Petrified Field

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Petrified Field

Land

Tap: Add (1) to your mana pool.

Tap, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.

Price & Acquistion Set Price Alerts

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Petrified Field Discussion

kamelyan on [WIP] Git Rocked

1 month ago

I never bothered with Lake of the Dead and my Gitrog deck did just fine; too well, actually; my playgroup banned me from playing the deck, and it's not even a Tier I / deck tech type deck. How about replacing it with Petrified Field?

Maybe you'd like to take a look at my homebrew, and let me know what you think.


Gitrog with Your Bad Self

Commander / EDH kamelyan

SCORE: 1 | 154 VIEWS | IN 1 FOLDER


kamelyan on Gitfrog Monster Midrange

1 month ago

Oh...I knew Gitrog (he laments). It got so much hate from my playgroup. The only deck to beat it was Rhys the Redeemed; I didn't run enough boardwipes like Damnation, Decree of Pain, Necromantic Selection, or Toxic Deluge.

Oracle of Mul Daya, Crucible of Worlds, Scapeshift, Tilling Treefolk, World Breaker, Zendikar's Roil, and Aid from the Cowl would do nicely.

Blighted Woodland, Dunes of the Dead, and Petrified Field are a few land suggestions.


Gitrog with Your Bad Self

Commander / EDH kamelyan

SCORE: 1 | 144 VIEWS | IN 1 FOLDER


kamelyan on RGB graveyard destroy land

2 months ago

Petrified Field and Burgeoning.

Card draw to replenish hand after playing lands: perhaps Phyrexian Arena and Mind's Eye.

Ca1m_down on Titania

3 months ago

Have you thought about upgrading the land base? I assume there is some budget element to it, but I feel like you could reduce the basic count by quite a bit and have less etb tapped fetches. Some suggestions:

Misty Rainforest, Verdant Catacombs, Wasteland, Strip Mine, Petrified Field, Mirrorpool (it comes in tapped, but it's a fantastic utility land), Homeward Path, Haunted Fengraf, Drownyard Temple

In general im not crazy about putting LD lands in my deck, but in Titania they're often useful for hitting your own lands for more elementals, so I feel like you should try and fit in as many as possible.

Then non-land suggestions that have been amazing in my build:

Rude Awakening, World Shaper, Wayward Swordtooth, World Breaker, Fortitude.

kamelyan on Sharing is Caring

3 months ago

Emeria, The Sky Ruin is a must-have in mono-white.

Homeward Path is good to have in case someone uses Bribery or the like.

Command Beacon for when the commander becomes too costly to cast.

Reliquary Tower to void the limit on your hand size (and for that matter, throw in Mind's Eye - it's really useful outside of Blue and Black).

Strip Mine gets rid of pesky lands, and Petrified Field allows you to return dead lands (like Emeria, The Sky Ruin, which people will get rid of with their Strip Mine).

Just a few land suggestions. You could also go with cycle lands for when you have enough mana that you just want to draw another card; or if you like creatures, go with a token generator like Kjeldoran Outpost or the man-land Forbidding Watchtower.

I like running snow lands with Extraplanar Lens, but that will get costly.

Good Luck.

And if you'd like, check out my mono-white decks. The angel tribal deck is a little outdated, but my Voltron deck is updated with Rivals of Ixalan.


An Angel Named Mandy

Commander / EDH kamelyan

SCORE: 1 | 170 VIEWS | IN 4 FOLDERS



Too Big To Fly

Commander / EDH kamelyan

SCORE: 1 | 12 VIEWS | IN 1 FOLDER


Izu_Korasu on Mutated jumping

4 months ago

some suggestions, then some questions.

Skirge Familiar+Dakmor Salvage lets this deck produce all the black mana with your general in play (draw=>delve->discard= mana repeat) also lands like Lake of the Dead, Lotus Vale, Petrified Field are powerful here.

so what exactly is the main goal here? you seem to have 2-3 focuses that dont seem to synergize well with eachother and make the deck super land/mana light for the general's up/downsides, especially the addition of non-shuffle eldrazi.

how exactly does Doubling Cube+Basalt Monolith go infinite? basalt nets mana (unless you use Rings of Brighthearth to copy the untap and net ) or something like Paradox Engine to untap the cube and basalt.

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