R]]

To answer your question, I need to ask another first. Do you want to play midrange goblins or aggro goblins? Because those are completely different decks. Aggro plays Goblin Bushwhacker , Foundry Street Denizen , and Goblin Grenade . Midrange plays Goblin Matron and Goblin Ringleader .

Caerwyn on Krenko NEVER Stops

2 months ago

Since it looks like you're moving toward a pure Goblin build, removing the Black/Zombies all together, I'll make suggestions based on that assumption.

Goblins like to fly low to the ground and hit your opponents as hard and fast as possible. The traditional goblin deck is known as 8-wack, since it runs 4x Reckless Bushwhacker and 4x Goblin Bushwhacker . Both of those are fantastic cards, since they can both swing on the turn they are played and boost all your creatures by +1/0. They are both relatively inexpensive, so should be fairly easy upgrades to get a hold of.

Otherwise, you want to focus less on the high-end creatures, and more on inexpensive-to-cast cards that can finish out the game. Some other inexpensive options include Mogg War Marshal (which is a strict upgrade to Goblin Instigator ), Burning-Tree Emissary (which, while not a goblin, is basically a free-to-cast 2/2), and Foundry Street Denizen (which will always swing for 2, and sometimes for 3+ on turn 2).

Other cards worth running are Goblin Grenade --5 damage is an incredible amount for just one mana and a fodder creature--and Lightning Bolt , which is also a solid kill/burn spell.

Edit:

Cards can be linked using double brackets, like so: [[Goblin Grenade]] 

People can be linked using the following: [[user:Caerwyn]]

becks16 on Goblins Galore

2 months ago

Some quick suggestions: Foundry Street Denizen is a good 1 drop, Mogg War Marshal is kind of a 3 for 1, Tuktuk the Explorer a very interesting card..., Goblin Assault (not my favorite card but you might be able to make it work), Mass Hysteria if you need haste. There's always room for a Lightning Bolt in EDH decks. Maybe as a finale like card Descent of the Dragons to kill off (some of) your creatures for some big boys.

JP-Romero on Meatball

8 months ago

I agree with hungry000, and also suggest

+4x Foundry Street Denizen

-1x Warren Instigator

-3x Hordeling Outburst

For a goblin deck, you are missing 1 drops and have too many 3 CMC cards.

SamsWrath on [cEDH] Krenko Combo

9 months ago

Krenko is hard to tune for cEDH because at his best he's probably still a 2.5-tier commander. I play Krenko as my "fair" deck but, I have given some though into making him faster. One thing I'm 100% sure of is that outside of a turn 1 wheel that has tons of ramp and nets another wheel, I see no way to get a turn 1 win with Krenko. Below are some of the cards I've considered that you don't currently have in your list.

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Foundry Street Denizen occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.0%

Red: 0.17%