Conjurer's Bauble

Conjurer's Bauble


Tap, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Browse Alters View at Gatherer

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Set Rarity
Fifth Dawn (5DN) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Conjurer's Bauble occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Conjurer's Bauble Discussion

mccabej140 on Emry Combos

1 month ago

my favourite emry combo is using Basalt Monolith plus Mesmeric Orb to mill your deck. Then use Emry to cast Conjurer's Bauble from the grave targeting Freed from the Real to put it back into your deck and draw it. Cast Freed from the Real and use it to untap emry. Use Emry to cast Lion's Eye Diamond from the graveyard. You can then generate infinite mana to do with as you please. Put your deck back into your hand with Conjurer's Bauble , cast Walking Ballista for infinity and ping opponents to death, cast altar of the brood to mill everyone or something else I haven't thought up.

Cartre on Black Heartless Retrieving

1 month ago

sergiodelrio thanks for the feedback.

I dismissed fetch lands at first because I had Night's Whisper and Sign in Blood and I was worried my life total would be crushed, but now that I replaced them with Conjurer's Bauble and Chromatic Sphere I think it's fine, so thanks for reminding me!

I'll be adding fetch lands as soon as I can figure out how many. Thanks!

multimedia on Alela EDH

2 months ago

Hey, good job for your first Commander deck. Nice Tezzeret the Seeker :)

When on a budget for the manabase it's better to rely on basic lands and dual lands that have interaction with basic lands. These can replace dual lands that will always ETB (enter the battlefield) tapped such as Azorius Guildgate and Dismal Backwater . The Guildgates and Life lands are not better than a basic land.

Lands within the budget to consider adding:

Land to consider cutting:

  • Azorius Guildgate
  • Dimir Guildgate
  • Dismal Backwater
  • Scoured Barrens
  • Tranquil Cove
  • Jwar Isle Refuge
  • Vivid Creek
  • Dimir Aqueduct
  • Temple of Deceit
  • Temple of Silence

I see too many creatures that don't interact with Alela. Nonartifact/enchantment creatures don't have much interaction with Alela. My advice is cut a lot of these creatures for more artifacts, artifact creatures and enchantments. You have Tezzeret that's a good reason to expand on artifacts.

Lots of mana rocks are good with Alela because they can be used to make ramp to play her faster and then after she's on the battlefield they can create Faeries. I see you have the Signets already which is great, but consider more budget mana rocks?

Three drop mana rocks such as Coalition Relic which you have are fine, but if you can replace a three drop mana rock such as Obelisk of Esper , Mana Geode with a one or two drop mana rock then this will help your deck.

Consider cutting the creature base down to only a few? Keep: Strix, Architect, Shimmer Myr, Simulacrum, Assembly, Master, Seer, Rider, Titan? Can then replace the other creatures with more artifacts/enchantments to make more interaction with Alela.

Cards within the budget to consider adding:

Etherium Sculptor and Foundry Inspector are good as low mana cost artifacts that reduce the mana cost of all other artifacts you cast. CMC artifacts are free for you to cast with one of these on the battlefield which can help to chain cast artifacts and make a lot of Faeries. Casting two drop mana rocks for is also good. Sai, Master Thopterist and Mirrodin Besieged are three drops that any artifact you cast after creates an artifact creature token.

If you're wanting to attack with a large Faerie/Thopter army then Bident of Thassa and Cranial Plating are cards that you want. Bident can be busted repeatable draw with attacking flying creatures. Cranial is good to equip to Alela since she has flying and the damage she does to a player is Commander damage. Throne of the God-Pharaoh is a deceptively powerful two drop artifact with Faeries. The life loss this can do will add up fast since it's repeatable at your end step making all your opponents lose life not just one.

Good luck with your deck.

OLucas on Eggs Combo Platter

4 months ago

You should try to add in Conjurer's Bauble since it cantrips and can protect your cards from Surgical Extraction .

You might need Time of Need to get Emry, Lurker of the Loch more consistently.

If you manage to self mill more Postmortem Lunge and Unearth serve as aditional ways of getting your creatures to the battlefield.

Also consider Thousand-Year Elixir for "haste". Additionaly, while not being competitive, you can have Thousand-Year Elixir + Teshar, Ancestor's Apostle +2x Emry, Lurker of the Loch for infinite self-mill followed by reviving Laboratory Maniac

enpc on Bed Hair: cEDH Edition

5 months ago

Joe_Ken_: Yeah, the boros counterspell stuff is due to my playgroup (and the cEDH community in large) being very blue heavy. But if your playgroup doesn't play a huge amount of control then more power to you.

I run Conjurer's Bauble primarily as a way to recur lost combo pieces. White white can kind of do it, I like bauble as it acts not only as a cantrip but also forms a recursion loop with Auriok Salvagers (and a combo loop if you include Lion's Eye Diamond ). Objectively its ok, but subjectively I really like the card.

As for Umezawa's Jitte , it's basically just repeatable removal. It's great for killing mana dorks/stuff that's causing you issues and it also turns Aurelia into a 3 hit clock since you can give her +4/+4 every time she connects.

Joe_Ken_ on Bed Hair: cEDH Edition

5 months ago

enpc Love the deck and I could imagine opting back to Helm of the Host combo back in my other deck with removing some of my big beatstick angels that don’t really do too much. I think I will also pick up Sword of Fire and Ice , Wheel of Fortune , as well as Endless Atlas for the deck for some good card draw. Other than that I don’t think I’ll go for some of the Boros conterspell stuff you have going on since my groups normally don’t run too crazy of cards in their deck that require a counterspell rather than a Boros Charm or Teferi's Protection

What are your thought on Conjurer's Bauble and Umezawa's Jitte since I think those two are fairly interesting.

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