Enduring Ideal

Sorcery

Search your library for an enchantment card and put it into play. Then shuffle your library.

Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

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Enduring Ideal Discussion

foxinsox on G/W Enchantress-Prison deck

4 days ago

It really depends on your budget, but if it isn't an issue, then definitely run Leyline of Sanctity over Ivory Mask if you can afford it. Banishing Light will up your Oblivion Ring count to 8.

So much ramp, and nothing to spend it on? I have a good suggestion for you for all that ramp: Enduring Ideal. Then every turn you can just fetch out your answers.

I'd up the heralds to 4. They cheapen everything in your deck.

Good luck!

brian.olson542 on EDH Enchantress with Kynaios & Tiro

5 days ago

Have you considered running Enduring Ideal and any of the subsequent combos that go with it? I have seen it in a Child of Alara enchantress deck and it is bonkers. I get that you are missing out on black, and that rids you of a lot of tutors, but you could still run it.

cornpie987387 on

4 weeks ago

Sounds good to me! Some cards I did not include are Enduring Ideal and Stony Silence although they are worth mentioning. Depending on your position, Starfield of Nyx is nice for your army strategy, although you risk getting wiped like creatures do. In order to avoid that, I have Indestructibility on my sideboard, but if you can afford the Greater Auramancy then all you have to worry about is the board wipes anyways. (Hence I love Open the Vaults). Just some suggestions!

cdyrdr on Oloro's Insufferable Pillow Fort

4 weeks ago

@BrotherofTarmogoyf Point taken. I considered adding in Grim Tutor and Imperial Seal before. I think I'll add in Personal Tutor and Grim Tutor in place of Phenax, God of Deception and Thoughtrender Lamia. Idk why Phenax was there in the first place considering he doesn't really fit in with the theme of this deck. I think I just added in all the Esper gods for kicks. Thoughtrender Lamia is ok, but it's a bit of a mid game card and once Enduring Ideal is cast there are probably a lot more valuable enchantments to get. Thanks for all the input!

BrotherofTarmogoyf on Oloro's Insufferable Pillow Fort

4 weeks ago

As I've been playing this, the biggest problem I have found is finding Enduring Ideal reliably. I would suggest adding in at least Personal Tutor and maybe Grim Tutor or Beseech the Queen.

cdyrdr on Oloro's Insufferable Pillow Fort

4 weeks ago

Alright so after a little bit of testing I've decided to put Maze of Ith back in the main deck in favour of Damnation. It leaves it a little light on mass kill spells, but between Wrath of God, the exiling enchantments and conditional things such as Karmic Justice and No Mercy I think it should be fine. Damnation was a dead card after Enduring Ideal anyways it was just in there to help get through the mid game. Maze of Ith should be able to prevent a healthy amount of damage itself and continues to be useful throughout the game. I'm pretty happy with the deck now. Still listening to suggestions of course though.

micahguiden on Athreos, Enchantress

4 weeks ago

The build looks pretty solid. I do want to point out though is that Karakas is banned in Commander so you cannot use it. Also, your board can be cleared quickly by cards like Back to Nature and then are subject to getting exiled by, say aTormod's Crypt.And since Enduring Ideal, Replenish, and Open the Vaults are all sorcery speed, they could exile them all before you could recover them and because Back to Nature doesn't target any enchantments, protection nor shroud would stop it. i suggest finding an instant speed way of preventing this.

cdyrdr on Oloro's Insufferable Pillow Fort

1 month ago

Alright so one last update for today. I've finally decided to take your advice BrotherofTarmogoyf and added Phyrexian Arena to the main deck in place of Austere Command. There is some anti-synergy with Enduring Ideal and Luminarch Ascension, but the synergy with Solitary Confinement and the potential quickening of the early game with some card draw outweighs this significantly. I've also decided to switch out Maze of Ith for Kor Haven in the main deck. It sucks a little bit to pay 2 extra mana for basically the same effect, but it's not such a big deal once Enduring Ideal is cast. I also really like that you can tap it for mana because the deck was a little bit light on lands as it was. Maze of Ith might work its way back into the main deck, but probably not at the expense of another land. Need to do some more testing with these changes.

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