|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Mythic Rare|
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Sage of Hours
Creature — Human Wizard
Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.
Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.
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Sage of Hours Discussion
3 days ago
oof, I was dumb and forgot Training Grounds cannot drop activated ability costs below one mana and got all excited thinking I found a way to use Jace with Ooze. I think I have a lot of slots already filled for the same purpose of protection and support as you suggested, but I am considering the "Pay 1 life" targets since I currently have redundancies for the abilities with discard costs and mana costs. Sage of Hours is interesting and infinite turns would add a cool new layer to the deck so I will consider adding him in.
3 days ago
Sage of Hours has some infinite turn potential as well.
1 week ago
Looks good! You've got a lot of the Ezuri staples that don't break the bank. Looks like it would be pretty effective. I designed my Ezuri deck around elves. I'll leave a link to it here so you can take a look at it. You might find some ideas there.
Commander / EDH
35 VIEWS | IN 1 FOLDER
A lot of variation in decks containing blue come from your meta which determine what control cards you need. For the most part what you've included looks fairly well-rounded. I do have a few suggestions with a budget in mind.
I had Urban Evolution on my list as well before I deemed it too slow. By the time you have mana to cast it, you shouldn't need the ramp it provides. There are also more efficient means of card draw. I can't begin to describe the card advantage you get from Primordial Sage and Soul of the Harvest. Your mana curve looks low enough that I think you could be taking advantage of them. And even if you needed more mana ramp (which I don't think you need too much more), Gyre Sage and Viridian Joiner would give you a kick in addition to your Marwyn, the Nurturer. If you want more draw effects from playing a single card, might I suggest Prime Speaker Zegana, Shamanic Revelation, or Soul's Majesty. Any one of them will net you more cards than you need.
The other thing I can't stress enough if Panharmonicon if it's not out of your budget. The value from having this out with Ezuri is crazy especially when you play cards like Cultivator of Blades and Experimental Aviator. You basically get two experience counters for every creature under 2 power that you put into play.
Also as an afterthought, if you wanted to get your Sage of Hours out faster, you could add in Momir Vig, Simic Visionary who is really just good for getting any creature you might need. He's excellent for drawing right into your infinite win con, though.
Nice deck! Ezuri is so much fun to play!
1 week ago
I found the big problem with my first version of this deck was a lack of early game power and not enough power to hit a win in the late game. I don't own the version of deck that was on here before the elf overhaul or this one just a some cards from my first Ezuri deck that fit in with this one so I have not been able to playtest it much, But I agree that it lacked the late game power to get back on it's feet after failure to hit a game winning combo in the early game. So I decided to change to elf tribal infinte combo. Useing combo's with Staff of Domination, Umbral Mantle, and Sage of Hours. I'm a bit worried about the low mana curve if this gets to the late game as well as combo consitency, what do you think I can be improve in this new decklist? Thanks so much, Happy tapping:)
3 weeks ago
The first ability on Sage of Hours doesn't really apply in this case. We're going to be focusing on his second ability, the removing of +1 counters.
4 weeks ago
Well, lets start with the basics. What combo are you trying to pull off? I see that you have Deadeye Navigator and Peregrine Drake for infinite mana, but what then? Ant Queen can give you infinite number of tokens, but that doesn't win the same turn. So how do you want to win? Blue Sun's Zenith allows for a kill with the combo you have. squirrels nest has a pretty good combo with Earthcraft. Ezuri himself combos with Sage of Hours. Once there you can start building a shell that can properly support it.
1 month ago
This looks like a sweet deck! I have Pir & Toothy deck that turned out to be pretty boring so I'm adapting it to be a Reyhan/Ishai deck and your list is very inspiring. Have you ever tried Greater Good in your build? Seems like it would be an ideal fit. Also, how about Sage of Hours?
1 month ago
Palinchron and any mana doubler
Brago, King Eternal is an entirely new kettle of fish
Naru Meha, Master Wizard and any flicker/copy spell
Thats all I can think of at the moment :)