Sooooo I saw the few new curses and a curse-inspired deck, and with this beautiful Queen at the stearingwheel, why not throw in a lot of tokens to overrun the battlefield with token and enchantment-dudes while anoying the hell out of cursed opponents. I am aware that i dont have much respond, and only a few removals at slow speed. And futhermore, i've been thinking on adding Enduring Ideal . Any thoughts on this? Are there enough enchantments in there for it to make sense? I removed Forlorn Pseudamma , God-Favored General and Satyr Nyx-Smith , and replaced them with the three gods; Erebos, God of the Dead , Purphoros, God of the Forge and Heliod, God of the Sun , due to not running manastones, i feel like the gods "passive" attributes generates a greater overall addition to the deck, plus they count towards the enchantments. I've found that having mana for the 3 inspire dudes tend to be lacking, as I rather tap out to cast more curses, and not save the mana for my upkeep. Plus these creatures kind of goes against Heliod, God of the Sun 's passive (Who also works great with Serra's Sanctum later on in the game). Felhide Spiritbinder remains, because i have an idea it might do great at one point... Still have to test this though. I'd love some feedback!



43% Casual

57% Competitive