Conjurer's Bauble


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Common

Combos Browse all

Conjurer's Bauble


Tap, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

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Conjurer's Bauble Discussion

enpc on Storming on the Seven Seas

5 months ago

They both act as cantrips with your commander and while not free (like Dark Sphere) they potentially can be with Etherium Sculptor. They also can generate a second card with the draw ability, as well as help get rid of pesky cards like Spirit of the Labyrinth.

Pyrite Spellbomb also forms a backup win condition with Timetwister and Conjurer's Bauble, though you can do the same with Swan Song already. Just food for thought.

enpc on World Breaker Hulk

6 months ago

All good - it was one of those "It might work but I have no in game experience idea" suggestions.

One card which I can speak for is Auriok Salvagers over Spellseeker potentially. It gives you more value from LED and while your average CMC goes up (slightly) it still feels like an ok inclusion. And another out might help the deck speed wise.

Personally I have been pairing them win Nihil Spellbomb and Conjurer's Bauble for extra value, but that's just me.

I would however strongly recommend Impulse - it digs deep.

DrkNinja on Muldrotha Combo Queen

7 months ago

A friend and I built Muldrotha in a really weird hybrid way. So usually you see two types of decks creatureless Primal Surge, or full on self-mill Laboratory Maniac; we did both through a very carefully crafted deck that ended up winning FAR too often; check it out for some ideas.

Also a straight champion in this deck is Conjurer's Bauble + Tunnel Vision. If you don't have a Tunnel Vision in hand the Bauble is literally : Draw a card; With vision in hand it's your win.

The Gravetide Don't Care...

Commander / EDH* AkatsuRed


CardTyrant on [Upgraded][C14] Built From Scratch - Tinker Deck

8 months ago

For the infinite combo to go off, you need a noncreature artifact. Right now I only see two: Sol Ring and Skullclamp. I would run at least four-five. I would suggest some of these goodies.

PedroMarcello on Caw Blade

8 months ago

Pickachu202, 2x Bonesplitter has been replaced by 1x Darksteel Axe, it's more likely to stick on the field due to indestructible, this allows me to free a slot. The equip cost is not really an issue because the deck isn't really in a hurry to end the game.

1xSylvok Lifestaff was a mainboard option until I opted to use Seraph of Dawn instead of Palace Sentinels, Seraph of Dawn is a great way to stabilize as it's resilent to bolt. Since I adopted it I felt no more need to increase lifegain.

Conjurer's Bauble seems like a nice option to mainbord. Still, I would have to find a slot for it. Probably Relic of Progenitus or Longbow, but those have amazing records of getting people unprepared game 1.

Pickachu202 on Caw Blade

8 months ago

Defiantly needs some number of Bonesplitter and Sylvok Lifestaff, also maybe consider running Conjurer's Bauble. Tutorable with trinket mage and rebuys hawks.

kingofcramers on

9 months ago

Conjurer's Bauble could be good here, idk if tron is necessary considering how little mana you need, you could take out the maps

SkulduggeryP on It's easter again bay-bee! A modern look at eggs.

10 months ago

I am going to respond to as many of these as I can. First of, thanks xXMVGXx for pointing out the surplus Conjurer's Bauble, I totally did not see that. Next up, abby315, I like your idea of Echoing Truth, that's going into the sideboard (there is room now). One more thing, you're right, Rest in Peace is also a shutdown. Finally, azumanga94. The reason I am not running any Lotus Bloom is that I am not running Faith's Reward (which i'll get into later), and with Frantic Salvage I would still need to cast it, suspend and all. As for Faith's Reward, after a significant amount of playtesting, It would often miss four or five eggs from a 10-egg yard, because they were put there before turn 3. Also, Frantic Salvage allows me to cast the already-used eggs, benefitting Aetherflux Reservoir (or Grapeshot if you boarded out), while Faith's Reward just plops them on the field.

Changes Made Because of your contribution:

  1. -2 Dispatch
  2. -2 Conjurer's Bauble
  3. +2 Echoing Truth
  4. +2 Path to Exile
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