Sage of Hours

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Sage of Hours

Creature — Human Wizard

Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

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Sage of Hours Discussion

sonnet666 on Should WotC Allow All PW ...

6 days ago

For people on the "ban Doubling Season" hype train here. Here are all the commanders that go infinite with a single card:

Ad that's not even counting all the cards that are essentially a 1 card combo in and of themselves, like:

Or all the commanders who win the game automatically if you can get a simple infinite mana combo off, which are too many to list here.

My point is that Commander is already super broken on a competitive level because the RC doesn't care about banning competitive cards. Having Doubling Season with PW commanders doesn't even come close to the level of broken that's already possible in EDH, and it would be stupid to ban it. (Especially since it's a lot harder to cheat out a 5 mana enchantment than a lot of the combos I listed above.)

On another note, I think Nissa, Vital Force would make a super awesome Gaea's Cradle commander.

Azdranax on Infinite turn combo with just ...

1 week ago

With Animar, Soul of Elements already at four counters, in order to generate an infinite mana/counters/turns combo with only creatures you would need Palinchron + Shapers of Nature + Sage of Hours with at least four separate sources of and one source of among any number of lands that can generate at least seven total mana. Without a response, you now have infinite mana, counters and turns generated only by creatures and with no other requirements. You can also draw your entire library.

Steelspike on Infinite turn combo with just ...

1 week ago

Ezuri, Claw of Progress, Yisan, the Wanderer Bard 3 other creatures and Sage of Hours.

Yisan, tutor for a 1 drop, play 2 low cmc creatures, next turn tutor for Sage with Yisan.

Sage etb makes 5 xp counters.

infinite turns.

pskinn01 on Infinite turn combo with just ...

1 week ago

Sage of Hours plus Master Biomancer plus a way to get biomasnser's power to 5 like Forgotten Ancient, plus a way to return sage to your hand each turn. Requires 4 creatures, but doable.

Rzepkanut on Infinite turn combo with just ...

1 week ago

My guess is somehow pumping Sage of Hours over and over. Although in Rivals there's a new extra turn creature that can go infinite with a repeatable tutor.

Tyrant-Thanatos on Infinite turn combo with just ...

1 week ago

So far as I'm aware, Emrakul, the Aeons Torn is the only creature spell that gives you an unconditional extra turn, and it's banned in EDH. If you're playing without bans, then yeah you could run Emmy alongside something like Temur Sabertooth you could go infinite turns.

Other creatures legal in Animar that give you extra turns:

Lighthouse Chronologist can't really go infinite as it'll never trigger on your turn.

Sage of Hours would need non-creature spells to target it, as etb effects are not spells.

Timestream Navigator tucks itself. Good luck.

Wanderwine Prophets would require an endless supply of merfolk sacs to go infinite.

Wormfang Manta eats its own extra turn when you play/bounce it, unless you somehow have a Stifle effect every turn. Possible with something like Isochron Scepter, but that's a non-creature.

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