Maybeboard


  • Every card keeps coming back no matter what, with artifacts obviously excelling in that field.
  • Themes I included were artifacts, sacrifice, and combat. Combat is included because your opponent will eventually get tired. You, however, will keep running, so why not press the advantage?
  • I plan to win through sheer numbers that overwhelm the opponent. As such, there really isn't a specific card that is going to win games. Maybe Aetherflux Reservoir or Arcbound Crusher could fill the role, but apart from that, nothing really stands out.
  • I guess the big problem is a lack of a toolbox of cards, like other decks. I prefer to keep a clear vision, even if it is detrimental to me.

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92% Casual

Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

38 - 0 Rares

15 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 2.78
Tokens Copy Clone, Golem 3/3 C, Myr 1/1 C, Phyrexian Germ 0/0 B, Phyrexian Myr 1/1 C, Plant 1/1 G, Servo 1/1 C, Spirit 1/1 C, Thopter 1/1 C, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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