Curse of Thirst


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Uncommon

Combos Browse all

Related Questions

Curse of Thirst

Enchantment — Aura Curse

Enchant player

At the beginning of the enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to him or her.

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Curse of Thirst Discussion

cdkime on Will WotC Keep Life Loss ...

1 month ago

Yes--I think black having its own distinct feel and mechanic is important. I do not foresee Wizards abandoning life loss as a fundamental component of Black's identity.

Also, I take issue with your statement of "dealt damage in the past, but always when draining life": Artifact Possession, Choking Sands, Corpse Lunge, Curse Artifact, Curse of Thirst, Cursed Land, Dakmor Plague, Dead Reckoning, Desolation, Dry Spell, Evincar's Justice, Famine, Festering Evil (I think this is sufficient to prove my point, but I'm only at the letter F and there would be a lot more to copy and paste).

RazortoothMtg on A Call for Help

10 months ago

Based on your favorite cards, I'll list a few generals that do similar things as them.

Voice of Resurgence: Great cards in both Rhys the Redeemed and Trostani, Selesnya's Voice, seeing as how they both want a lot of creatures to pump the token, as well as being able to clone the token. Also, voice is IMO a very underplayed card in EDH based on the number of counterspells and other instant speed tricks.

Scapeshift: Obviously we want a go-big landfall deck, similiar to Scapeshift/Valakut decks in modern. This points me towards Omnath, Locus of Rage as a landfall payoff, or Mina and Denn, Wildborn, a landfall enabler. Omnath decks typically play more of the mass landfall effects ala Scapeshift and Boundless Realms, with a few big landfall payoffs like Avenger of Zendikar and Rampaging Baloths as replacements for Omnath in case he gets Nevermored or something. Mina and denn decks are more likely to play more land-to-hand type cards like Sprouting Vines to make mina and denns ability more potent, as well as mass landfall payoffs, from omnath to Grazing Gladehart, Zendikar's Roil, etc.

Bitterblossom sees probably the most play in Oloro, Ageless Ascetic, as his lifegain negates the downside, or pillowfort decks like Queen Marchesa that want to drag the game on with cards like Ghostly Prison, Sphere of Resistance, Suppression Field, etc. Think modern hatebears, but a lot bigger. And more hate, less bears.

Kor Spiritdancer = Uril, the Miststalker. All I can say there. Spiritdancer also goes in a huge amount of enchantress decks, with commanders like Bruna, Light of Alabaster, Rafiq of the Many, etc. Usually voltron. Can also be played in the much jankier and much more casual curse tribal deck. Think Curse of Misfortunes and Curse of Thirst as wincons. They're auras too.

Thoughtweft Trio: Only place I can think of is some terrible Kithkin tribal deck. Wizened Cenn is your only real lord... you can have Adaptive Automaton-esque cards as well. Pretty sure that in a Commander clash (MtgGoldfish) episode a while ago Richard played kithkin tribal, so you can look that up. Just remember, this deck is NOT good. I mean, i assume you like this card as just a cheap beater card, in which case maybe just Saskia the Unyielding beatdown might be your kind of thing.

All of these decks can be made for pretty cheap and upgraded pretty high.

Minihorror227 on Curse Decks

11 months ago

I'm pretty much just wanting to see if it would be a viable deck for fnm before buying all the cards. I'm in the middle of building a g/w cat tribal deck and still need to get 3 more Metallic Mimic which are pretty expensive all together.

If the deck turns out to not be viable to standard then i will most likely put another post in modern deck help and see what i get there. I have most of the modern curses right now and was actually going to go pick up 2 of the Curse of Thirst for a small casual deck i built to play wity my friends

TheVectornaut on Ah, Curses!

1 year ago

yoni24, I recognize that Curse of Misfortunes is critical for amassing curses, hence why I already run the full 4. I'm not sure how exactly I'm meant to run more? Curse of Thirst, on the other hand, is definitely the most gimmicky of the curses. The power in a curse deck is undeniable, but I moved away from running a more pure curse list since there isn't a good way to maintain board control. Pretty much any creature is just as good a win condition if the enemy board is permanently neutered by Overwhelming Splendor. More importantly, the deck is already too heavy on 5 drops and I think the engine of Misfortunes + Bitterheart is more important to the current plan. That is to say, I want to hardcast as few curses as possible.

yoni24 on Ah, Curses!

1 year ago

as someone who built one too, you need more Curse of Thirst and Curse of Misfortunes , they are incredibly useful

MRDOOM3 on Daxos EDH

1 year ago

Enduring Ideal is a really nice way to get your enchantments out on the field, but isn't very synergistic with Daxos, Blightcaster, or Celestial Ancient.

Have you considered curses such as Curse of Exhaustion, Curse of Misfortunes, Curse of Thirst, Trespasser's Curse, or Cruel Reality?

Athreos, God of Passage and Debtors' Knell are also really nice reanimators.

Starfield of Nyx and Opalescence are also really nice in enchantment decks.

Sphere of Safety, Blind Obedience, and Koskun Falls can also help build up your pillowfort.

You also can run Extinguish All Hope for a wipe that doesn't affect the spirits summoned by Daxos.

Worship and is nice as well.

The7thBobba on Shuffle, Re-Shuffle

1 year ago

I really like that it looks like your deck can do a whole lot of different things. Versatility is always a good thing :) that said, some of your possible tactics, I think, need a bit more dedication to actually pay off in a meaningful way.

For instance: Curse of Thirst is a super cool card, but witout more curses, you'll only be chipping away slowly.

Now, I personally dislike infect, like, alot xp but I'm not gonna tell you to take it out. I am, however, gonna suggest to go all in or out. You have a few guys with infect and then a sprinkle of proliferate. To win with infect, it is my experience that you need to focus on it, by making your guys unblockable and then pile on counters fast. But I'd rather not ;)

If you built this deck specifically to hate on another deck, then I'd suggest going straight for his key pieces with cards like Praetor's Grasp.

I see some mill in you deck as well. To me, mill is also a very exclusive and demanding tacic, and i you don't focus on it, it won't really pay off. You don't need to stuff the entire deck with moremill, but a few Jace's Erasure or Sphinx's Tutelage goes a long way:)

Undercity Informer has an awsome ability, but unless you have a few more creatures, I think he's gonna be less useful.

You've got a lot of deathtouch, so I'd add Viridian Longbow :)

Those are my immediate thoughts :) let me know if you need me to be more specific. Anyways, deck looks cool, and like it has a lot of potential and versatility.

Stay frosty, mate!

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